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de Jong, Ton; And Others – Computers and Education, 1992
Presents results of a 1991 national survey conducted in The Netherlands that investigated the use of computer-assisted learning (CAL) in higher education. Topics addressed include academic disciplines using CAL; types of CAL, including drills, tutorials, and simulations; level of learner control; authoring languages and programing languages; and…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Simulation, Courseware
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Farynaiarz, Joseph V.; Lockwood, Linda G. – Journal of Research in Science Teaching, 1992
Utilizes a quasiexperimental design to examine the impact of microcomputer simulations on environmental problem solving by community college students. The experimental group of students (n=34) showed a highly significant improvement in problem-solving skills after being exposed to three simulation models that focused on lake pollution analysis,…
Descriptors: Community Colleges, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
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Fawver, Amy L; And Others – Advances in Physiology Education, 1990
Information on student learning in terms of amount and efficiency when using interactive video instead of traditional laboratory methods as well as questions on the use of live animals for instruction is provided. The methods, results, discussion, and summary are included. (KR)
Descriptors: Cardiovascular System, College Science, Computer Assisted Instruction, Computer Simulation
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Neerincx, Mark A.; de Greef, H. Paul – Human-Computer Interaction, 1998
This study of 40 undergraduates examined whether aiding as cognitive support (i.e., offering computer users knowledge they are missing) can supplement lack of knowledge and capacity under tasks with high mental loading, such as dealing with irregularities in process control. Users of a railway traffic control simulator dealt better and faster with…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Interfaces, Computer Simulation
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Cloke, Chris; And Others – British Journal of Educational Technology, 1996
Two evaluations of video programs that involved groups of learners interacting with LaserVision software are presented. One concerns counselling skills for student teachers. The other is a geography simulation program. Program structure, group interaction, and the role of the instructor are discussed. Learners in both studies found the visual…
Descriptors: Computer Mediated Communication, Computer Simulation, Computer Software Evaluation, Cooperative Learning
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Clauser, Brian E.; And Others – Journal of Educational Measurement, 1995
A scoring algorithm for performance assessments is described that is based on expert judgments but requires the rating of only a sample of performances. A regression-based policy capturing procedure was implemented for clinicians evaluating skills of 280 medical students. Results demonstrate the usefulness of the algorithm. (SLD)
Descriptors: Algorithms, Clinical Diagnosis, Computer Simulation, Educational Assessment
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Spotts, John; Dwyer, Francis M. – International Journal of Instructional Media, 1996
Examines the instructional effects of computer graphics and rehearsal strategies on student achievement of different educational objectives. Participants were 63 college students. Results indicated that students who received textbook material complemented by specific computer graphics technologies achieved significantly higher scores than did…
Descriptors: Academic Achievement, Animation, College Students, Comparative Analysis
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Miller, Megan; Hegelheimer, Volker – Interactive Technology and Smart Education, 2006
Despite their motivational appeal to learners, innovative and technologically advanced computer simulation games targeting native English speakers frequently remain beyond the competence of ESL learners as independent didactic tools. Guided by Chapelle's (2001) criteria for determining CALL task appropriateness, this paper illustrates how the…
Descriptors: Feedback (Response), Vocabulary Development, English (Second Language), Second Language Learning
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences
Windschitl, Mark – 1998
This study examines how academic assertiveness in junior high school students affects conceptual change and the degree to which their assertiveness affects the conceptual change of partners paired with them for a series of activities using a computer simulation of the human cardiovascular system. The sample was a group of 90 eighth-grade students…
Descriptors: Assertiveness, Biological Sciences, Computer Simulation, Grade 8
Rieber, Lloyd P.; Parmley, M. Wayne – 1992
The purpose of this study was to investigate the effects of interactive learning strategies in the form of visually-based, real-time computer simulations on inductive learning by adults in physical science. The subjects were 160 upperclass undergraduate students who were enrolled in an introductory computer education class. The computer based…
Descriptors: Adult Learning, Analysis of Variance, Animation, Computer Simulation
Nelson, Jorge O. – 1993
Military personnel facing forced retirement are prime candidates for retraining as teachers. As mature adult learners, retiring/retired military personnel have certain needs that must be addressed if they are to become successful in their educational careers. Knowles' six assumptions of andragogy acknowledge these special needs as follows: adults…
Descriptors: Adult Education, Adult Learning, Adult Students, Andragogy
Trowbridge, David; Durnin, Robin – 1984
This study examined learning by individuals and groups in a computer environment. Individual interactivity as a function of group size was investigated by focusing on various modes of interaction available to students while they completed activities using a computer. The activities, which involved manipulation of pictures of batteries, bulbs, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Programs, Computer Simulation
Ackerman, Terry A. – 1987
The purpose of this study was to investigate the effect of using multidimensional items in a computer adaptive test (CAT) setting which assumes a unidimensional item response theory (IRT) framework. Previous research has suggested that the composite of multidimensional abilities being estimated by a unidimensional IRT model is not constant…
Descriptors: Adaptive Testing, College Entrance Examinations, Computer Assisted Testing, Computer Simulation
Vale, C. David; Gialluca, Kathleen A. – 1985
ASCAL is a microcomputer-based program for calibrating items according to the three-parameter logistic model of item response theory. It uses a modified multivariate Newton-Raphson procedure for estimating item parameters. This study evaluated this procedure using Monte Carlo Simulation Techniques. The current version of ASCAL was then compared to…
Descriptors: Adaptive Testing, Bayesian Statistics, Computer Assisted Testing, Computer Simulation
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