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Zydney, Janet Mannheimer; deNoyelles, Aimee; Seo, Kay Kyeong-Ju – Computers & Education, 2012
The purpose of our research was to examine the influence of an online protocol on asynchronous discussions. A mixed-methods study compared two online graduate classes: one that used a protocol and one that did not use a protocol for the same discussion about a complex reading. Analysis of the data revealed that the online protocol more evenly…
Descriptors: Distance Education, Inquiry, Asynchronous Communication, Educational Technology
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Gikandi, J. W.; Morrow, D.; Davis, N. E. – Computers & Education, 2011
As online and blended learning has become common place educational strategy in higher education, educators need to reconceptualise fundamental issues of teaching, learning and assessment in non traditional spaces. These issues include concepts such as validity and reliability of assessment in online environments in relation to serving the intended…
Descriptors: Learner Engagement, Blended Learning, Feedback (Response), Educational Strategies
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Wang, RuoLan; Wiesemes, Rolf; Gibbons, Cathy – Computers & Education, 2012
As part of the Visual Learning Lab's initiative of promoting visual learning supported through technologies in Higher Education, this VLL funded study explored part-time mature doctoral students' use and perceptions of a mobile device in support of their research activities. The study was conducted by the Graduate School in collaboration with the…
Descriptors: Electronic Learning, Visual Learning, Learning Laboratories, Educational Technology
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Wang, Tiantian; Su, Xiaohong; Ma, Peijun; Wang, Yuying; Wang, Kuanquan – Computers & Education, 2011
Learning to program is a difficult process for novice programmers. AutoLEP, an automated learning and assessment system, was developed by us, to aid novice programmers to obtain programming skills. AutoLEP is ability-training-oriented. It adopts a novel assessment mechanism, which combines static analysis with dynamic testing to analyze student…
Descriptors: Foreign Countries, Feedback (Response), Program Effectiveness, Learning Experience
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Liu, Chen-Chung; Cheng, Yuan-Bang; Huang, Chia-Wen – Computers & Education, 2011
Simulation games are now increasingly applied to many subject domains as they allow students to engage in discovery processes, and may facilitate a flow learning experience. However, the relationship between learning experiences and problem solving strategies in simulation games still remains unclear in the literature. This study, thus, analyzed…
Descriptors: Motivation, Problem Solving, Discovery Processes, Learning Experience
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Hamilton, John; Tee, Singwhat – Computers & Education, 2010
This empirical research surveys first year tertiary business students across different campuses regarding their perceived views concerning traditional, blended and flexible instructional approaches. A structural equation modeling approach shows traditional instructional modes deliver lower levels of student-perceived learning quality, learning…
Descriptors: Structural Equation Models, Learning Experience, Teaching Methods, Higher Education
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Biasutti, Michele; EL-Deghaidy, Heba – Computers & Education, 2012
The current study reports on the use of Wiki as an online didactic tool to develop knowledge management (KM) processes in higher education. This study integrates social constructivist principles to learning where learners are pro-active and collaborative through higher order cognitive processes. The study was administered in two countries, namely…
Descriptors: Knowledge Management, Constructivism (Learning), Questionnaires, Foreign Countries
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Lopez-Perez, M. Victoria; Perez-Lopez, M. Carmen; Rodriguez-Ariza, Lazaro – Computers & Education, 2011
New information and communication technologies (ICTs) provide educators and learners with an innovative learning environment to stimulate and enhance the teaching and learning process. In this context, novel educational concepts such as blended learning are being developed. In the present paper, we present the results obtained from a blended…
Descriptors: Student Attitudes, Learning Activities, Learning Experience, Teaching Methods
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Teng, Daniel Chia-En; Chen, Nian-Shing; Kinshuk; Leo, Tommaso – Computers & Education, 2012
The development of computer-mediated communication enables teaching and learning to take place across geographical boundaries. An online synchronous learning environment with cyber face-to-face features affords students the sense of learning together online. This study reports a novel design of organizing a 16-week seminar for doctoral students…
Descriptors: Foreign Countries, Seminars, Student Attitudes, Educational Environment
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Kim, Jungjoo; Kwon, Yangyi; Cho, Daeyeon – Computers & Education, 2011
There are many factors that influence distance learning especially in higher education where collaborative and communicative discourse is necessary for pursuing knowledge. Social presence, among other factors, is an important concept to be facilitated, developed and sustained in distance higher education as it promotes and supports discourse based…
Descriptors: Electronic Learning, Higher Education, Distance Education, Learning Experience
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Abdous, M'hammed; Facer, Betty Rose; Yen, Cherng-Jyh – Computers & Education, 2012
With podcasting gaining more mainstream adoption in higher education, it's critical to examine its effectiveness in improving the student learning experience. To this end, this paper examines the effectiveness of podcasts integrated into the curriculum (PIC) versus podcasts as supplemental material (PSM). Considering recent empirical work on the…
Descriptors: Academic Achievement, Program Effectiveness, Comparative Analysis, Learning Experience
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Donnelly, Roisin – Computers & Education, 2010
This paper explores the concept and practice of interaction within a blended problem-based learning (PBL) module for academic professional development in higher education. A qualitative study spanning two years of the lived experiences of 17 academic staff in a blended PBL module was considered likely to provide a much-needed analysis of current…
Descriptors: Educational Strategies, Constructivism (Learning), Interaction Process Analysis, Focus Groups
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Donnelly, Roisin – Computers & Education, 2010
This paper discusses the harmonizing role of technology and interaction in a qualitative study on blended problem-based learning within the context of academic development in higher education. Within this setting, and as both designers and tutors in blended PBL, it is important to seek best practices for how to combine instructional strategies in…
Descriptors: Educational Strategies, Higher Education, Problem Based Learning, Interaction
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Bolliger, Doris U.; Supanakorn, Supawan; Boggs, Christine – Computers & Education, 2010
Researchers investigated the impact of podcasting on student motivation in the online environment during fall 2008 and spring 2009. Data were collected from students enrolled in fourteen online courses at a research university in the United States. One hundred and ninety-one students completed a modified version of the Instructional Materials…
Descriptors: Electronic Learning, Research Universities, Student Motivation, Instructional Materials
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Liu, Mei-hui – Computers & Education, 2012
This study investigated the application of an online videocase discussion community into fostering preservice and inservice EFL (English as a foreign language) teachers' professional development in Taiwan. This investigation further revealed the nature and development of discussion discourse and the participating teachers' perceptions of this…
Descriptors: Foreign Countries, Electronic Learning, Preservice Teachers, Secondary School Teachers
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