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Showing 1 to 15 of 25 results Save | Export
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Syynimaa, Kirsi; Lainema, Kirsi; Lainema, Timo – International Association for Development of the Information Society, 2022
Game-based learning (GBL) environments are shown to support open-ended inquiry, collaborative learning, shared knowledge creation and decision-making processes. The study at hand focuses on examining students' descriptions of problematic situations and collaborative learning in a virtual simulation game. We were interested in what kinds of…
Descriptors: Teamwork, Cooperative Learning, Game Based Learning, Electronic Learning
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Montero-Moguel, Luis E.; Vargas-Alejo, Verónica; Lima, Cynthia; Carmona-Domínguez, Guadalupe – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
The development of modeling skills in mathematics is essential for individuals to understand, describe, control, and predict phenomena around them. This article describes the results of an investigation to find out how an activity -- based on a Models and Modeling Perspective -- stimulates the mathematics modeling skills of undergraduate students…
Descriptors: Business Administration Education, Teaching Methods, Mathematics Instruction, Mathematical Models
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Lecumberri, Esther; Pastor-González, Victoria – Research-publishing.net, 2020
This article explores the use of Learner Generated Digital Content (LGDC) in the context of advanced Spanish language modules. An approach to learning and teaching frequently used and extensively researched in disciplines such as medicine and natural sciences, LGDC has in recent years made a cautious appearance in the area of modern languages…
Descriptors: Video Technology, Second Language Learning, Second Language Instruction, Advanced Courses
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Whalen, D. Joel – Business and Professional Communication Quarterly, 2014
This article, the second in a two-part series, catalogs teaching innovations presented at the 2013 Association for Business Communication Annual Convention, New Orleans. They were presented during the My Favorite Assignment session. The 11 Favorite Assignments featured here offer the reader a variety of learning experiences, including…
Descriptors: Business Education Teachers, Teaching Methods, Instructional Innovation, Career Education
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Lainema, Kirsi; Lainema, Timo; Hämäläinen, Raija; Heinonen, Kirsi – International Association for Development of the Information Society, 2019
Analysis of the applicability of a learning technology requires evaluating how the affordances of the technology respond to the users' needs. We examine affordances of a digital learning environment. We concentrate on organizational and socio-interactional affordances, which are based on technological affordances. The analysis shows how…
Descriptors: Educational Technology, Technology Uses in Education, Student Needs, Program Effectiveness
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Huang, Chung-Kai; Lin, Chun-Yu; Lin, Zih-Cin; Wang, Cui; Lin, Chia-Jung – International Association for Development of the Information Society, 2017
Due to the competitive and fast-changing nature of external business environments, university students should acquire knowledge of how to cooperate, share knowledge, and enhance team effectiveness and individual learning in the future workplace. Consequently, the redesign of business courses in higher education merits more discussion. Based on the…
Descriptors: Teamwork, Foreign Countries, Information Dissemination, Educational Technology
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Bergamini, Tiziana Priede; Navarro, Cristina Lopez-Cozar – Higher Learning Research Communications, 2014
This case study presents the development of a research project in a third-year undergraduate course, Family Business Administration. The research project aimed at promoting research skills in students. The authors formed working groups of no more than six students, and each group had to select an original research topic after conducting a…
Descriptors: Research Skills, Skill Development, Research Projects, Undergraduate Students
Salmi, Laura – International Association for Development of the Information Society, 2013
Interaction and community building are essential elements of a well functioning online learning environment, especially in learning environments based on investigative learning with a strong emphasis on teamwork. In this paper, practical solutions covering quality criteria for interaction in online education are presented for a simple…
Descriptors: Electronic Learning, Online Courses, Qualitative Research, Student Surveys
Magzan, Masa; Aleksic-Maslac, Karmela; Juric, Visnja – Online Submission, 2010
This paper describes several models of teamwork used in business curricula at Zagreb School of Economics and Management (ZSEM) in Croatia. Since its foundation in 2002, ZSEM has been implementing best academic practices for quality assurance. This is done both in terms of integrating ICT in teaching and learning, as well as applying contemporary…
Descriptors: Electronic Learning, Student Attitudes, Quality Control, Foreign Countries
Godin, Joy J.; Leader, Lars F. – International Association for Development of the Information Society, 2013
The purpose of this study was to identify the factors that influence electronic collaboration technology acceptance and predicted usage for virtual team collaboration projects in higher education courses. The research combined the unified theory of acceptance and usage of technology (UTAUT) with a virtual team-training model. All 108 participants…
Descriptors: Educational Technology, Teamwork, Cooperation, Training
Krishnakumar, Parameswar; Chisholm, Thomas Alexander – 1979
This study investigated the extent to which sex composition and average team academic achievement of student simulation teams affect team effectiveness. Seventy-four students in two sections of a marketing principles class were divided into 20 teams to test their decision-making skills. For 10 weeks, each team operated a simulated supermarket…
Descriptors: Academic Achievement, Business Education, College Students, Decision Making
Clark, Karen L. – 1996
Human systems engineering (HSE) was created to introduce a new way of viewing collaboration. HSE emphasizes the role of leaders who welcome risk, commit to achieving positive change, and help others achieve change. The principles of HSE and its successful application to the collaborative process were illustrated through a case study representing a…
Descriptors: Business Education, Change Strategies, Cooperative Planning, Leadership
LeRouge, Cynthia; Blanton, Ellis; Kittner, Marcy – 2002
Colleges of business are particularly known for assigning large-scale team projects as a means of enhancing learning. Though students may assemble in one location for "traditional" classroom-based learning, time and distance may create challenges as students attempt to fulfill requirements associated with large-scale team projects. This study…
Descriptors: Business Education, Comparative Analysis, Computer Assisted Instruction, Computer Mediated Communication
McMillan, Sally J. – 1999
How can teamwork be implemented effectively in university-level advertising classrooms? This paper reviews literature on the nature, structure, and function of teams and processes for managing teamwork. Based on this literature, an innovative approach to contract teamwork is introduced for use in an entry-level graduate course on integrated…
Descriptors: Business Administration Education, Class Activities, Graduate Study, Higher Education
Southard, Sherry – 1993
Many of the theories about communicating effectively in corporate structures as well as the accompanying pedagogy do not pertain to changes in corporate structure and communication brought about by Total Quality Management (TQM). TQM creates a work environment in which employees need problem-solving skills and interpersonal skills that allow them…
Descriptors: Business Administration Education, Higher Education, Management Systems, Organizational Communication
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