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I Gusti Putu Asto Buditjahjanto; Juki Irfansyah – Journal of Technology and Science Education, 2023
The use of computer applications as learning media has been widely used in the learning process. One such computer application is Augmented Reality. Augmented Reality has advantages in ease of use, media appeal, and mobility because it can be used on cell phones and tablets. Creative thinking is a skill that students need in solving problems in a…
Descriptors: Computer Simulation, Creative Thinking, Program Effectiveness, Academic Achievement
Mills, Reece; Tomas, Louisa; Whiteford, Chrystal; Lewthwaite, Brian – Research in Science Education, 2020
Given that interest is associated with learning in educational research, understanding how its development can be supported in different learning contexts represents an important line of inquiry. In this study, we investigate the influence of the slowmation construction process on middle school students' interest in learning science and geology.…
Descriptors: Middle School Students, Student Interests, Student Attitudes, Science Education
Csepcsényi, Lajos Lászlóné Balogh Melinda; Bredács, Alice – Practice and Theory in Systems of Education, 2016
It is a commonplace view today that schools do not prepare students properly for solving technical problems emerging in an ever-changing world. As attested by various PISA surveys, Hungarian students can only retrieve their knowledge situations. Their self-regulated learning, problem solving and cooperative skills do not develop in accord with the…
Descriptors: Vocational Education, Problem Based Learning, Construction Programs, Construction (Process)
Purwandari, Ristiana Dyah – Journal of Education and Practice, 2015
The investigation aims in this study were to uncover the observations of infrastructures and physics laboratory in vocational high school for Stone and Concrete Construction Techniques Expertise Field or Teknik Konstruksi Batu dan Beton (TKBB)'s in Purwokerto Central Java Province, mapping the Vocational High School or Sekolah Menengah Kejuruan…
Descriptors: Physics, Science Laboratories, Vocational Education, High Schools
Medina, Richard; Suthers, Daniel – Journal of the Learning Sciences, 2013
We analyze the interaction of 3 students working on mathematics problems over several days in a virtual math team. Our analysis traces out how successful collaboration in a later session is contingent upon the work of prior sessions and shows how the development of representational practices is an important aspect of these participants' problem…
Descriptors: Secondary School Mathematics, Geometry, Secondary School Students, Interaction