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Showing 106 to 120 of 737 results Save | Export
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Ha Tien Nguyen; Conrad Borchers; Meng Xia; Vincent Aleven – Grantee Submission, 2024
Intelligent tutoring systems (ITS) can help students learn successfully, yet little work has explored the role of caregivers in shaping that success. Past interventions to support caregivers in supporting their child's homework have been largely disjunct from educational technology. The paper presents prototyping design research with nine middle…
Descriptors: Middle School Mathematics, Intelligent Tutoring Systems, Caregivers, Caregiver Attitudes
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Kai Guo; Yuchun Zhong; Danling Li; Samuel Kai Wah Chu – Interactive Learning Environments, 2024
This study proposed a novel approach to classroom debates, in which chatbots that are able to engage in argumentative dialogues are adopted to facilitate students' debate preparation. The approach comprised three stages: first, students interacted with a chatbot named Argumate to help them generate ideas; second, students discussed the ideas with…
Descriptors: Foreign Countries, Undergraduate Students, Debate, Persuasive Discourse
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James Ewert Duah; Paul McGivern – International Journal of Information and Learning Technology, 2024
Purpose: This study examines the impact of generative artificial intelligence (GenAI), particularly ChatGPT, on higher education (HE). The ease with which content can be generated using GenAI has raised concerns across academia regarding its role in academic contexts, particularly regarding summative assessments. This research makes a unique…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Technology Uses in Education
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Raj Sandu; Ergun Gide; Mahmoud Elkhodr – Discover Education, 2024
Artificial intelligence (AI) tools, notably ChatGPT, are increasingly recognised for their transformative potential in higher education. This study employs a detailed case study approach complemented by a survey, delving into ChatGPT's impact on pedagogical practices, student engagement, and academic performance. It involved 74 undergraduate and…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Foreign Countries
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Wu, Jiun-Yu; Yang, Christopher C. Y.; Liao, Chen-Hsuan; Nian, Mei-Wen – Educational Technology & Society, 2021
This methodological-theoretical synergy provides an integrative framework of learning analytics through the development of the human-and-machine symbiotic reinforcement learning. The framework intends to address the challenges of the current learning analytics model, including a lack of internal validity, generalizability, immediacy,…
Descriptors: Learning Analytics, Electronic Learning, Man Machine Systems, Artificial Intelligence
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Tahir, Sidra; Hafeez, Yaser; Abbas, Muhammad Azeem; Nawaz, Asif; Hamid, Bushra – Education and Information Technologies, 2022
With the increase in Technology Enhanced Learning (TEL), the effective retrieval and availability of Learning Objects (LOs) for course designers is a significant concern. Text-based LOs can be accessed from structured LO repositories (LORs) and unstructured sources. Different LOR structures and semantically diversified LOs hinder the process of…
Descriptors: Man Machine Systems, Artificial Intelligence, Technology Uses in Education, Online Courses
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Ahnaf Chowdhury Niloy; Salma Akter; Nayeema Sultana; Jakia Sultana; Sayed Imran Ur Rahman – Journal of Computer Assisted Learning, 2024
Background: The increasing prevalence of Artificial Intelligence (AI) language models, exemplified by ChatGPT, has sparked inquiries into their influence on creative writing skills in educational contexts. This study aims to quantitatively investigate whether ChatGPT's use negatively affects university students' creative writing abilities,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Creative Writing, Writing Ability
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Ka Yan Fung; Lik Hang Lee; Kuen Fung Sin; Shenghui Song; Huamin Qu – Education and Information Technologies, 2024
With the ability to provide feedback and assistance, humanoid educational robots have been proven effective in assisting students to overcome learning challenges and enhancing individual learning outcomes. However, the strength of humanoid robots in promoting social and emotional skills has not been well investigated. Socially supportive behaviour…
Descriptors: Robotics, Man Machine Systems, Educational Technology, Language Acquisition
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Vishesh Kumar; Matthew Berland; Leilah Lyons; Beth Pinzur – Interactive Learning Environments, 2024
In this paper, we present SCAMP -- Social Configuration Affordances for Museum Play -- an analytical framework we develop and use to highlight the relationship between designed affordances at interactive museum exhibits and different social playful behaviors they trigger and support. We do this through a selective case study analysis of Rainbow…
Descriptors: Museums, Exhibits, Instructional Materials, Play
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Wei Liu; Zhiyong Fu; Yancong Zhu; Yin Li; Yuanbo Sun; Xinhui Hong; Yanru Li; Min Liu – International Journal of Technology and Design Education, 2024
This research paper investigates the intersection of the maker movement and educational innovation, using the China-U.S. Young Maker Competition as a foundational example. It examines how maker education, fueled by hands-on learning and a curiosity-driven approach, can evolve and influence. The study explores the roles and impacts of…
Descriptors: Competition, Educational Innovation, Youth Programs, Shared Resources and Services
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Min Zou; Liang Huang – Education and Information Technologies, 2024
Despite the growing popularity of ChatGPT and chatbot-assisted writing, research on the use of ChatGPT in second language (L2) writing classrooms remains insufficient. Using reflection papers and focus group interviews, the qualitative study examined doctoral students' views on the impact of using ChatGPT on L2 writing and their expected…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Second Language Instruction
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Giovanni Zimotti; Claire Frances; Luke Whitaker – Technology in Language Teaching & Learning, 2024
This study explores the perceptions of second language (L2) educators on the surge of Large Language Models (LLMs) like ChatGPT, and their potential impact on language education. We surveyed over 100 L2 instructors, asking questions about their ideas for AI-proofing assignments, their policies, and their perceptions of how this tool will impact…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Second Language Instruction
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Zhai, Xiaoming; Shi, Lehong; Nehm, Ross H. – Journal of Science Education and Technology, 2021
Machine learning (ML) has been increasingly employed in science assessment to facilitate automatic scoring efforts, although with varying degrees of success (i.e., magnitudes of machine-human score agreements [MHAs]). Little work has empirically examined the factors that impact MHA disparities in this growing field, thus constraining the…
Descriptors: Meta Analysis, Man Machine Systems, Artificial Intelligence, Computer Assisted Testing
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Seyum Getenet – International Electronic Journal of Mathematics Education, 2024
This study compared the problem-solving abilities of ChatGPT and 58 pre-service teachers (PSTs) in solving a mathematical word problem using various strategies. PSTs were asked to solve a problem individually. Data was collected from PSTs' submitted assignments, and their problem-solving strategies were analyzed. ChatGPT was also given the same…
Descriptors: Problem Solving, Ability, Preservice Teachers, Artificial Intelligence
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Mark E. Pickering; Ryan Jopp; Melissa A. Wheeler; Cheree Topple – Australasian Journal of Educational Technology, 2024
Advances in technology have significantly enhanced the quality of mixed-reality simulations, incorporating both real and virtual aspects. Mixed-reality simulations have been used to develop individual knowledge, skills and abilities in higher education; however, the use of such simulations to introduce authentic learning activities into higher…
Descriptors: Foreign Countries, Undergraduate Students, Business Administration Education, Computer Simulation
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