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Lagerlöf, Pernilla; Wallerstedt, Cecilia – Music Education Research, 2019
The overarching aim of this study is to problematise the image of the competent and musical child. The study highlights how attending to children's interactions during a musical practical activity may offer insights into children's musical fields of interest and help understand the learning processes children are engaged in when they are left to…
Descriptors: Music, Music Education, Preschool Children, Foreign Countries
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Law, Kristi L.; Rowe, Jeannine M. – Journal of Teaching in Social Work, 2019
Self-awareness is important in social work education because it promotes knowledge, skill, and value development. However, little is written about the ways in which educators facilitate this process. A project was undertaken to design a new self-awareness assignment (SAA) and examine its value. The SAA's development, which relies on role-plays, is…
Descriptors: Self Concept, Undergraduate Students, Class Activities, Reflection
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Burg, Luciana B.; Daetwyler, Christof J.; de Oliveira Filho, Getúlio R.; Del Castanhel, Flávia; Grosseman, Suely – Journal of Education and Learning, 2019
Breaking bad news (BBN) is necessary in medical practice and requires training. The purpose of this study is to evaluate the efficacy and mainly explore the components involved in medical students' and residents' performance after a flipped educational intervention to train them to break bad news. A randomized controlled before-after study was…
Descriptors: Medical Students, Patient Education, Information Dissemination, Communication Skills
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Jesuit, David K.; Strachan, J. Cherie – Journal of University Teaching and Learning Practice, 2021
This article explores the effect of student engagement on learning outcomes associated with students' participation in Model United Nations. We developed an objective assessment of learning outcomes by fielding a survey to conference participants and measuring their general knowledge of the United Nations. We follow-up the survey by asking faculty…
Descriptors: Learner Engagement, Outcomes of Education, Political Science, Simulation
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Bagès, Céline; Hoareau, Natacha; Guerrien, Alain – Journal of Research in Childhood Education, 2021
The purpose of this article is to determine the effectiveness of role-playing games (RPGs) as an intervention program to reduce bullying. Eighty-six French 6th-graders were randomly assigned to either the empathy training program involving three RPG sessions of 60 minutes or to the control condition in which students benefited from three sessions…
Descriptors: Bullying, Role Playing, Intervention, Behavior Modification
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Vadurová, Helena; Slepicková, Lenka – Educational Forum, 2021
This paper describes the process of implementing the Global Storylines (GSL) approach in Czech primary schools by looking at the data (interviews, participatory observations, written teachers' reflections) collected from 12 primary schools. It attempts to analyze the main effects of GSL on pupils, teachers, and the class as a whole and…
Descriptors: Student Diversity, Global Approach, Teaching Methods, Elementary School Teachers
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Luke, Sara E.; Ford, Deana; Vaughn, Michelle; Fulchini-Scruggs, Angelica – Journal of Technology and Teacher Education, 2021
Scholars have advocated for practice-based experiences, including high-leverage practices and metacognition, to be incorporated within preservice teacher programs, as they have the most pervasive impact on students' learning. One way in which teacher preparation programs have incorporated practice-based experiences is through the use of…
Descriptors: Computer Simulation, Role Playing, Vignettes, Parent Teacher Conferences
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Summer Bottini; Jennifer Gillis – Journal of Developmental and Physical Disabilities, 2021
Identification of reinforcers is critical to the effectiveness of behavioral interventions. Stimulus preference assessments (SPA) are a frequently used method to identify putative reinforcers. Given the fluctuating nature of individual preferences, there is need for efficient training of providers that may regularly implement SPAs. The present…
Descriptors: Reinforcement, Behavior Modification, Preferences, Training
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Osborn, Cynthia J.; West, Erin M.; Nance, William Z. – Counselor Education and Supervision, 2017
Eight professional counselors who routinely role-play as clients in 1 counselor education program participated in a focus group investigating their portrayal experiences. Data were analyzed using interpretative phenomenological analysis, which resulted in 3 superordinate themes: missions, influential factors, and repercussions. Findings reinforce…
Descriptors: Counselor Training, Counselor Client Relationship, Counselors, Role Playing
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Schrier, Karen – Educational Technology Research and Development, 2017
How can we better design games, such as role-playing video games (RPGs), to support the practice of ethical thinking? Ethical thinking is a critical component of twenty-first century citizenship and we need to design ways to creatively support its practice. This study investigates how male participants, ages 18-34, make ethical decisions in three…
Descriptors: Ethics, Video Games, Role Playing, Adults
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Martínez Casanovas, Matilde; Ruíz-Munzón, Noemí; Buil-Fabregá, Marian – International Journal of Sustainability in Higher Education, 2022
Purpose: The purpose of this paper is to analyse which are the active learning methodologies, which had better contribute to acquiring competences for sustainable development (SD) in higher education. Design/methodology/approach: Cluster analysis is used to define 252 students' skills patterns and their perception of the different active learning…
Descriptors: Best Practices, Sustainable Development, Active Learning, Student Attitudes
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Yeh, Meng; Hsu, Wei-li – Foreign Language Annals, 2023
This study investigates the effect of an instructional design for medical Chinese, which incorporates research findings from Conversation Analysis (CA) and uses authentic doctor-patient consultations in primary-care visits as teaching materials. The goal of the instruction is to develop students' interpersonal communicative competence in medical…
Descriptors: Discourse Analysis, Physician Patient Relationship, Primary Health Care, Instructional Design
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Jiyeon Kim – English Teaching, 2023
This study investigated primary teachers' knowledge of pronunciation instruction, and its manifestation in classroom practices in Korean EFL contexts. To this end, the questionnaire data collected from 47 teachers were quantitatively analyzed. The emerging themes from 5 teachers' interviews were qualitatively analyzed, based on content analysis.…
Descriptors: Elementary School Students, Technological Literacy, Pedagogical Content Knowledge, Pronunciation Instruction
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Spathis, Jemima G.; Mahoney, John W.; Hoffman, Ben W. – Innovations in Education and Teaching International, 2020
Little is known about the effectiveness of simulation in health professionals who are 'hands-off' practitioners such as, exercise physiologists. The aim of this study was to evaluate the effectiveness of using simulation, towards improving knowledge, confidence and experience in exercise physiology students. Fifty-two (M[subscript age]= 22 years)…
Descriptors: Role Playing, Teaching Methods, Exercise Physiology, Allied Health Personnel
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Bawa, Papia – International Journal of Game-Based Learning, 2020
Today, there is growing interest in digital game-based learning (DGBL) due to the increase in the variety of educational and commercial games available. Literature indicates that video games in general have entertaining, motivational, and educational benefits. Despite this, there is a lack of research comparing game types to assess their value for…
Descriptors: Educational Technology, Technology Uses in Education, Game Based Learning, Role Playing
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