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Logston, Cory – American Association for Adult and Continuing Education, 2022
Virtual reality promotes prosocial behavior on various issues, including homelessness, ageism, and the environment. Recently researchers have explored the potential for a virtual reality experience to promote an empathic perspective transformation with promising results. The purpose of my proposed research is to investigate and explain the…
Descriptors: Educational Technology, Computer Simulation, Program Effectiveness, Transformative Learning
Fischetti, John; Ledger, Susan; Lynch, Debra; Donnelly, Debra – Teacher Educator, 2022
The benefits of micro-teaching (pre-service teachers practicing their teaching skills with small groups of peers or students) are well documented. However, the overcrowding of the teacher education curriculum, in part due to regulatory mandates, led many initial teacher education (ITE) programs to abandon using micro-teaching. The focus of this…
Descriptors: Preservice Teacher Education, Microteaching, Preservice Teachers, Computer Simulation
Talan, Tarik; Kalinkara, Yusuf – International Journal of Technology in Education and Science, 2022
This study aims to determine students' opinions about the educational use of the Metaverse. The study was conducted during the fall semester of the 2021-2022 academic year. The sample of the study consists of 34 second-year students at the Department of Computer Engineering of a state university in the Southeast Anatolia region of Turkey. The…
Descriptors: Student Attitudes, Technology Uses in Education, Computer Simulation, Foreign Countries
Laine, Joakim; Lindqvist, Timo; Korhonen, Tiina; Hakkarainen, Kai – International Journal of Technology in Education and Science, 2022
Advances in immersive virtual reality (I-VR) technology have allowed for the development of I-VR learning environments (I-VRLEs) with increasing fidelity. When coupled with a sufficiently advanced computer tutor agent, such environments can facilitate asynchronous and self-regulated approaches to learning procedural skills in industrial settings.…
Descriptors: Intelligent Tutoring Systems, Computer Simulation, Industry, Job Skills
Coro, Gianpaolo; Bardelli, Serena; Cuttano, Armando; Fossati, Nicoletta – Education and Information Technologies, 2022
Training through simulation in neonatology relies on sophisticated simulation devices that give realistic feedback to trainees during simulated scenarios. It aims at training highly specialised medical teams in established operational skills, timely clinical manoeuvres, and successful synergy with other professionals. For effective teaching, it is…
Descriptors: Training, Neonates, Medical Education, Computer Simulation
Bölek, Kerem A.; De Jong, Guido; Van der Zee, Catharina E. E. M.; Cappellen van Walsum, Anne-Marie; Henssen, Dylan J. H. A. – Anatomical Sciences Education, 2022
The use of augmented reality (AR) in teaching and studying neuroanatomy has been well researched. Previous research showed that AR-based learning of neuroanatomy has both alleviated cognitive load and was attractive to young learners. However, how the attractiveness of AR effects student motivation has not been discovered. Therefore, the…
Descriptors: Student Motivation, Computer Simulation, Neurology, Anatomy
Alblehai, Fahad – Education and Information Technologies, 2022
Virtual learning environments have been recognized as an area of particular importance by which educators can use to improve desirable learning behaviours. Investigating the impact of different virtual environments on learners' behaviours has become the centre of attention of researchers, especially during COVID-19. The homophily effect of…
Descriptors: Computer Simulation, Electronic Learning, Educational Environment, Learning Activities
Saritas, Mustafa Tuncay; Topraklikoglu, Kivanç – International Journal of Technology in Education, 2022
Metaverse is a concept that has existed in our lives for years. However, it has become widely known by gaining new meanings thanks to the developments in blockchain and virtual reality technologies and the marketing techniques of social media companies. The aim of this study is to examine the studies on the use of Metaverse technology in…
Descriptors: Literature Reviews, Computer Simulation, Technology Uses in Education, Electronic Learning
Iqbal, Arif; Singh, Girish Kumar – Journal on School Educational Technology, 2022
The educational system is presently undergoing a substantial change to improve the teaching-learning process of all engineering domains. This includes the utilization of user-friendly simulation tools as part of the laboratory for an enhanced practical experience on a virtual platform. Owing to the advantages of virtual experimentation,…
Descriptors: Laboratories, Computer Simulation, Engineering Education, Undergraduate Study
Lucas-Alba, Antonio; Levy, Sharona T.; Melchor, Óscar M.; Zarzoso-Robles, Ana; Ferruz, Ana M.; Blanch, Maria Teresa; Lombas, Andrés S. – IEEE Transactions on Learning Technologies, 2022
This article addresses the problem of traffic congestion through a learning perspective, highlighting the capabilities of information, and communication technologies to transform society. Recent physical and mathematical analysis of congestion reveals that training drivers to keep a safe distance systematically contributes to the emergence and…
Descriptors: Traffic Safety, Driver Education, Motor Vehicles, Educational Technology
Duygu Karaarslan; Dilek Ergin – Early Child Development and Care, 2024
A Virtual reality (VR) tour of the operating theatre can provide a realistic experience for children. The sample of children was allocated to VR-Documentary Film Group (n = 35), VR-Operating Theater Tour Group (n = 35) and Control Group (n = 35) using randomization and experimental study. The preoperative fear of the children was assessed (Child…
Descriptors: Surgery, Anxiety, Computer Simulation, Fear
Osman Urhan; Ercan Akpinar – Science Insights Education Frontiers, 2024
Recently, Virtual reality (VR) technologies have started to be used increasingly in the field of education, as in many other fields. With the widespread use of virtual reality applications, there is a need to investigate the effects of virtual reality applications in the field of education. The results obtained from these researches can contribute…
Descriptors: Student Attitudes, Elementary School Students, Elementary School Science, Science Instruction
Timothy Gallagher; Bert Slof; Marieke van der Schaaf; Ryo Toyoda; Yusra Tehreem; Sofia Garcia Fracaro; Liesbeth Kester – Journal of Computer Assisted Learning, 2024
Background: The potential of learning analytics dashboards in virtual reality simulation-based training environments to influence occupational self-efficacy via self-reflection phase processes in the Chemical industry is still not fully understood. Learning analytics dashboards provide feedback on learner performance and offer points of comparison…
Descriptors: Learning Analytics, Self Efficacy, Reflection, Chemistry
Juming Jiang; Luke K. Fryer – Journal of Computer Assisted Learning, 2024
Background: The COVID-19 pandemic has greatly impacted education, necessitating alternative methods to traditional face-to-face teaching. This dramatic change, in tandem with increasing awareness of the metaverse--a virtual reality (VR) world wherein humanity might learn, work and socialise--has made a clear need for a better understanding of the…
Descriptors: Computer Simulation, Computer Uses in Education, Influence of Technology, Learning Motivation
Ezgi Dogan; Yusuf Levent Sahin – Journal of Computer Assisted Learning, 2024
Background: It is crucial to use innovative tools to gain clinical reasoning skills through experiential learning in pharmacy education, and one of the most effective tools used in this is virtual reality. However, the lack of research that empirically demonstrates the instructional principles of virtual environment design, especially in the…
Descriptors: Computer Simulation, Simulated Environment, Pharmacy, Pharmaceutical Education