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Brady, Anna C.; Kim, Yeo-eun; Cutshall, Jessica – AERA Online Paper Repository, 2017
The purpose of this proposal was to identify the types of distractions college students face while completing academic tasks. Additionally, we were interested in how students attributed the underlying causes of their distractions and the types of strategies they utilized to minimize distractions. We conducted qualitative methods whereby we…
Descriptors: College Students, Self Management, Attention Control, Public Colleges
Haagen-Schützenhöfer, Claudia; Kopper, Manuela – Online Submission, 2019
Physics as a school subject is in general very unpopular. This fact is especially true for the situation in Austria. PISA results show that motivation, interest and self-efficacy of Austrian highschool students are significantly lower than the OECD average. In addition, a significant gender-gap in disadvantage for girls was shown. In general, one…
Descriptors: Lighting, Optics, Science Instruction, Science and Society
Khalid, Fariza; Husnin, Hazrati – International Association for Development of the Information Society, 2019
Teaching profession requires teachers to be prepared with skills and knowledge to overcome challenges related to subject matter, students, colleagues and personal matters. In order to become an outstanding teacher, one has to undergo formal as well as informal professional development experiences. This study aims to explore the challenges faced by…
Descriptors: Beginning Teachers, Professional Identity, Faculty Development, Teaching Conditions
Buchner, Josef; Zumbach, Jörg – International Association for Development of the Information Society, 2018
In this study the impact of a mobile augmented reality learning environment on motivation, learning effects and cognitive load was tested. Students participated in a two-hour history lesson while using their smartphones to turn static pictures into animations with an Augmented Reality (AR) application. Interest, perceived competence and perceived…
Descriptors: Telecommunications, Handheld Devices, Computer Simulation, Simulated Environment
Sánchez-Carmona, Adrián; Robles, Sergi; Pons, Jordi – Journal of Technology and Science Education, 2017
The students' lack of motivation is a usual problem. The students value more the obtention of the degree than the developing of competences and skills. In order to fight this, we developed a gamification's experience based on merits and leaderboards. The merits are linked to the attainment of skills and competences that students usually do not…
Descriptors: Educational Games, Student Experience, Engineering Education, Performance Based Assessment
Machajewski, Szymon – Online Submission, 2017
Gamification is an important movement in business management, but also in higher education. Projects like the GradeCraft LMS, funded at $1.8 million dollars at U of M, demonstrate that designing student experience in learning is a top priority for major educational institutions. Considering enrollment limitations and changes in population…
Descriptors: Integrated Learning Systems, Educational Technology, Technology Uses in Education, Educational Games
Steven Dang; Michael Yudelson; Kenneth R. Koedinger – Grantee Submission, 2017
The current study introduces a model for measuring student diligence using online behaviors during intelligent tutoring system use. This model is validated using a full academic year dataset to test its predictive validity against long-term academic outcomes including end-of-year grades and total work completed by the end of the year. The model is…
Descriptors: Student Behavior, Intelligent Tutoring Systems, Educational Technology, Academic Achievement
Iwata, Jun; Telloyan, John; Murphy, Lynne; Wang, Shudong; Clayton, John – International Association for Development of the Information Society, 2017
Digital portfolios can provide a space where evidence of a learner's competency is stored and digital badges can be used in their portfolios as valid indicators of accomplishment, skill, knowledge, or interest. The authors issued "digital badges" to our students who successfully completed the modules of a Medical English Terminology…
Descriptors: Foreign Countries, Integrated Learning Systems, Electronic Learning, Online Courses
Coupland, Mary; Solina, Danica; Cave, Gregory E. – Mathematics Education Research Group of Australasia, 2017
In this paper, we report on developments in the Mastery Learning (ML) curriculum and assessment model that has been successfully implemented in a metropolitan university for teaching first-year mathematics. Initial responses to ML were positive; however, we ask whether the nature of the ML tests encourages a focus on shallow learning of…
Descriptors: Foreign Countries, Mastery Learning, College Freshmen, Engineering Education
Corkin, Danya Marie; Ekmekci, Adem; Fisher, Alice – AERA Online Paper Repository, 2017
In response to the glaring disparities in the number of African-Americans, Hispanics, Native Americans, and females employed in computer science (CS) field, the purpose of this study was to enhance underrepresented minority (URM) students' identification with and motivation for CS through a culturally relevant intervention in a required high…
Descriptors: Culturally Relevant Education, Intervention, Student Motivation, Disproportionate Representation
Rojas Pernia, Susana; Haya Salmón, Ignacio; Susinos Rada, Teresa – Journal of Research in Special Educational Needs, 2016
This paper is a result of the development of the R+D Project "Schools that are moving towards inclusive education: working with the local community, the student voice and educational support for promoting change" in conjunction with the Innovation Project "Building Bridges. An Educational Innovation Project in the European Higher…
Descriptors: Student Empowerment, Student Motivation, Inclusion, Educational Innovation
Lee, Jung – International Society for Technology, Education, and Science, 2019
This article draws on social psychology's research into attitudes and values to explain how transfer of writing knowledge may be facilitated through attitude formation and change. The theoretical writing knowledge as stated in Threshold Concepts of Writing explains that writing is a tool that mediates human interactions, enacting and evolving…
Descriptors: Positive Attitudes, Transfer of Training, Writing Skills, Writing (Composition)
Hassan, Xavière; Eardley, Annie; Combe, Christelle – Research-publishing.net, 2021
Undergraduate language students from the Open University (OU) and master's degree students from Aix-Marseille Université (AMU) participated in an innovative Virtual Exchange (VE) as part of our institutions' internationalisation at home strategy. Due to the pandemic, the one-week Residential School (RS) abroad, which is part of the Bachelor of…
Descriptors: Distance Education, Preservice Teachers, Second Language Learning, Second Language Instruction
Bhat, Suma; Chinprutthiwong, Phakpoom; Perry, Michelle – International Educational Data Mining Society, 2015
Instructional content designers of online learning platforms are concerned about optimal video design guidelines that ensure course effectiveness, while keeping video production time and costs at reasonable levels. In order to address the concern, we use clickstream data from one Coursera course to analyze the engagement, motivational and…
Descriptors: Video Technology, Electronic Learning, Learner Engagement, Student Motivation
Karamete, Aysen; Topraklioglu, Kivanç – Online Submission, 2017
With this study, creating interactive story that includes interaction factors was purposed in order to support teaching of the unit of Turks on the Silk Road in Social Sciences course of 6th grades. The research method was defined as Design and Development Research and ADDIE pattern that is one of the teaching design pattern was based while…
Descriptors: Units of Study, Social Sciences, Computer Software, Teaching Methods