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Topping, K. J.; Dehkinet, R.; Blanch, S.; Corcelles, M.; Duran, D. – Computers & Education, 2013
This paper reports an online reciprocal peer tutoring project for improving language competence in Spanish and English. Students aged 9-12 years from Scotland and Catalonia were matched to act as tutors in their own language and as tutees in a modern foreign language. Students were intended to improve both their first language (through helping the…
Descriptors: Tutoring, Foreign Countries, Feedback (Response), Reading Comprehension
Brom, Cyril; Preuss, Michal; Klement, Daniel – Computers & Education, 2011
Curricular schooling can benefit from the usage of educational computer games, but it is difficult to integrate them in the formal schooling system. Here, we investigate one possible approach to this integration, which capitalizes on using a micro-game that can be played with a teacher's guidance as a supplement after a traditional expository…
Descriptors: Control Groups, Computer Assisted Instruction, Foreign Countries, Lecture Method
Yilmaz, Ramazan; Kilic-Cakmak, Ebru – Computers & Education, 2012
This study examined the impacts of educational interface agents with different attributes on achievement, attitude and retention of elementary school students in their science and technology courses. The study was implemented in four different eighth- grade classes (aged 13-14) of an elementary school. Four different types of educational software,…
Descriptors: Experimental Groups, Control Groups, Elementary School Students, Quasiexperimental Design
Brady, Melanie; Seli, Helena; Rosenthal, Jane – Computers & Education, 2013
The purpose of this study was to establish whether electronic response systems (clickers) influence student metacognition in large lecture settings more than low-technology polling devices. In this first part of a two part mixed methods study inquiry was made into whether student metacognition was influenced and how metacognition was influenced.…
Descriptors: Feedback (Response), Comparative Analysis, Educational Psychology, Mixed Methods Research
Ferriman, Nicholas – Computers & Education, 2013
This paper describes a quasi-experimental study into the impact of a blended e-learning environment on academic writing assignments in English (L2) at a Thai international college. An experimental group of 15 students used an on-line bulletin board, as well as face-to-face (F2F) communication in class, to share information for essay topics they…
Descriptors: English (Second Language), Foreign Countries, Electronic Learning, Quasiexperimental Design
Rutten, Nico; van Joolingen, Wouter R.; van der Veen, Jan T. – Computers & Education, 2012
This article reviews the (quasi)experimental research of the past decade on the learning effects of computer simulations in science education. The focus is on two questions: how use of computer simulations can enhance traditional education, and how computer simulations are best used in order to improve learning processes and outcomes. We report on…
Descriptors: Computer Simulation, Learning Processes, Science Education, Conventional Instruction
Su, Addison Y. S.; Yang, Stephen J. H.; Hwang, Wu-Yuin; Zhang, Jia – Computers & Education, 2010
A limitation of current Web-based collaborative learning is the restricted ability of students to create and share individual annotations with annotated documents. Applying Web 2.0 collaborative annotation systems and analyzing students' annotation behavior has attracted attention to improve collaborative learning. This study designed a…
Descriptors: Experimental Groups, Management Systems, Cooperative Learning, Documentation
Chang, Chi-Cheng; Tseng, Kuo-Hung; Tseng, Ju-Shih – Computers & Education, 2011
The purpose of the present study was to examine the effects of English proficiency (low vs. high) and material presentation mode (single channel vs. dual channel) on English listening comprehension, cognitive load and learning attitude in a ubiquitous learning environment. An experimental learning activity was implemented using PDA as a learning…
Descriptors: Listening Comprehension, Quasiexperimental Design, Instructional Design, Educational Environment
Wang, Tzu-Hua – Computers & Education, 2011
This research adopts the Graduated Prompting Assessment Module of the WATA system (GPAM-WATA) and applies it to the remedial teaching of junior high school mathematics. The theoretical basis of the development of GPAM-WATA is the idea of 'graduated prompt approach' proposed by Campione and Brown (1985; 1987, pp. 92-95). In GPAM-WATA, when…
Descriptors: Quasiexperimental Design, Problem Solving, Grade 7, Internet
Chuang, Yeu-Hui; Tsao, Chiung-Wen – Computers & Education, 2013
The aim of this study was to evaluate the effectiveness of using mobile phone short message service (SMS) to enhance knowledge of medications among nursing students. A quasi-experimental design was used. A convenience sample of 111 nursing students who were taking a pharmacology course at a university in southern Taiwan received an invitation to…
Descriptors: Foreign Countries, Nursing Education, Drug Therapy, Pharmacology
Chen, Nian-Shing; Teng, Daniel Chia-En; Lee, Cheng-Han; Kinshuk – Computers & Education, 2011
Comprehension is the goal of reading. However, students often encounter reading difficulties due to the lack of background knowledge and proper reading strategy. Unfortunately, print text provides very limited assistance to one's reading comprehension through its static knowledge representations such as symbols, charts, and graphs. Integrating…
Descriptors: Reading Comprehension, Reading Difficulties, Reading Strategies, Reading Materials
Wang, Pei-Yu; Yang, Hui-Chun – Computers & Education, 2012
This study examined the impact of collaborative filtering (the so-called recommender) on college students' use of an online forum for English learning. The forum was created with an open-source software, Drupal, and its extended recommender module. This study was guided by three main questions: 1) Is there any difference in online behaviors…
Descriptors: Control Groups, College Students, Quasiexperimental Design, College English
Cortizo, J. L.; Rodriguez, E.; Vijande, R.; Sierra, J. M.; Noriega, A. – Computers & Education, 2010
This paper begins with a brief introduction to blended learning (BL), recognising the important contributions to learning that can be obtained from the use of methods which combine the New Information and Communications Technologies (NICT) with more traditional methods. The paper goes onto describe the bases, tasks and methodology for developing…
Descriptors: Experimental Groups, Control Groups, Knowledge Level, Engineering
Raes, Annelies; Schellens, Tammy; De Wever, Bram; Vanderhoven, Ellen – Computers & Education, 2012
This study investigated the impact of different modes of scaffolding on students who are learning science through a web-based collaborative inquiry project in authentic classroom settings and explored the interaction effects with students' characteristics. The intervention study aimed to improve "domain-specific knowledge" and "metacognitive…
Descriptors: Quasiexperimental Design, Student Attitudes, Prior Learning, Problem Solving
Yu, Fu-Yun; Wu, Chun-Ping – Computers & Education, 2011
The effects of four different identity revelation modes (three fixed modes: real-name, anonymity, nickname and one dynamic user self-choice mode) on participants' perceptions toward their assessors, classroom climate, and past experience with the learning activity in which they were engaged were examined. A pretest-posttest quasi-experimental…
Descriptors: Peer Evaluation, Learning Activities, Classroom Environment, Student Attitudes