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Scaturro Heil, Margaret R. – International Association for Development of the Information Society, 2023
A required undergraduate computer science 15-week project course at North Carolina State University, Department of Computer Science, USA, has grown rapidly in 29 years from serving 3 student teams to up to 39 teams. To maintain the integrity of the award-winning program and to facilitate the collaboration of hundreds of students in an academic…
Descriptors: Undergraduate Students, Computer Science Education, Student Projects, Cooperative Learning
Vishwas Badhe; Ramkumar Rajendran; Jyoti Shaha – International Association for Development of the Information Society, 2024
Collaborative problem-solving (CPS) is a vital 21st-century skill. Ill-structured problems demand effective shared regulation from teams to enhance CPS success. While socially shared metacognitive regulation (SSMR) is crucial in CPS, a deeper understanding of its nature is needed. This study investigates the detailed operationalization of SSMR in…
Descriptors: Metacognition, Problem Solving, 21st Century Skills, Cooperative Learning

Diana Owen; Alissa Irion-Groth – Grantee Submission, 2024
This study examines the effectiveness of the Center for Civic Education's Project Citizen teacher professional development program and curriculum intervention in producing positive student learning outcomes that support civic engagement. Through Project Citizen, students identify and research a problem in their community, explore solutions,…
Descriptors: Civics, Citizenship Education, Faculty Development, Problem Solving
Nur Fajriah Muchlis; Punaji Setyosari; Dedi Kuswandi; Saida Ulfa; Henry Praherdhiono – International Society for Technology, Education, and Science, 2023
In recent years, the Computer Science and Information Technology programs have experienced growth and achieved immense popularity, increasing the demand for graduates who will become skilled workers. The educational outcomes-based curriculum (OBE) targets that learning must pay attention to one of the Key Performance Indicators (IKU) achievements:…
Descriptors: College Students, Design, Innovation, Thinking Skills
Kurelovic, Elena Krelja – International Society for Technology, Education, and Science, 2022
The focus of this paper is on using the Arduino as an educational tool and encouraging equal participation of women in the ICT filed. The purpose is to contribute to the understanding of gender differences in working and learning on Arduino projects. The target population consists of first-year undergraduate students of Informatics where male…
Descriptors: Gender Differences, Learning Processes, Undergraduate Students, Information Science Education
Drehmer, Charles E.; Coker, Kesha K.; Gala, Prachi – Marketing Education Review, 2020
The "Teaching Moments" sessions at the "2019 Society for Marketing Advances Annual Conference" offered 34 teaching solutions from marketing educators. The aim of the sessions was to quickly advance teaching ideas, allowing other instructors to adopt these techniques in their own classrooms. This article features eight of the…
Descriptors: Teaching Methods, Conferences (Gatherings), Marketing, Instructional Innovation
Jiang, Shuaipu; Sun, Qi – American Association for Adult and Continuing Education, 2021
This paper explores the experience of how Chinese international doctoral students develop critical thinking. Narrative interviews are conducted. Narrative thematic analysis is adopted. Four big themes are generated, which are understanding of critical thinking, comparison and contrasts, factors contributing to development of critical thinking and…
Descriptors: Foreign Students, Doctoral Students, Critical Thinking, Comparative Analysis
Ahmad, Muhammad Ovais; Liukkunen, Kari – International Association for Development of the Information Society, 2019
Providing opportunities for students to work on real-world software development projects for real customers is critical to prepare students for the IT industry. Such projects help students to understand what they will face in the industry and experience real customer interaction and challenges in collaborative work. To provide this opportunity in…
Descriptors: Computer Software, Experiential Learning, Cooperative Learning, Computer Science Education
Moore, Shelley W. – International Society for Technology, Education, and Science, 2021
The purpose of this research was to examine pedagogical factors that supported graduate-level Instructional Design students in the rapid adoption and integration of technology-based projects in under 7 weeks, previously accomplished in approximately 9-months. Project-Based Learning (PBL) pedagogy was adopted to redesign a course to scaffold and…
Descriptors: Teaching Methods, Student Projects, Active Learning, Case Studies
Kim, Nicholas; Harper, Frances K. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
This study investigated how the use of structured participation, specifically group presentation roles, supported more equitable participation in doing and learning mathematics. We analyzed videos of two lessons focused on radius, diameter, circumference, and area of circles in which students worked in small groups in a STEM project-based geometry…
Descriptors: Mathematics Instruction, Student Participation, STEM Education, Geometry
Tuncay, Nazime – Online Submission, 2019
Real life jobs need interdisciplinary skills and educations should be adjusted in a way that students obtain these skills in their education lives. Designing interdisciplinary online courses seems to be unavoidable in educational institutions to have the technological and innovational catch-up in the 21st century. Unique Science, Technology,…
Descriptors: Art Education, STEM Education, Online Courses, Evaluation Methods
Núñez, Cristina; Guinea, Ana; Callau, Sara; Bengoa, Christophe; Basco, Josep; Gavaldà, Jordi – Journal of Technology and Science Education, 2017
The Bachelor's Degree Final Project (BDFP) of our school aims to develop a real constructive project, enhance cooperative teamwork and increase productivity of students. We present a real case study, related with engineering and scientific innovation results obtained by BDFP, which has led to an innovative scientific study presented at the 7th…
Descriptors: Bachelors Degrees, Teamwork, Case Studies, Teaching Methods
Reima Al-Jarf – Online Submission, 2024
Multimodal learning refers to teaching strategies that involve multiple sensory systems simultaneously. Teachers can create materials for students with different learning styles (auditory, visual, kinesthetic reading, and writing). Multimodal learning keeps students engaged, encourages them to apply what they learn in real-life situations,…
Descriptors: Grammar, Multimedia Instruction, Problem Solving, Student Projects
Kolbaek, Ditte – International Association for Development of the Information Society, 2018
Problem-based and project-organized learning (PBL) was originally developed to facilitate collaboration between physically present students; however, due to digitalization, collaboration, dialogues, and other PBL activities should take place online as well. With a theoretical point of departure from Dewey and a methodological point of departure…
Descriptors: Foreign Countries, Problem Based Learning, Student Projects, College Students
Donaldson, Jonan Phillip; Bucy, Mary – AERA Online Paper Repository, 2017
Constructionism holds potential for educational research. The qualitative research study presented here investigated learning experiences in a collaborative authorship project designed according to the principles of constructionism. We found a set of three characteristics at the core of constructionist learning: learner agency, focused tinkering,…
Descriptors: Constructivism (Learning), Collaborative Writing, Authors, Student Empowerment