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Showing 1 to 15 of 98 results Save | Export
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Dmitrii Pastushenkov; Olesia Pavlenko; Steven Clancy – Language Learning & Technology, 2025
In this article, we delve into the application of the online game-based learning and testing platform Kahoot! with second language (L2) learners of Russian and explore how this tool can enhance our students' experiences. Following a brief overview of digital game-based learning (DGBL) and previous research on L2 learning through Kahoot!, we…
Descriptors: Online Courses, Game Based Learning, Second Language Instruction, Russian
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Stephanie D. Witcher; Pietro A. Sasso – College Teaching, 2024
To increase student success, higher education needs highly-trained faculty who are prepared to meet the needs of today's community college students. High-impact faculty professional development is vital to meet that need. With barriers to faculty attendance at traditional, synchronous trainings, leaders are considering alternative options. Using…
Descriptors: Generational Differences, Teacher Attitudes, Electronic Learning, Technology Uses in Education
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Jale Kalemkus – Journal of Learning and Teaching in Digital Age, 2024
It is seen that many opportunities are offered to both students and teachers thanks to the integration of technology into teaching environments. It can be thought that using instructional technologies in the teaching process can enable students to be active in this process, make learning enjoyable, concretize the information, and thus ensure that…
Descriptors: Elementary School Teachers, Teaching Experience, Science Instruction, Distance Education
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Haohao Wang; Natalya Kustsevalova – International Society for Technology, Education, and Science, 2024
Technology provides instant information. Appropriate use of diverse types of technology is important in the classroom including a virtual classroom, and integration of technology will enhance the student learning experience. Utilizing a variety of technology will actively engage students with learning objectives, generate communications among…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Multimedia Instruction
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Shujia Fan; Brian Yecies; Zeyang Ivy Zhou; Jun Shen – IEEE Transactions on Learning Technologies, 2024
The metaverse, along with its various Web 3.0 subdomains, represents a ground-breaking extension of both the physical and digital worlds. In this emerging landscape, the real and virtual worlds are integrating in a way that allows for seamless interactions, creating an immersive experience. This integration has significant implications for diverse…
Descriptors: Web Sites, Technology Uses in Education, Computer Software, Content Analysis
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David Mhlanga – Discover Education, 2024
This study aims to evaluate the opportunities and limitations of switching from conventional, face-to-face education to online, asynchronous education made possible by the Fourth Industrial Revolution's technology. This transition has been considerably expedited in several nations by the COVID-19 epidemic. Desktop analysis was used to conduct the…
Descriptors: Industrialization, Asynchronous Communication, In Person Learning, Electronic Learning
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Jineel Raythatha; Ahmer Hameed; Taina Lee; Lawrence Yuen; Christopher B. Nahm; Tony Pang; Henry Pleass – Discover Education, 2024
Background: The COVID-19 pandemic has brought significant changes to medical education, particularly for procedural and surgical skills, which inherently require face-to-face education. The utility of adding an instructional video remains uncertain. To guide future curricula, our aim was to assess whether the addition of an optional instructional…
Descriptors: Video Technology, Audiovisual Aids, Technology Uses in Education, Medical Education
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Ana M Ferrero; María Álvarez Sainz – E-Learning and Digital Media, 2024
Information and Communication Technologies (ICTs) have generated a global revolution and forced to rethink and redefine basic paradigms of the teaching learning process such as where and how does learning happen? How to develop new study environments? And what role must teachers play? Literature shows that in education ICTs facilitate efficient…
Descriptors: Student Attitudes, In Person Learning, Information Technology, Computer Mediated Communication
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Patricia Diaz; Stefan Hrastinski; Per Norström – Education and Information Technologies, 2024
The interest in blended synchronous learning environments has increased dramatically since the COVID-19 pandemic. However, a key challenge is how to simultaneously encourage online and onsite student participation. Response systems have been found to stimulate student participation in classroom and online education settings. This study…
Descriptors: Synchronous Communication, Online Courses, In Person Learning, Blended Learning
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Gregory M. Francom; Melissa Luckett; Stephanie M. Spearman – TechTrends: Linking Research and Practice to Improve Learning, 2024
Multi-user virtual environments (MUVEs) have great potential for supporting learning experiences with a high social and teaching presence. One particular MUVE of note is Mozilla Hubs, a system of open-source virtual worlds that allow users to join sessions and interact as avatars. To date, prior studies have not examined teaching and social…
Descriptors: Educational Technology, Computer Simulation, Interpersonal Relationship, In Person Learning
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Suresh Krishnasamy; Edward Narayan – Distance Education, 2024
To deliver a comprehensive learning experience while shifting to online teaching due to COVID-19, educators at The University of Queensland (Australia) adopted Lt, a cloud-based platform, to overcome the challenges of delivering animal anatomy practicals. A two-phased study was conducted to evaluate the use of Lt for both online and on-campus…
Descriptors: Educational Technology, Technology Uses in Education, Anatomy, Animals
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Jean-Anne Stewart – Action Learning: Research and Practice, 2024
Action learning is one of the most effective leadership development interventions [Day, Fleenor, Atwater, Sturm, and McKee. 2014. "Advances in Leader and Leadership Development: A Review of 25 Years of Research and Theory." The Leadership Quarterly 25 (1): 63-82; Pauleen. 2003. "Leadership in a Global Virtual Team: An Action…
Descriptors: Experiential Learning, Electronic Learning, Leadership Training, Technology Integration
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Anh Tuan Pham – Contemporary Educational Technology, 2025
Blended massive open online courses (bMOOCs) have emerged as a potential educational model that combines conventional in-person instruction with online learning. The investigation into students' level of interaction in bMOOCs is significant to the effective implementation of bMOOCs in higher education. This study investigates the perceived level…
Descriptors: MOOCs, Blended Learning, Higher Education, Interaction
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Billy Konyani; Pempho Katanga; Felistas Chiundira; Chisomo Mulenga; Patrick Mapulanga – Education and Information Technologies, 2025
This study presents findings from a survey conducted on Malawian undergraduate and graduate nursing students' readiness to use e-learning for instruction. In total, 105 students completed the survey. A structured online Google Forms questionnaire was used for the survey procedure, which was completed online. Data were collected using a…
Descriptors: Foreign Countries, College Students, Nursing Students, Nursing Education
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Peter Sin Howe Tan; Ai Na Seow; Yuen Onn Choong; Chi Hau Tan; Siew Yong Lam; Chee Keong Choong – Journal of Applied Research in Higher Education, 2024
Purpose: Numerous academic institutions have embarked on the pursuit of hybrid learning as an alternative approach, catering to students who opt for replacing a fraction of their conventional in-person meeting schedule with remote teaching. However, these new remote learning patterns have brought forth new stands against students' expectations.…
Descriptors: Student Attitudes, Program Effectiveness, Blended Learning, Distance Education
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