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Cohen, Vicki Blum – Educational Technology, 1983
Discusses attributes which are offered as set of standards to judge instructional software--those unique to design of microcomputer courseware and those included in design of all instruction. Curriculum role, modes of interaction, computer managed instruction, graphics, feedback, packaging, and manuals are noted. Fourteen references are included.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Managed Instruction, Computer Oriented Programs
Jolicoeur, Karen; Berger, Dale E. – Educational Technology, 1988
This basic plan for implementing educational software in the classroom incorporates a research design for evaluating its effectiveness. A study of fifth grade classrooms using game and tutorial software for spelling and fractions is used as an example. Topics discussed include software selection, selecting groups of comparable ability, and use of…
Descriptors: Ability Grouping, Academic Achievement, Computer Assisted Instruction, Computer Games
Siegel, Martin A.; Sousa, Gerald A. – Educational Technology, 1994
Discussion of the educational effectiveness of textbooks focuses on a model of a virtual textbook that relies on hypermedia. Highlights include changing roles of teachers, students, and content; systemwide features of the virtual textbook, including interface and object-oriented design; classroom environment; sequencing; and a prototype. (Contains…
Descriptors: Classroom Environment, Computer Assisted Instruction, Content Analysis, Educational Change
Hannum, Wallace – Educational Technology, 2001
This instructional design blends a structured learning environment (the physics lesson) with an engaging, playful, simulated environment (roller coaster construction), putting into operation ideas from both cognitive and constructivist theories. Two instructional models are used: a general design model for creating instruction and a lesson design…
Descriptors: Instructional Design, Instructional Development, Instructional Innovation, Instructional Materials
Cornell, Richard – Educational Technology, 1999
Compares the negative attitudes of professors toward pressure to integrate information technology to similar reactions to audiovisual materials 30 years ago. Presents a case study conducted at the University of Central Florida, outlining student and teacher reactions to Web-based courses. Suggests that faculty should maintain a proactive outlook…
Descriptors: Case Studies, College Instruction, Computer Assisted Instruction, Computer Attitudes
Rieber, Lloyd P.; Matzko, Michael J. – Educational Technology, 2001
These designers approaches their physics lesson design task from the viewpoint of play. The designs, all having strong gaming influences, aim to be flexible enough to take advantage of the experience and ideas of a teacher working with a standard curriculum, yet interesting enough for students to want to continue exploring resources on their own…
Descriptors: Computer Games, Experiential Learning, Games, Instructional Design