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Enrico Gandolfi; Richard E. Ferdig; Jiahui Wang; Grace Morris; Amy Copus; Sk Rezwan Shihab – Education and Information Technologies, 2024
Research has provided evidence that online gaming can both positively and negatively impact players' physical and mental health. However, few research studies have examined how game addiction, game community, and vitality felt while playing can inform well-being. This study addressed this gap by focusing on game players' vitality, a construct that…
Descriptors: Internet, Computer Games, Well Being, Addictive Behavior
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Engin Kutluay; Feride Karaca – Education and Information Technologies, 2025
An exploratory sequential mixed-method study is designed to develop and test a comprehensive model explaining the relationships between factors associated with smartphone addiction and high school students' academic achievement. Involving two main phases of qualitative and quantitative, focus group discussions with high school students and…
Descriptors: Models, Handheld Devices, Telecommunications, Addictive Behavior
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Simon, Jessica R.; Randall, Jason G. – Education and Information Technologies, 2022
Today's learners rely heavily on learning management systems (LMS) to access and submit coursework, receive feedback, interact with others, and track progress. The current study moves past the question of whether to use LMS, to uncover how LMS use affects learners. We drew on motivational theories of goal orientation to predict how frequently…
Descriptors: Predictor Variables, Addictive Behavior, Integrated Learning Systems, Student Motivation
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Mehmet Emin Turan; Firdevs Adam; Alican Kaya; Murat Yildirim – Education and Information Technologies, 2024
Ostracism and dark triad personality traits have been found to be linked with social media addiction. Despite the well-established relationship between the dark triad (i.e., narcissism, machiavellianism, and psychopathy) and social media addiction, there is limited research on their mediating effect. In the present study, we tested a hypothetical…
Descriptors: Foreign Countries, Adolescents, Social Media, Personality Problems
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Weiyi Sun; Miao Chao – Education and Information Technologies, 2024
The use of social media among students has gained significant attention due to its potential impact on academic performance, characterized by both positive and negative effects. However, limited research exists regarding the different types of excessive social media use and their influence on academic performance. In this innovative study, we aim…
Descriptors: Social Media, Mass Media Use, Academic Achievement, Time Management
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Hussain, Irshad; Cakir, Ozlem; Ozdemir, Burhanettin – Education and Information Technologies, 2020
This study determined the internet addiction profiles of university students with latent class analysis based on their responses to Internet Addiction Test (IAT). The study group consisted of 480 university students. The participants were classified into four groups according to their total score: "normal (0-30), mild (31-49), moderate…
Descriptors: Internet, Addictive Behavior, College Students, Scores
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Nguyen, Vinh T. – Education and Information Technologies, 2022
The purpose of this study was to investigate the perceptions of users about using digital detox applications and to display relationships among personality traits and technology-related variables. This study was designed using survey approach and employed Generalized Structured Component Analysis (GSCA). As such, 11 hypotheses were constructed and…
Descriptors: Social Media, Personality Traits, Computer Oriented Programs, Behavior
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Nurudeen, Mohammed; Abdul-Samad, Siddique; Owusu-Oware, Emmanuel; Koi-Akrofi, Godfred Yaw; Tanye, Hannah Ayaba – Education and Information Technologies, 2023
With the advent of smartphones and fourth generation mobile technologies, the effect of social media on society has stirred up some debate and researchers across various disciplines have drawn different conclusions. Social media provides university students with a convenient platform to create and share educational content. However, social media…
Descriptors: Social Media, Grade Point Average, Academic Achievement, Prediction
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Emiroglu Ilvan, Tugba; Ceylan, Remziye – Education and Information Technologies, 2023
Previous research about children's digital play has predominantly focused on parental perspectives and parental mediation strategies. Although research on the effects of digital play on young children's development is plentiful, there is little evidence on young children's digital play addiction tendency. Herein, preschool children's digital play…
Descriptors: Predictor Variables, Preschool Children, Computer Games, Addictive Behavior
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Özlem Gökçe Tekin – Education and Information Technologies, 2024
Due to the COVID-19 pandemic affecting the whole world, education in Turkey, as in foreign countries, has been carried out through e-learning and therefore through a screen. This pandemic has been a factor that has increased the time students spend with screens out of the lesson. Since screens have become an essential part of daily life, it is…
Descriptors: Measures (Individuals), Test Construction, Test Validity, Computer System Design
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Ceren Çalhan; Idris Göksu – Education and Information Technologies, 2024
This study aims to determine whether parents' media mediation roles are related to their early childhood children's digital game addiction tendencies. In addition, it examines whether these variables are related to the child's and parent's digital device usage habits and whether they differ according to various sociodemographic variables and…
Descriptors: Parent Role, Parent Child Relationship, Video Games, Addictive Behavior
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Çagla Çelikkol Sadiç; Aziz Kara; Hacer Gizem Gerçek; Yekta Özkan – Education and Information Technologies, 2024
This research aimed to compare the sleep quality and problematic internet use (PIU) of adolescents diagnosed with attention deficit hyperactivity disorder (ADHD) compared to the group of healthy control. There were 53 ADHD-diagnosed individuals (19 ADHD- combined type, 34 ADHD- inattentive type) in the research population, ages 12 to 18, and 53…
Descriptors: Sleep, Academic Achievement, Parent Attitudes, Adolescents
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Parmaksiz, Izzet – Education and Information Technologies, 2022
The purpose of the study was to examine whether personality traits had a mediator role on the relationship between university students' digital addiction behaviour and academic self-efficacy. The study sample consisted of 1348 students (876 females and 472 males) who were chosen through random sampling from university students who from different…
Descriptors: Foreign Countries, College Students, Personality Traits, Self Efficacy
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Sara Madeleine Kristensen; Magnus Jørgensen; Ellen Haug – Education and Information Technologies, 2024
Although research has investigated the association between pathological gaming and academic performance in adolescence, the complexity of the relationship has not been thoroughly examined. This short longitudinal study aimed to investigate the interactions between pathological gaming, academic self-efficacy, academic initiative, and academic…
Descriptors: Foreign Countries, Sex, Gender Differences, Longitudinal Studies
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Seyma Türen; Pinar Bagçeli Kahraman – Education and Information Technologies, 2025
The increasing prevalence of digital technologies has notably expanded children's accessibility to a diverse range of digital tools day by day. Consequently, this evolution has significantly influenced the gaming landscape, propelling the surge in popularity of digital games among children. This change has also led to the need for changes in the…
Descriptors: Predictor Variables, Preschool Children, Video Games, Computer Games
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