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Bote-Lorenzo, Miguel L.; Gomez-Sanchez, Eduardo; Vega-Gorgojo, Guillermo; Dimitriadis, Yannis A.; Asensio-Perez, Juan I.; Jorrin-Abellan, Ivan M. – Computers & Education, 2008
This paper introduces Gridcole, a new system that can be easily tailored by educators in order to support the realization of scripted collaborative learning situations. To do so, educators can provide a script specifying the sequence of activities to be performed by learners as well as the tools and documents required to support them. Gridcole can…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Virtual Classrooms
Teng, Daniel Chia-En; Chen, Nian-Shing; Kinshuk; Leo, Tommaso – Computers & Education, 2012
The development of computer-mediated communication enables teaching and learning to take place across geographical boundaries. An online synchronous learning environment with cyber face-to-face features affords students the sense of learning together online. This study reports a novel design of organizing a 16-week seminar for doctoral students…
Descriptors: Foreign Countries, Seminars, Student Attitudes, Educational Environment
Scherer Bassani, Patricia B. – Computers & Education, 2011
Cooperative relationships are the foundation of a model of online learning based on communities. The development of a community depends on the interaction between community members. This study is based on the belief that the dynamics of exchange of thought, from a Piagetian perspective, are one possibility for understanding the process of…
Descriptors: Electronic Learning, Distance Education, Online Courses, Interaction
De Lucia, Andrea; Francese, Rita; Passero, Ignazio; Tortora, Genoveffa – Computers & Education, 2009
Video games and new communication metaphors are quickly changing today's young people habits. Considering the actual e-learning scenarios, embedded in a fully technological enabled environment it is crucial to take advantage of this kind of capabilities to let learning process gain best results. This paper presents a virtual campus created using…
Descriptors: Video Games, Cooperative Learning, Virtual Classrooms, Teacher Student Relationship
Kennedy-Clark, Shannon – Computers & Education, 2011
This paper presents the findings of a study on the current knowledge and attitudes of pre-service teachers on the use of scenario-based multi-user virtual environments in science education. The 28 participants involved in the study were introduced to "Virtual Singapura," a multi-user virtual environment, and completed an open-ended questionnaire.…
Descriptors: Preservice Teachers, Science Education, Gender Differences, Student Behavior
Fabregas, E.; Farias, G.; Dormido-Canto, S.; Dormido, S.; Esquembre, F. – Computers & Education, 2011
New information technologies provide great opportunities for education. One such opportunity is the use of remote control laboratories for teaching students about control systems. This paper describes the creation of interactive remote laboratories (RLs). Two main software tools are used: Simulink and Easy Java Simulations (EJS). The first is a…
Descriptors: Engineering Education, Science Laboratories, Information Technology, Computer Simulation
Puustinen, Minna; Rouet, Jean-Francois – Computers & Education, 2009
Education researchers have amply documented the beneficial effects of help seeking on learning and understanding. Requesting help from teachers (or other human sources) when faced with a difficult task is now considered a self-regulated learning strategy. In a related domain, information search refers to learner-initiated efforts to obtain further…
Descriptors: Help Seeking, Learning Strategies, Information Seeking, Educational Technology
Uzunboylu, Huseyin; Bicen, Huseyin; Cavus, Nadire – Computers & Education, 2011
Technological developments have affected teachers' instructional techniques: technology has allowed the concept of education to be viewed from different perspectives. The aim of this research is to integrate Web 2.0 tools, which are sparsely found on the internet (each tool is on a different site), into education and see if it positively affects…
Descriptors: Student Attitudes, Social Networks, Case Studies, Technology Uses in Education
Chen, Judy F.; Warden, Clyde A.; Tai, David Wen-Shung; Chen, Farn-Shing; Chao, Chich-Yang – Computers & Education, 2011
Virtual spaces allow abstract representations of reality that not only encourage student self-directed learning but also reinforce core content of the learning objective through visual metaphors not reproducible in the physical world. One of the advantages of such a space is the ability to escape the restrictions of the physical classroom, yet…
Descriptors: Figurative Language, Abstract Reasoning, Business English, Values
Cheryan, Sapna; Meltzoff, Andrew N.; Kim, Saenam – Computers & Education, 2011
Three experiments examined whether the design of virtual learning environments influences undergraduates' enrollment intentions and anticipated success in introductory computer science courses. Changing the design of a virtual classroom--from one that conveys current computer science stereotypes to one that does not--significantly increased…
Descriptors: Computer Science Education, Females, Virtual Classrooms, Gender Differences
Rae, Andrew; Samuels, Peter – Computers & Education, 2011
The Personalised System of Instruction is a form of mastery learning which, though it has been proven to be educationally effective, has never seriously challenged the dominant lecture-tutorial teaching method in higher education and has largely fallen into disuse. An information and communications technology assisted version of the Personalised…
Descriptors: Video Technology, Higher Education, Management Systems, Mastery Learning
de Freitas, Sara; Neumann, Tim – Computers & Education, 2009
User interfaces are becoming more intuitive following the requirements of the individual learner and reinforcing the drive towards more personalised learning and greater learner autonomy. There are clearly a new set of challenges emerging for teaching practitioners that will have implications upon not just what is learned but importantly upon…
Descriptors: Experiential Learning, Discovery Learning, Virtual Classrooms, Professional Development
Kear, Karen; Chetwynd, Frances; Williams, Judith; Donelan, Helen – Computers & Education, 2012
This paper reports on a pilot investigation into web conferencing in a distance learning module. It focuses on the perceptions and experiences of the tutors, all of whom were new to the web conferencing environment, but were experienced in online teaching. A number of web conferencing tutorials were studied through the collection of various…
Descriptors: Distance Education, Web Based Instruction, Online Courses, Learning Modules
Blin, Francoise; Munro, Morag – Computers & Education, 2008
The advent of the Internet heralded predictions that e-learning would transform and disrupt teaching practices in higher education. E-learning also promised to expand opportunities for lifelong and flexible learning, and offered a panacea for practical issues such as decreased funding and increasing student numbers. The anticipated disruption to…
Descriptors: Higher Education, Teaching Methods, Colleges, Models
Hamuy, Eduardo; Galaz, Mirtha – Computers & Education, 2010
Web resources in Latin American higher education institutions have been reported to show a much stronger emphasis on Information than on Communication. A Course Management System (CMS), according to Social Constructivism framework, is an opportunity for fostering learning through interaction in a virtual environment for learning; hence,…
Descriptors: Constructivism (Learning), Higher Education, Interaction, Virtual Classrooms