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Erica L. Snow; Danielle S. McNamara; Matthew E. Jacovina; Laura K. Allen; Amy M. Johnson; Cecile A. Perret – Grantee Submission, 2014
Metacognitive awareness has been shown to be a critical skill for academic success. However, students often struggle to regulate this ability during learning tasks. The current study investigates how features designed to promote metacognitive awareness can be built into the game-based intelligent tutoring system (ITS) iSTART-2. College students…
Descriptors: Educational Technology, Intelligent Tutoring Systems, Game Based Learning, College Students
Erica L. Snow; Mathew E. Jacovina; Laura K. Allen; Jianmin Dai; Danielle S. McNamara – Grantee Submission, 2014
This study investigates variations in how users exert agency and control over their choice patterns within the game-based ITS, iSTART-2, and how these individual differences relate to performance. Seventy-six college students interacted freely with iSTART-2 for approximately 2 hours. The current work captures and classifies variations in students'…
Descriptors: Personal Autonomy, College Students, Individual Differences, Game Based Learning