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Paillat, Edith – Research-publishing.net, 2014
Second Life is one of the many three-dimensional virtual environments accessible through a computer and a fast broadband connection. Thousands of participants connect to this platform to interact virtually with the world, join international communities of practice and, for some, role play groups. Unlike online role play games however, Second Life…
Descriptors: Computer Simulation, Immersion Programs, Second Language Learning, College Second Language Programs
Urbanski, Henry – 1984
In response to rapidly falling foreign language enrollments, the State University of New York College at New Paltz designed and actively promoted a language immersion program in the summer of 1981. The program consisted of instruction in twelve languages (Arabic, Chinese, English, French, German, Hebrew, Italian, Japanese, Polish, Russian,…
Descriptors: Arabic, Chinese, College Second Language Programs, Communicative Competence (Languages)