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Showing 181 to 195 of 467 results Save | Export
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Garcia Laborda, Jesus; Magal-Royo, Teresa; de Siqueira Rocha, Jose Macario; Alvarez, Miguel Fernandez – Computers & Education, 2010
Although much has been said about ergonomics in interface and in computer tools and interface design, very few articles in major journals have addressed this topic in relation to language testing. This article describes an experiment carried out at the Polytechnic University of Valencia, Spain, in which 27 Media and Communication students provided…
Descriptors: Educational Testing, Language Tests, Foreign Countries, Internet
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Fang, Jun; Strobel, Johannes – Educational Media International, 2011
Game-based learning has been a popular development and recommended as an effective pedagogy in educating new generations of learners. Few studies, however, have demonstrated the efficacy of game-based learning on learners' academic performance with empirical data. The described learning outcomes of game-based pedagogy within the limited available…
Descriptors: Design Requirements, Instructional Design, Educational Games, Guidelines
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Liang, Hai-Ning; Sedig, Kamran – Interactive Learning Environments, 2009
Interactive learning environments (ILEs) are increasingly used to support and enhance instruction and learning experiences. ILEs maintain and display information, allowing learners to interact with this information. One important method of interacting with information is navigation. Often, learners are required to navigate through the information…
Descriptors: Computer Interfaces, Hypermedia, Models, Evaluation Methods
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Foley, Alan – Journal of Educational Multimedia and Hypermedia, 2011
In this paper, data obtained from a university website accessibility and usability validation process are analyzed and used to demonstrate how the design process can affect the online experience for users with disabilities. Interviews, observations, and use data (e.g. where users clicked on a page or what path taken through a site) were collected.…
Descriptors: Standards, Special Needs Students, Testing, Evaluation Criteria
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Lee, Jieun – British Journal of Educational Technology, 2010
Blended learning, mixing online and face-to-face learning modes, has been increasingly adopted in training with the expectation that it will help solve transfer problems and will lend other educational benefits. While there is a set of knowledge about design for facilitating transfer, it has not been investigated in a blended environment context.…
Descriptors: Design Requirements, Qualitative Research, Focus Groups, Educational Benefits
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Kuriger, Glenn W.; Wan, Huang-da; Mirehei, S. Moussa; Tamma, Saumya; Chen, F. Frank – Simulation & Gaming, 2010
This research proposes a Web-based version of a lean office simulation game (WeBLOG). The game is designed to be used to train lean concepts to office and administrative personnel. This group belongs to the frequently forgotten side of a lean enterprise. Over four phases, the game presents the following seven lean tools: one-piece flow,…
Descriptors: Educational Games, Administrators, Manufacturing, Business Administration
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Logan, Cheri – International Journal of Technology and Design Education, 2008
This paper discusses the ways in which the long-established tradition of the design "practicum" continues to structure teaching and learning in undergraduate programmes. It draws on an in-depth empirical study of one degree course in graphic design and accompanying research in a small number of professional graphic design studios; this dual focus…
Descriptors: Learning Theories, Practicums, Figurative Language, Graphic Arts
Wang, Yu-mei; Chen, Victor Der-Thanq – Journal of Asynchronous Learning Networks, 2008
Online discussions have been increasingly integrated into face-to-face classes at universities to enhance student learning of course content. The primary focus of past research has been on the end products of online discussions. Studies reported either successful findings or results that fell short of desired learning outcomes. An in-depth…
Descriptors: Web Based Instruction, Course Content, Program Design, Delivery Systems
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Osman, Magda – Cognitive Science, 2008
This study discusses findings that replicate and extend the original work of Burns and Vollmeyer (2002), which showed that performance in problem-solving tasks was more accurate when people were engaged in a non-specific goal than in a specific goal. The main innovation here was to examine the goal specificity effect under both observation-based…
Descriptors: Observation, Problem Solving, Goal Orientation, Learning Processes
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Saarni, Lea; Nygrd, Clas-H kan; Rimpel, Arja; Nummi, Tapio; Kaukiainen, Anneli – Journal of School Health, 2007
Background: School workstations are often inappropriate in not offering an optimal sitting posture. The aim of this study was to investigate the effects of individually adjustable saddle-type chairs with wheels and desks with comfort curve and arm support on schoolchildren's working postures compared to conventional workstations. Methods:…
Descriptors: Workstations, Intervention, Design Requirements, Control Groups
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Esch, Ben T. A; Scott, Jessica M.; Warburton, Darren E. R. – Advances in Physiology Education, 2007
Lower body negative pressure (LBNP) is an established and important technique used to physiologically stress the human body, particularly the cardiovascular system. LBNP is most often used to simulate gravitational stress, but it has also been used to simulate hemorrhage, alter preload, and manipulate baroreceptors. During experimentation, the…
Descriptors: Research Tools, Metabolism, Human Body, Medical Services
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Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
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Mapuranga, Raymond; Dorans, Neil J.; Middleton, Kyndra – ETS Research Report Series, 2008
In many practical settings, essentially the same differential item functioning (DIF) procedures have been in use since the late 1980s. Since then, examinee populations have become more heterogeneous, and tests have included more polytomously scored items. This paper summarizes and classifies new DIF methods and procedures that have appeared since…
Descriptors: Test Bias, Educational Development, Evaluation Methods, Statistical Analysis
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Krejci, Frantisek – Information Processing and Management, 1986
HIT methodology for conceptual data structure design is briefly described and exemplified. Main features of the methodology are the natural formalism of the description of conceptual schema, and an easy-to-understand graphical way of communication between both the designer and individual experts substituting future users. (Author/MBR)
Descriptors: Database Management Systems, Design Requirements, Diagrams, Models
Seeger, Barry R.; Caudrey, David J. – Rehabilitation Literature, 1983
Seven design principles identified from research as crashworthy for transporting disabled persons in buses are listed, and survey results of transportation of 161 disabled children in Australia are discussed relative to the design principles. Findings are discussed and recommendations made to correct deviations, such as absence of lapbelts. (MC)
Descriptors: Bus Transportation, Design Requirements, Disabilities, Guidelines
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