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Goodrum, David A.; And Others – Educational Technology, 1993
Discusses the development of an Enriched Learning and Information Environment (ELIE). Highlights include technology-based and theory-based frameworks for defining ELIEs; a socio-technical definition; a conceptual prototype; a participatory design process, including iterative design through rapid prototyping; and design issues for technology…
Descriptors: Computer System Design, Constructivism (Learning), Design Requirements, Educational Environment
Nelson, Harold G.; Stolterman, Erik – Educational Technology, 2000
Discusses how design projects can best be encountered through a designer approach that is inclusive of theoretical and practical knowledge as well as the capacity for pragmatic action. Highlights include design cultures and cultures of design; foundations of design; fundamental activities supported upon the foundations of design; and design…
Descriptors: Design, Design Preferences, Design Requirements, Designers
Waldrop, Phillip B. – Educational Technology, 1984
Reviews possible sources of reinforcement in computer assisted instruction and systematic utilization of these sources in courseware design. Sources reviewed include reinforcement from the machine itself; from the content of the instructional modules and its arrangement in a learning sequence; and from sources external to the modules. (MBR)
Descriptors: Computer Assisted Instruction, Courseware, Design Requirements, Feedback
Awotua-Efebo, Ebi Bio – Educational Technology, 1984
Presents guidelines for cost effective product development for training managers charged with quality control of products and training specialists who design materials. Discusses phases of educational product development--diagnosis, design, development, and evaluation. (MBR)
Descriptors: Cost Effectiveness, Design Requirements, Guidelines, Instructional Development
Sugar, William A. – Educational Technology, 1999
Details myths that illustrate novice instructional designers' perspectives on usability sessions and their users. Then offers suggestions for integrating creativity and developing enhanced perspective-taking. Two tables list the myths and guidelines, and potential effects of usability-session guidelines on novice designers' myths are charted. (AEF)
Descriptors: Computer System Design, Design Requirements, Designers, Educational Technology
Jensen, Randall P.; Osguthorpe, Russell T. – Educational Technology, 1985
Describes two studies designed to identify and validate principles of effective microcomputer manual design. In the first, instructional science students rated design principles of four computer manuals using a computer manual checklist; in the second, instructional effectiveness of these design principles was tested by comparing microcomputer…
Descriptors: Check Lists, Comparative Analysis, Computer Software, Design Requirements
Branson, Robert K. – Educational Technology, 1990
Addresses fundamental issues central to the systematic design of schooling that incorporate changing technology. Schooling models of the past and present are discussed, a technology-based paradigm for the future is described, and it is suggested that empirical research be used as the basis for developing a new model. (six references) (LRW)
Descriptors: Change Strategies, Design Requirements, Educational Planning, Educational Technology
Norris, Cathleen; Shin, Namsoo; Soloway, Elliot – Educational Technology, 2007
This article proposes three guidelines for mobile technology design that address the needs and goals of teachers who are considered mainstream with regard to technology use. Devices should be easy to learn and use, focused on the curriculum, and instruction-friendly. Only if the three guidelines are followed by hardware and software developers…
Descriptors: Guidelines, Educational Technology, Computer Software, Computers
Faiola, Tony; DeBloois, Michael L. – Educational Technology, 1988
Discusses the role of the graphic technologist in preparing computer screen displays for interactive videodisc systems, and suggests screen design guidelines. Topics discussed include the grid system; typography; visual factors research; color; course mobility through branching and software menus; and a model of course integration. (22 references)…
Descriptors: Branching, Color, Courseware, Design Requirements
Maddux, Cleborne D. – Educational Technology, 1998
Discusses the poor technical and design quality of many Web sites and provides tips for improving quality: use meta tags; provide page sponsor identification, links back to home page, page titles; display a paragraph describing the purpose of the Web page; avoid using frames and publishing pages under construction; check language and mechanics;…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Development, Content Analysis
Smith, Patricia L.; Boyce, Barbara Ann – Educational Technology, 1984
Briefly describes stages of the systematic design process for educational software including learning goals identification; considering medium suitability; developing performance objectives, criterion-referenced tests, and instructional strategies; and product evaluation and dissemination. Events of instruction are discussed in detail as they…
Descriptors: Computer Assisted Instruction, Courseware, Design Requirements, Instructional Design
Keegan, Mark – Educational Technology, 1993
Describes the development of educational computer software called scenario software that was designed to incorporate advances in cognitive, affective, and physiological research. Instructional methods are outlined; the need to change from didactic methods to discovery learning is explained; and scenario software design features are discussed. (24…
Descriptors: Affective Objectives, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Dolbec, Andre – Educational Technology, 1996
Demonstrates how the Gestalt Approach can be useful in facilitating systems design for educational change. This approach focuses on awareness of the process that the group is involved with and helps to create an environment where individual and group concerns can be integrated and harmonized. Discusses the "Cycle of Experience" and…
Descriptors: Design Requirements, Educational Change, Educational Development, Educational Planning
Sales, Gregory C. – Educational Technology, 1985
This discussion of issues to be considered in setting up an efficient computer classroom focuses on the selection, preparation, and furnishing of facilities intended for instructional use: selection and room preparation; power, lighting, and telecommunication; avoidance of equipment problems; and furniture selection. (11 references) (MBR)
Descriptors: Classroom Design, Classroom Furniture, Climate Control, Design Requirements
Selfe, Cynthia – Educational Technology, 1984
A brief review of shortcomings of commercially available computer assisted instruction (CAI) programs, is followed by a description of Wordsworth II, a sophisticated interactive CAI program written at Michigan Technological University for teaching English composition. Criteria met by each of the program's eight process-based modules are discussed…
Descriptors: Computer Assisted Instruction, Courseware, Design Requirements, Higher Education
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