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McDonald, Jason K. – Educational Technology, 2016
Instructional designers are increasingly looking beyond the field's mainstream approaches to achieve desired outcomes. They seek more creative forms of design to help them invent more imaginative experiences that better reflect their vision and ideals. This essay is addressed to designers who are attracted to these expanded visions of their…
Descriptors: Instructional Design, Educational Innovation, Creativity
Spector, J. Michael – Educational Technology, 2016
The 2016 National Educational Technology Plan mentions fostering creativity, collaboration, leadership, and critical thinking while engaging learners in complex, real-world challenges through a project-based learning approach (see http://tech.ed.gov/netp/learn ing/). The Partnership for 21st Century Learning (P21; see…
Descriptors: Educational Technology, Technology Uses in Education, Creativity, Creative Thinking
Stansberry, Susan L. – Educational Technology, 2016
This design case (Boling, 2010) includes the challenges, considerations, and decisions associated with the design and development of a learning space/place (Dourish, 2006; Harrison & Dourish, 1996) focused on innovative, creative, and imaginative ways to transform teaching and learning with technology. The T.E.C.H. Playground in the College of…
Descriptors: Educational Facilities Design, Educational Environment, Educational Change, Innovation
West, Richard E. – Educational Technology, 2016
This article describes initial success in developing an interdisciplinary studio for teaching collaborative creativity and design, with faculty from multiple departments co-teaching and co-mentoring interdisciplinary student groups engaged in social innovation. The rationale for developing this studio has been to prepare students for the kind of…
Descriptors: Higher Education, Creativity, Interdisciplinary Approach, Teacher Collaboration
Berlinguer, Luigi – Educational Technology, 2012
The digital revolution is transforming the ways in which knowledge and culture are produced, accessed, and, most of all, created and re-created. And as the Internet is nowadays generally acknowledged to be a public or a common good, this leads us to re-think the laws written for the 20th century technology, economy, and culture. Moreover, the…
Descriptors: Creativity, Sustainable Development, Innovation, Internet
Hokanson, Brad; Miller, Charles – Educational Technology, 2009
This is the first in a series of four articles presenting a new outlook on the process of instructional design. Along with offering an improvement to current practice, the goal is to stimulate discussion about the role of designers, and more importantly, about the nature of the process of instructional design. The authors present in this article a…
Descriptors: Creativity, Instructional Design, Innovation, Models
Hokanson, Brad; Miller, Charles – Educational Technology, 2010
This article is the third in a series of four articles that present a new outlook on the methods of instructional design. The authors examine the nature of the process of instructional design, with the goal of stimulating discussion about designer roles. In this article, the authors consider the realization of scientific and educational theory…
Descriptors: Instructional Design, Instructional Materials, Educational Theories, Theory Practice Relationship
Caropreso, Edward J.; Couch, Richard A. – Educational Technology, 1996
Considers ways to enhance individual creativity and how an individual can help develop a workplace that utilizes creative approaches to instruction and instructional products. Highlights include individual traits and characteristics; abilities and skills; evaluation and reward; competition; and developing individual creativity as an instructional…
Descriptors: Competition, Creative Development, Creativity, Evaluation Utilization