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Dicheva, Darina; Dichev, Christo; Agre, Gennady; Angelova, Galia – Educational Technology & Society, 2015
While gamification is gaining ground in business, marketing, corporate management, and wellness initiatives, its application in education is still an emerging trend. This article presents a study of the published empirical research on the application of gamification to education. The study is limited to papers that discuss explicitly the effects…
Descriptors: Educational Games, Concept Mapping, Literature Reviews, Classification
Musset, Pauline; Kurekova, Lucia Mytna – OECD Publishing, 2018
Career and education decisions are amongst the most important young people make. Gender, ethnicity and socio-economic factors all strongly affect these choices. Career guidance is both an individual and a social good: it helps individuals to progress in their learning and work, but it also helps the effective functioning of the labour and learning…
Descriptors: Career Guidance, Best Practices, Program Effectiveness, Education Work Relationship
Rosenberg, Joshua M.; Terry, Colin A.; Bell, John; Hiltz, Virginia; Russo, Tracy E. – TechTrends: Linking Research and Practice to Improve Learning, 2016
Social media provides a promising platform for members of informal and formal educational communities to build community, collaborate, and support institutional goals such as student recruitment. Despite burgeoning research on the educational uses of social media, we are not aware of any to guide graduate program social media use. In order to…
Descriptors: Social Media, Graduate Study, Design Requirements, Organizational Objectives
Krämer, Andreas; Böhrs, Sandra – Journal of Education and Training Studies, 2016
This article explores the future potential for the development of online courses. The findings are based on an empirical study with 3 sample groups: (1) B2C segment in Germany, (2) B2C segment in the United States, and (3) B2B segment (international). In the first step the status quo of the use of e-learning in general and online courses in…
Descriptors: Online Courses, Expectation, Trend Analysis, Electronic Learning
Bogetoft, Peter; Wittrup, Jesper – School Effectiveness and School Improvement, 2017
This paper discusses methods for benchmarking vocational education and training colleges and presents results from a number of models. It is conceptually difficult to benchmark vocational colleges. The colleges typically offer a wide range of course programmes, and the students come from different socioeconomic backgrounds. We solve the…
Descriptors: Benchmarking, Vocational Education, Models, Postsecondary Education
Willging, Cathleen E.; Trott, Elise M.; Fettes, Danielle; Gunderson, Lara; Green, Amy E.; Hurlburt, Michael S.; Aarons, Gregory A. – Research on Social Work Practice, 2017
Objective: We examine how frontline workers and supervisors delivering a research-supported intervention (RSI) to reduce child neglect negotiated system-related challenges, the pragmatics of RSI implementation, and their professional identities and relationships with clients. Methods: We conducted semi-structured interviews, small group…
Descriptors: Intervention, Home Visits, Evidence Based Practice, Child Neglect
STEM and Model-Eliciting Activities: Responsive Professional Development for K-8 Mathematics Coaches
Baker, Courtney; Galanti, Terrie; Birkhead, Sara – North American Chapter of the International Group for the Psychology of Mathematics Education, 2017
This research highlights a university-school division collaboration to pilot a professional development framework for integrating STEM in K-8 mathematics classrooms. The university researchers worked with mathematics coaches to construct a realistic and reasonable vision of STEM integration built upon the design principles of model-eliciting…
Descriptors: STEM Education, Reflection, Instructional Design, Problem Solving
Jin, Sung-Hee – Computers & Education, 2013
Despite the dynamic and interactive features of digital text, the visual design guidelines for digital text are similar to those for printed text. The purpose of this study was to develop visual design guidelines for improving learning from dynamic and interactive digital text and to validate them by controlled testing. Two structure design…
Descriptors: Design Requirements, Electronic Publishing, Computer Uses in Education, Text Structure
Voss, Brett – Australian Journal of Music Education, 2016
Education in a contemporary context increasingly requires students to engage with learning technologies. This can present a challenge to both students and teachers who at times struggle to engage with the technical processes involved in navigating these technologies. Outside of formal education settings, on-demand information facilitated through…
Descriptors: Music, Music Activities, Music Education, Production Techniques
Cha, H. J.; Ahn, M. L. – Asia Pacific Education Review, 2014
The purpose of this study was to elicit design guidelines for a teacher tool to support students' diverse needs by facilitating differentiated instructions (DIs). The study used a framework based on activity theory and principles from universal design for learning. As for the research methods, design-based research methods were adopted, and as the…
Descriptors: Individualized Instruction, Guidelines, Educational Resources, Access to Education
DeBarger, Angela Haydel; Penuel, William R.; Harris, Christopher J.; Kennedy, Cathleen A. – American Journal of Evaluation, 2016
Evaluators must employ research designs that generate compelling evidence related to the worth or value of programs, of which assessment data often play a critical role. This article focuses on assessment design in the context of evaluation. It describes the process of using the Framework for K-12 Science Education and Next Generation Science…
Descriptors: Intervention, Program Evaluation, Research Design, Science Tests
Gustafsson-Wright, Emily; Gardiner, Sophie – Brookings Institution, 2016
The Sustainable Development Goals (SDGs, or Global Goals) and their associated targets set out by the United Nations in 2015 explicitly seek to address some of the largest challenges facing children around the world. Early Childhood Development (ECD) interventions have been found to improve adult health and education levels, reduce crime, and…
Descriptors: Early Childhood Education, Low Income Groups, Sustainable Development, Design Requirements
Gustafsson-Wright, Emily; Gardiner, Sophie – Brookings Institution, 2016
The confluence of the agreement on 17 Sustainable Development Goals (SDGs, or Global Goals) in 2015, and the increased attention being paid to the role of non-traditional actors in contributing to shared prosperity, provide a unique opportunity to focus attention on attempts to identify promising new solutions to the barriers that impede the full…
Descriptors: Early Childhood Education, Low Income Groups, Sustainable Development, Design Requirements
Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed – Journal of Education and Practice, 2015
This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…
Descriptors: Multimedia Materials, Academic Standards, Graphic Arts, Benchmarking
Karolcík, Štefan; Cipková, Elena; Hrušecký, Roman; Veselský, Milan – Informatics in Education, 2015
Despite the fact that digital technologies are more and more used in the learning and education process, there is still lack of professional evaluation tools capable of assessing the quality of used digital teaching aids in a comprehensive and objective manner. Construction of the Comprehensive Evaluation of Electronic Learning Tools and…
Descriptors: Electronic Learning, Educational Technology, Courseware, Evaluation Methods