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Valenza, Matheus V.; Gasparini, Isabela; Hounsell, Marcelo da S. – Educational Technology & Society, 2019
Digital games can be used as allies to support and motivate the learning process. Many researchers focus their studies on the so-called Serious Games (SG), which are games whose primary objective is not solely entertainment. What happens, however, is that these games end up being far from childrenĀ“s expectations, especially when compared to…
Descriptors: Educational Games, Instructional Design, Computer Games, Children
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Heo, Gyeong Mi; Lee, Romee – Educational Technology & Society, 2013
This paper uses an Activity Theory framework to explore adult user activities and informal learning processes as reflected in their blogs and social network sites (SNS). Using the assumption that a web-based space is an activity system in which learning occurs, typical features of the components were investigated and each activity system then…
Descriptors: Social Networks, Electronic Publishing, Adults, Informal Education
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Greller, Wolfgang; Drachsler, Hendrik – Educational Technology & Society, 2012
With the increase in available educational data, it is expected that Learning Analytics will become a powerful means to inform and support learners, teachers and their institutions in better understanding and predicting personal learning needs and performance. However, the processes and requirements behind the beneficial application of Learning…
Descriptors: Foreign Countries, Computer Uses in Education, Ethics, Best Practices
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Giesbers, Bas; van Bruggen, Jan; Hermans, Henry; Joosten-ten Brinke, Desiree; Burgers, Jan; Koper, Rob; Latour, Ignace – Educational Technology & Society, 2007
Educational modelling is the modelling of educational [sub-] systems. Such a model is a framework containing important concepts, processes and relations. Several models have been published but their development, which we call educational modelling, still is a tedious process. We lack clear guidelines or a methodology. In this article we present a…
Descriptors: Educational Assessment, Guidelines, Evaluation Methods, Case Studies
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Huang, Shiu-Li; Shiu, Jung-Hung – Educational Technology & Society, 2012
The success of Web 2.0 inspires e-learning to evolve into e-learning 2.0, which exploits collective intelligence to achieve user-centric learning. However, searching for suitable learning paths and content for achieving a learning goal is time consuming and troublesome on e-learning 2.0 platforms. Therefore, introducing formal learning in these…
Descriptors: Foreign Countries, Intelligent Tutoring Systems, Computer System Design, Computer Science Education
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Bower, Matt – Educational Technology & Society, 2011
Based on a three-semester design research study, this paper argues the need to redesign online learning environments to better support the representation and sharing of factual, procedural, and conceptual knowledge in order for students to develop their design capabilities. A web-conferencing environment is redesigned so that the modalities…
Descriptors: Foreign Countries, Computer Assisted Instruction, Multimedia Instruction, Internet
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Jeremic, Zoran; Jovanovic, Jelena; Gasevic, Dragan – Educational Technology & Society, 2009
The evaluation of intelligent tutoring systems (ITSs) is an important though often neglected stage of ITS development. There are many evaluation methods available but literature does not provide clear guidelines for the selection of evaluation method(s) to be used in a particular context. This paper describes the evaluation study of DEPTHS, an…
Descriptors: Evaluation Methods, Instructional Effectiveness, Guidelines, Student Attitudes
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Ledoux, Michael W. – Educational Technology & Society, 2005
The culture and traditions of colleges and universities have been foci of attention by strategic planners, development officers and consultants. Developing a unique market niche to attract students and keep alumni affiliated is a constant struggle. As we build new electronic universities and add electronic courses and dimensions of existing…
Descriptors: Guidelines, Higher Education, Institutional Mission, Internet
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Huang, Yueh-Min; Huang, Tien-Chi; Wang, Kun-Te; Hwang, Wu-Yuin – Educational Technology & Society, 2009
The ability to apply existing knowledge in new situations and settings is clearly a vital skill that all students need to develop. Nowhere is this truer than in the rapidly developing world of Web-based learning, which is characterized by non-sequential courses and the absence of an effective cross-subject guidance system. As a result, questions…
Descriptors: Markov Processes, Transfer of Training, Probability, Internet
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Alvarez, Deborah M.; Blair, Kristine; Monske, Elizabeth; Wolf, Amie – Educational Technology & Society, 2005
This article profiles an educational technology assistance program titled Digital Language and Literacy, linking technologically literate graduate students in English with faculty developing online courses for the first time. Our reporting and assessment process includes the narrative evidence of two faculty and two graduate student instructional…
Descriptors: Graduate Students, Instructional Design, Online Courses, Educational Technology
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Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy