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Kim, JaMee; Lee, WonGyu – Computers & Education, 2013
This study focuses on ICT literacy competency that is an essential ability required for living in a modern information-based society. To analyze students' ICT literacy competency levels, the ICT literacy competency of 15,558 Korean middle school students was measured with results indicating that the percentages of excellent level, average level,…
Descriptors: Adolescents, Competence, Information Technology, Information Literacy
Zhang, Meilan; Quintana, Chris – Computers & Education, 2012
Online inquiry, use of the Web as an information resource to inquire into science, has become increasingly common in middle schools in recent years. However, prior research has found that middle school students tend to use the Web in a superficial manner. To address the challenges that students face in online inquiry, we designed the Digital…
Descriptors: Electronic Learning, Video Technology, Middle School Students, Middle Schools
Denner, Jill; Werner, Linda; Ortiz, Eloy – Computers & Education, 2012
Computer game programming has been touted as a promising strategy for engaging children in the kinds of thinking that will prepare them to be producers, not just users of technology. But little is known about what they learn when programming a game. In this article, we present a strategy for coding student games, and summarize the results of an…
Descriptors: Females, Computer Uses in Education, Computers, Programming
Hwang, Ming-Yueh; Hong, Jon-Chao; Cheng, Hao-Yueh; Peng, Yu-Chi; Wu, Nien-Chen – Computers & Education, 2013
Do girls have more competition anxiety and exogenous cognitive load than equally able boys during the playing of stressful competitive on-line games? This question led to the adoption of a technology acceptance model to compare the influence factors of competitors in sequential and synchronous games. Confirmatory factor analysis of the data on 220…
Descriptors: Difficulty Level, Factor Analysis, Cognitive Processes, Females
Aoki, Hiroyuki; Kim, JaMee; Lee, WonGyu – Computers & Education, 2013
Many nations are greatly affected by their education policies, and the educational level of different schools is relevant to a nation's ICT policy. In the area of ICT, Korea has achieved quite high levels of competency. This study analyzed the level of ICT competency of 4490 elementary and 2419 middle schools in Korea within the context of the…
Descriptors: Information Technology, Competence, Foreign Countries, Middle Schools
Roscoe, Rod D.; Segedy, James R.; Sulcer, Brian; Jeong, Hogyeong; Biswas, Gautam – Computers & Education, 2013
To support self-regulated learning (SRL), computer-based learning environments (CBLEs) are often designed to be open-ended and multidimensional. These systems incorporate diverse features that allow students to enact and reveal their SRL strategies via the choices they make. However, research shows that students' use of such features is limited;…
Descriptors: Computer Assisted Instruction, Middle School Students, Pretests Posttests, Outcomes of Education
Barak, Miri; Ziv, Shani – Computers & Education, 2013
Wandering is an innovative web-based platform that was designed to facilitate outdoor, authentic, and interactive learning via the creation of location-based interactive learning objects (LILOs). Wandering was integrated as part of a novel environmental education program among middle school students. This paper describes the Wandering platform's…
Descriptors: Environmental Education, Internet, Middle School Students, Evaluation
Ke, Fengfeng – Computers & Education, 2013
This in-situ, descriptive case study examined the potential of implementing computer mathematics games as an anchor for tutoring of mathematics. Data were collected from middle school students at a rural pueblo school and an urban Hispanic-serving school, through in-field observation, content analysis of game-based tutoring-learning interactions,…
Descriptors: Tutoring, Information Technology, Achievement Tests, Teaching Methods
Waalkens, Maaike; Aleven, Vincent; Taatgen, Niels – Computers & Education, 2013
Intelligent tutoring systems (ITS) support students in learning a complex problem-solving skill. One feature that makes an ITS architecturally complex, and hard to build, is support for strategy freedom, that is, the ability to let students pursue multiple solution strategies within a given problem. But does greater freedom mean that students…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Algebra, Mathematics Instruction
Hansen, Nina; Koudenburg, Namkje; Hiersemann, Rena; Tellegen, Peter J.; Kocsev, Marton; Postmes, Tom – Computers & Education, 2012
There is a rising trend to provide low-cost laptops to children in developing countries. Notwithstanding strong claims about the educational effectiveness of these programs, there is very little systematic evidence. Given the level of modernization and the teacher-led learning environment in developing countries, the usage of laptops in such…
Descriptors: Control Groups, Developed Nations, Grade 6, Grade 5
Turel, Yalin Kilic – Computers & Education, 2011
The interactive whiteboard (IWB) has become a popular technology for instructors over the last decade. Though research asserts that the IWBs facilitate learning in different ways, there is a lack of studies examining actual IWB use in classroom settings based on learners' perspectives by means of valid instruments. The purpose of this study is to…
Descriptors: Constructivism (Learning), Student Attitudes, Validity, Student Surveys
Ketelhut, Diane Jass; Schifter, Catherine C. – Computers & Education, 2011
Interest in game-based learning for K-12 is growing. Thus, helping teachers understand how to use these new pedagogies is important. This paper presents a cross-case study of the development of teacher professional development for the River City project, a games-based multi-user virtual environment science curriculum project for middle school…
Descriptors: Teacher Effectiveness, School Culture, Elementary Secondary Education, Educational Technology
Unlusoy, Asli; de Haan, Mariette; Leseman, Paul M.; van Kruistum, Claudia – Computers & Education, 2010
The present study examined the out-of-school literacy activities of 70 students in 7th grade of prevocational training schools in the Netherlands. Guttmann's Facet Theory was applied to study literacy as a complex, multifaceted phenomenon. With the increasing influence of digital technologies, the facet design approach was found especially suited…
Descriptors: Females, Foreign Countries, Profiles, Grade 7
Hamlen, Karla R. – Computers & Education, 2012
In this study, an online survey was utilized to investigate relationships among participants' willingness to cheat in academic or business settings and the strategies they tend to utilize in video game play. 113 participants completed the survey, and 86 students (23 middle school, 44 high school, 8 college undergraduate, and 11 graduate) yielded…
Descriptors: Influence of Technology, Video Games, Factor Analysis, Cheating
Barron, Brigid; Walter, Sarah E.; Martin, Caitlin Kennedy; Schatz, Colin – Computers & Education, 2010
Examination of the "digital divide" has increasingly gone beyond the study of differences in physical access to computers to focus on individuals' use of technological tools for empowered and generative uses. In this research study, we investigated the relationship between access to tools and experience with creative production…
Descriptors: Creativity, Middle Schools, Family Income, Computer Uses in Education
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