Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 14 |
Since 2016 (last 10 years) | 52 |
Since 2006 (last 20 years) | 104 |
Descriptor
Source
Author
Publication Type
Reports - Research | 129 |
Journal Articles | 113 |
Speeches/Meeting Papers | 10 |
Tests/Questionnaires | 7 |
Books | 2 |
Information Analyses | 1 |
Opinion Papers | 1 |
Reports - Evaluative | 1 |
Education Level
Audience
Practitioners | 2 |
Teachers | 2 |
Researchers | 1 |
Location
Australia | 7 |
Spain | 5 |
United Kingdom | 5 |
Taiwan | 4 |
Saudi Arabia | 3 |
China | 2 |
Germany | 2 |
Massachusetts | 2 |
Netherlands | 2 |
New York | 2 |
Portugal | 2 |
More ▼ |
Laws, Policies, & Programs
Doe v Plyler | 1 |
Assessments and Surveys
International English… | 1 |
Multifactor Leadership… | 1 |
Study Process Questionnaire | 1 |
Utrecht Work Engagement Scale | 1 |
What Works Clearinghouse Rating
Tell Us What You Think: Exploring Environmental Ethical Considerations in the Problem-Solving Studio
Starke, Jeffrey A.; Butkus, Michael A. – Journal of Civil Engineering Education, 2024
Universities employ numerous approaches to integrate ethics into programs of study that can range from faculty-led case studies integrated into course curricula (distributed model) to standalone ethics courses (consolidated model). The approach described here enhanced a distributed model in which several courses are assigned responsibility to…
Descriptors: Ethics, Problem Solving, Case Studies, Role Playing
Owiredu, Joshua Kwabena; Asamoah, Evans; Ankomah, Richard; Aduamah, Diana Amoabea – Science Education International, 2023
Achieving deeper and permanent learning has always been the focus of teaching force. This purpose is independent of the teaching level or subject matter. Pre-service teachers' lack of interest and inability to connect learning levels are partly cited for their inability to develop this deeper and permanent learning of science concepts. In this…
Descriptors: Simulation, Role Playing, Preservice Teachers, Teacher Education Programs
McCoy, Ashley; McNaughton, David – Journal of Behavioral Education, 2021
The present study evaluated the effects of online training on educators' knowledge and use of system of least prompts (SLP) to support the communication of individuals with autism who use augmentative and alternative communication (AAC). A pre/posttest group design with switching replications was utilized. Three dependent variables: (a) knowledge…
Descriptors: Augmentative and Alternative Communication, Prompting, Computer Assisted Instruction, Training
Cumhur, Fatma – Problems of Education in the 21st Century, 2022
Understanding students' mathematical thinking in problem solving process plays an important role in facilitating the solution. Hence, teachers or pre-service teachers need to understand students' thoughts and guide them to the correct answer. The aim of this study was to examine pre-service teachers' approaches to guiding students in problem…
Descriptors: Preservice Teachers, Problem Solving, Teaching Methods, Grade 7
Junça Silva, Ana; Almeida, Norton – International Journal of Educational Management, 2023
Purpose: Online learning is an effective training strategy to help students, as one of the success factors is academic engagement. Therefore, the use of online training courses to influence academic engagement and performance in emotional intelligence learning experiences is worthy of investigation. This study explores the influence of emotional…
Descriptors: Learner Engagement, Teaching Methods, Emotional Intelligence, Role Playing
Martínez Casanovas, Matilde; Ruíz-Munzón, Noemí; Buil-Fabregá, Marian – International Journal of Sustainability in Higher Education, 2022
Purpose: The purpose of this paper is to analyse which are the active learning methodologies, which had better contribute to acquiring competences for sustainable development (SD) in higher education. Design/methodology/approach: Cluster analysis is used to define 252 students' skills patterns and their perception of the different active learning…
Descriptors: Best Practices, Sustainable Development, Active Learning, Student Attitudes
Hope, Alice – International Journal of Art & Design Education, 2018
Literature that addresses young children's learning in galleries and museums typically concentrates on what is already offered and discusses what has proven to be effective, or not, in accommodating their needs. This article offers insight into how objects can be explored with early years children at school, to create greater understanding of…
Descriptors: Elementary School Students, Museums, Case Studies, Role Playing
de Leur, Tessa; van Boxtel, Carla; Huijgen, Tim – History Education Research Journal, 2021
Imagining what it was like to live in the past may help secondary school students to understand historical developments and situations. In this case study, the opportunities of a drama task are explored by using a mixed-method approach. In small groups, Dutch 14-15-year-old students examined historical sources and produced a short film clip on…
Descriptors: Foreign Countries, Secondary School Students, Group Discussion, Films
Al-Gahtani, Saad – Foreign Language Annals, 2022
This study explored the development of L2 learners' interactional competence in Arabic when making requests. Combining a longitudinal and cross-sectional design, it closely examined how learners' language proficiency affected their use of multiple requests in daily-life interactions. Participants included L2 learners (n = 40) and Saudi Arabic…
Descriptors: Semitic Languages, Communicative Competence (Languages), Second Language Learning, Second Language Instruction
Martin, Diana Adela; Conlon, Eddie; Bowe, Brian – European Journal of Engineering Education, 2019
The article aims to expand upon traditional case based instruction through role-play and to explore the effectiveness of the approach in raising students' awareness of the social dimension of the engineering profession. For this purpose, we added a contextual description to the case study "Cutting Roadside Trees" driven by a macroethical…
Descriptors: Role Playing, Engineering Education, Case Studies, Foreign Countries
Mirzaei, Azizullah; Parhizkar, Reza – TESL-EJ, 2021
In the poststructuralist view, just as language learners' sense of self-identity impacts their language learning choices, the learners' variable investment in social-cultural-political processes and discourse practices can dynamically influence their identity (re)constructions across time and space. This interpretive case study examined how 2…
Descriptors: Pragmatics, Second Language Learning, Second Language Instruction, English (Second Language)
Nisula, Karoliina; Pekkola, Samuli – Education and Information Technologies, 2019
Business education has been criticized for being theoretical and distant from the dynamisms of the business life. To answer to this criticism, different types of experiential learning environments, such as manual role-plays, computer simulations, and enterprise resource planning (ERP) systems, have been used. In this paper, we study how a holistic…
Descriptors: Business Administration Education, Case Studies, Criticism, Role Playing
Joo, Hyoun-A; Tuschling, Lina – Unterrichtspraxis/Teaching German, 2022
The development of intercultural communicative competence (ICC) becomes increasingly important in the world language curriculum and a crucial goal to prepare students for real-life communicative situations outside of the classroom. This article discusses how a simulation exercise based on the contentious construction of the Tesla Gigafactory in…
Descriptors: Role Playing, Cultural Awareness, Intercultural Communication, Authentic Learning
Pereira, Audrey S.; Wahi, Monika M. – Online Learning, 2021
Research has established that "cognitive rehearsal," (CR) or the visualization of application of a behavioral response to a situation, can increase self-efficacy through vicarious experience, but is challenging to induce online. Online higher education curricula can include collaborative game-based learning (GBL) in the form or…
Descriptors: Role Playing, Game Based Learning, Cooperative Learning, Online Courses
Ke, Fengfeng; Moon, Jewoong – British Journal of Educational Technology, 2018
Using OpenSimulator, we constructed a 3D virtual playground that affords competition-themed social gaming, role-play gaming and design-themed architectural gaming among high-functioning autistic (HFA) children. A mixed-method, multi-case study was conducted to examine the association between the game task and setting features, learners'…
Descriptors: Correlation, Computer Simulation, Role Playing, Interpersonal Relationship