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Annie M. Stoeth; Katherine Carter – Environmental Education Research, 2023
Climate change decision-making happens at the intersection of knowledge, values, and experience, usually requiring action with incomplete information. Yet, climate change education prioritizes improving knowledge gaps, not communication and contextual understanding. Role-playing games highlight the interaction of evidence and values in…
Descriptors: Climate, Role Playing, Undergraduate Students, Science Curriculum
Lindsay R. Levine; Timothy C. Heinze; Adam Puckett – Marketing Education Review, 2024
Nonverbal communication impacts a broad range of human interactions and bears significant influence on understanding and perceptions. One of the most influential categories of nonverbal communication is kinesics, which includes physical gestures and other body movements. The current study develops a foundation for future kinesics education in…
Descriptors: Nonverbal Communication, Sales Occupations, Performance, Evaluation
Piia Näykki; Saara Pyykkönen; Jenni Latva-aho; Tuula Nousiainen; Emilia Ahlström; Tapio Toivanen – Journal of Computer Assisted Learning, 2024
Background: In recent years, the use of virtual reality (VR) environments for education has gained interest in research and education. However, little is known about the potential of social VR environments for collaborative learning. Objectives: This study explores pre-service teachers' (PSTs') collaborative learning and role-based drama activity,…
Descriptors: Computer Simulation, Cooperative Learning, Preservice Teachers, Drama
Rochell R. McWhorter; Gail Johnson; Julie Delello; Marilyn Young; Rob E. Carpenter – Journal of Education for Business, 2024
New business graduates often have difficulty finding suitable employment in a competitive job market. Students need direct instruction for communicating their self-competence to employers. This paper highlights a practical application of mock group interviewing (MGI) and instruction over five semesters exploring multiple practice rounds of…
Descriptors: Undergraduate Students, Business Administration Education, Employment Interviews, Employment Potential
Tufford, Lea; Lee, Barbara; Thieu, Vivian; Zhao, Rose – Journal of Teaching in Social Work, 2023
Peer-to-peer role-play in social work education continues to have widespread use in the teaching of generalist social work skills. For many students, however, the unfamiliarity of role-playing the client in conjunction with discussing clinical concerns may lead them to become emotionally dysregulated during the social work-client encounter. To…
Descriptors: Emotional Response, Role Playing, Social Work, Professional Education
Sevil Akbulut Zencirci; Selma Metintas; Ferdi Kosger; Meral Melekoglu – International Journal of Developmental Disabilities, 2024
Objective: The aim of the study was to evaluate the effectiveness of a mixed method training programme in improving attitudes of senior medical students toward intellectual disability (ID). Methods: This study was a quasi-experimental intervention study conducted with the senior medical students. The intervention groups received a mixed method…
Descriptors: Foreign Countries, Medical Students, Student Attitudes, Attitudes toward Disabilities
Tell Us What You Think: Exploring Environmental Ethical Considerations in the Problem-Solving Studio
Starke, Jeffrey A.; Butkus, Michael A. – Journal of Civil Engineering Education, 2024
Universities employ numerous approaches to integrate ethics into programs of study that can range from faculty-led case studies integrated into course curricula (distributed model) to standalone ethics courses (consolidated model). The approach described here enhanced a distributed model in which several courses are assigned responsibility to…
Descriptors: Ethics, Problem Solving, Case Studies, Role Playing
Gülsah Uyar; Ufuk Balaman – Language Assessment Quarterly, 2024
This paper deals with an end-of-semester interactional competence (IC) assessment of L2 oral communication skills for higher education students. Despite the growing research interest in L2 IC assessment using paired role-play tasks, the non-verbal actions of the learners in these contexts remain largely unexplored. With this in mind, this study…
Descriptors: Foreign Countries, College Freshmen, Second Language Instruction, Interpersonal Communication
Koul, Surabhi; Jasrotia, Sahil Singh – Journal of Education, 2023
Understanding the need to revamp the traditional pedagogies, the current research aims at using a contemporary teaching pedagogy for a classical concept of "consumer decision-making." The article uses role-play activity as an experiential tool and provides empirical evidence to the current study. Role-play seems to offer a practical and…
Descriptors: Role Playing, Experiential Learning, Learning Activities, Marketing
Zhong, Lin – Journal of Educational Computing Research, 2023
Engagement in educational games was conceptualized as four dimensions but few studies have examined the four dimensions together. Additionally, game features vary greatly in different game genres that demand different engagement dimensions. However, engaging game features were studied in general and did not inquire specific game genres in extant…
Descriptors: Learner Engagement, Educational Games, Computer Games, Cognitive Ability
Bryer, Theodora; Coles, Jane – Literacy, 2022
This article offers a multimodal analysis of spontaneous, improvisatory interactions between pre-service teachers as they engage with a range of material resources connected to, or generated by, a literary text (in this case, the Old English poem Beowulf). We draw on an understanding of role as a form of frame, offering students a particular…
Descriptors: Preservice Teachers, Interaction, Role Playing, Cooperation
Anthony J. Maher; Justin A. Haegele – Educational Review, 2024
In this article, we amplify the voices of visually impaired people to explore the authenticity of simulating visual impairment (VI) as a means of developing empathy among sighted student teachers. Participants were nine visually impaired adults who read vignettes narrating simulation experiences of student teachers in a university setting before…
Descriptors: Visual Impairments, Empathy, Perspective Taking, Student Teachers
Maria Kosma; Nick Erickson; Ashlynn Gremillion – Quest, 2024
The purpose of this phenomenological, qualitative, temporal study was to examine the effects of a semester-long physical theater class on body schema (body posture, awareness, confidence, expression) among eight college students. Individual, semi-structured interviews were conducted twice to qualitatively collect the study's data. Two themes…
Descriptors: College Students, Theater Arts, Kinesiology, Nonverbal Communication
Chengcheng Long – International Journal of Music Education, 2024
The purpose of this study was to explore Chinese music education undergraduates' music teacher role-identities. Data were collected through focus groups and individual interviews. A qualitative content analysis, using McCall and Simmons theory of role-identity as the theoretical framework, revealed that each of the 25 students' imaginative view of…
Descriptors: Foreign Countries, Undergraduate Students, Music Education, Music
Deanna Malatesta; Susan Siena – Journal of Public Affairs Education, 2024
This is a teaching case focused on implicit biases intended to spark meaningful discussions about challenges we face in decision-making. The case narrative centers on a young woman, Elsa, who observes a situation she believes is suspicious: a young Black man escorting two White children to his car. In Part A, Elsa debates whether to call the…
Descriptors: Decision Making, Vignettes, Perception, College Curriculum