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Rashim Wadhwa; Daria Shcheglova; Evgenia Opfer; Anna Garmonova – Higher Education for the Future, 2024
Virtual mobility has emerged as a new tool for the internationalization of higher education with the advent of information and communication technology in the current scenario. With the outbreak of COVID-19, the landscape of global higher education has altered significantly. In that situation, when physical academic mobility became impossible, the…
Descriptors: Foreign Countries, COVID-19, Pandemics, College Faculty
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Whatley, Melissa; LaVenture, Suzanne; Russell, Nadine – Journal of International Students, 2022
This case study uses an equity-focused research lens to accomplish two tasks using data from two North Carolina community colleges. First, it situates community college virtual exchange programming within a pre-existing program typology to explore the extent to which community college virtual exchange is included in current conversations in…
Descriptors: Community Colleges, Community College Students, International Educational Exchange, Study Abroad
Goncharova, M. S.; Gorbunova, I. B. – Journal of Educational Psychology - Propositos y Representaciones, 2020
The article provides teaching materials on the use of mobile technologies in the music-theoretical courses of children's art schools. The use of mobile technologies allows teachers to organize their teaching activities (create a portfolio or a website), create an environment for remote support for learners (virtual classroom with assignments,…
Descriptors: Technology Integration, Educational Technology, Educational Equipment, Handheld Devices
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Mavridis, Apostolos; Tsiatsos, Thrasyvoulos; Terzidou, Theodouli – International Journal of Game-Based Learning, 2016
This paper focuses on methodologies of serious games deployment and evaluation. Particularly, this study will present a specific category of serious games that are based on Collaborative Virtual Environments and they aim to support Collaborative Learning. We call these serious games Collaborative Virtual Educational Games (CVEG). The paper aims to…
Descriptors: Virtual Classrooms, Instructional Design, Cooperative Learning, Educational Games
Light, Daniel; Pierson, Elizabeth – Center for Children and Technology, Education Development Center, Inc, 2012
In the Russian Federation and other Commonwealth of Independent States (CIS) countries, a focus of national education policy is to modernize the education system by integrating new technologies that have emerged within education in Western Europe and North America. The current promotion of one-to-one learning in Russian schools is one of the…
Descriptors: Computer Uses in Education, Laptop Computers, Educational Technology, Internet
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Alaoutinen, Satu; Voracek, Jan – Electronic Journal of e-Learning, 2004
Our paper describes the important role of virtual education in the process of building a unique cross-border educational environment between Finland and Russia. Against a background of the latest trends in international virtual education, we propose a realistic solution for equal collaboration between two different systems. The final model strives…
Descriptors: Teaching Methods, Higher Education, Foreign Countries, Partnerships in Education