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Ohl, Todd Michael; Cates, Ward Mitchell – Educational Technology, 1997
Classifies sites on the World Wide Web according to purpose. Examines what metaphorical design has to offer Web site designers and details how principles of metaphorical design were applied to create a university Web site. Discusses technological limitations that influence design decisions and when metaphorical design might not suit a Web site.…
Descriptors: Computer Interfaces, Computer System Design, Design Requirements, Higher Education
Educational Technology, 1991
Describes generative learning environments for teaching mathematical problem solving that were developed at the Vanderbilt University Learning Technology Center. The theoretical framework is discussed; design principles are explained, including a video-based presentation format; and the use of videodisc and hypermedia is discussed. (37 references)…
Descriptors: Design Requirements, Educational Environment, Hypermedia, Instructional Design
Shotsberger, Paul G. – Educational Technology, 1996
Surveys existing efforts at using the World Wide Web for instructional purposes, points out innovative uses of the Web, and suggests ways for instructors and developers to optimize the design of instructional sites to better serve users. Mistakes to avoid are discussed, and addresses of 13 instructional sites are provided. (Author/LRW)
Descriptors: Computer Assisted Instruction, Design Requirements, Instructional Design, Instructional Innovation
Reilly, Susan S.; Roach, John W. – Educational Technology, 1986
Compares the five classic graphic design principles used to construct visual messages--proportion, sequence, emphasis, unity, and balance--with relevant human factors research findings. Compiled by Williges and Williges (1981) these findings focus on the structuring of information for visual displays in interactive environments. (MBR)
Descriptors: Comparative Analysis, Computer Software, Design Requirements, Graphic Arts
Choi, Wook – Educational Technology, 1997
Scenario refers to specific courses of action/events occurring within computer simulations and attempting to recreate lifelike situations. This article identifies critical features and their elements in designing effective scenarios in computer-based instructional simulations: (1) sequence; (2) operating procedures; (3) characteristics of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation
Hawley, Chandra – Educational Technology, 1997
Provides guidelines for systemic change in education. Presents an overview of the change process. Discusses preparing for change; building a core team to lead the design effort; transforming vision into system design; shifting focus from planning to implementation; and implementation, summative evaluation, and closure. (AEF)
Descriptors: Design Requirements, Educational Change, Educational Development, Evaluation
Strommen, Erik F. – Educational Technology, 1992
Reports the results of two formative research studies conducted during the design process for a new, portable trackball-like computer input device for small children. The findings are discussed in terms of the design of appropriate interfaces for young children, and what can be learned from formative research on products in development. (25…
Descriptors: Analysis of Variance, Comparative Analysis, Design Requirements, Formative Evaluation
Gilbert, Larry; Moore, David R. – Educational Technology, 1998
Defines social and instructional interaction and outlines key elements influencing the design of adaptive computer-mediated learning. Discusses options for the design of interactivity: Web-based, groupware, programming tools, and hybrid course design programs; proposes a graphical model for choosing design tools balancing interactivity and…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer Software Development, Courseware
Glynn, Shawn M.; Britton, Bruce K. – Educational Technology, 1984
Discusses cognitive processes readers engage in when comprehending instructional text and identifies familiar devices utilized by authors of instructional materials to support each of these processes. Included are appropriate vocabulary and sentence syntax use for intended audience; listing instructional objectives; and use of hierarchical…
Descriptors: Advance Organizers, Cognitive Processes, Cues, Design Requirements
Schwen, Thomas M.; And Others – Educational Technology, 1993
Discusses the concept and design of an enriched learning and information environment that was originally developed at Indiana University in partnership with AT&T (American Telephone and Telegraph). Topics addressed include constructivism, cognitive tools, representing expert behavior, apprenticeship, technological tools, information tools,…
Descriptors: Apprenticeships, Cognitive Processes, Computer System Design, Constructivism (Learning)
Lennon, Jennifer; Maurer, Hermann – Educational Technology, 1994
Examines methods of lecturing in the past, including blackboards, whiteboards, flip charts, and overhead transparencies; discusses the increasing use of computer technology and specifications for future systems; and describes possible scenarios for future lecturing technologies, including the generation of computer-assisted instructional materials…
Descriptors: Chalkboards, Charts, Computer Assisted Instruction, Computer System Design
Squire, Kurt; Jenkins, Henry; Holland, Walter; Miller, Heather; O'Driscoll, Alice; Tan, Katie Philip; Todd, Katie. – Educational Technology, 2003
Discusses the rapid growth of digital games, describes research at MIT that is exploring the potential of digital games for supporting learning, and offers hypotheses about the design of next-generation educational video and computer games. Highlights include simulations and games; and design principles, including context and using information to…
Descriptors: Computer Games, Context Effect, Design Requirements, Educational Games
Liaw, Shu-sheng – Educational Technology, 2000
Discusses the features of virtual textbooks and characteristics that Web-based systems offer. Describes the four stages in developing virtual textbooks: design, development, delivery, and maintenance. Examines the five considerations that should be addressed when developing a virtual textbook in Web systems: pedagogy, instructional structure,…
Descriptors: Design Requirements, Educational Media, Educational Technology, Electronic Publishing
Yarnall, Louise; Carriere, Sara; Stanford, Tina; Manning, Carmen; Melton, Bob – Educational Technology, 2007
This article presents findings from research in a school district using handhelds to support writing across the curriculum. The authors report that handheld devices can be useful to foster classroom note-taking activities, assist students who have handwriting difficulties, and provide inspiration to teachers who want to create collaborative and…
Descriptors: Writing Across the Curriculum, Writing Instruction, Computers, Telecommunications
Yeaman, Andrew R. J. – Educational Technology, 1983
Summarizes the National Institute of Occupational Health and Safety's recommendations for computer stations in industrial settings and proposes their adaptation to educational institutions. The human side of computer applications is stressed; solutions to educational problems are described; and a checklist of requirements for student comfort is…
Descriptors: Classroom Furniture, Design Requirements, Educational Facilities Design, Human Factors Engineering