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Brownell, Cassie J. – Education Sciences, 2020
Drawing on data generated following the 2016 United States presidential election, in this article the author considers how a classroom makerspace made Black girls' literacies visible in new ways. During a six-week integrated humanities unit in a third-grade public school classroom in the Midwestern U.S., four Black girls used making to create a…
Descriptors: African American Students, Females, Literacy, Grade 3
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Kellogg, David – Dialogic Pedagogy, 2014
We begin with the observation that some Korean elementary school children in English class, confined to a single situation and even a single language exponent in a role play, appear to produce far more coherent dialogue than the previous week when they were allowed completely free choices in language. We note that at the same time as their…
Descriptors: Foreign Countries, Elementary School Students, English (Second Language), Second Language Instruction
Meritt, Julia; Gibson, David; Christensen, Rhonda; Knezek, Gerald – International Association for Development of the Information Society, 2013
Two alternative technologies forming the basis of computer-mediated teacher preparation systems are compared and contrasted regarding implementation, operation, and assessment considerations. The role-playing system in Second Life is shown to have the unique characteristic of developing a co-constructed pedagogical identity, while the flight…
Descriptors: Teacher Education, Educational Technology, Technology Uses in Education, Computer Simulation
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Wong, Lung-Hsiang; Hsu, Ching-Kun – Technology, Pedagogy and Education, 2016
This paper reports a novel, mobile-assisted, game-based learning design for Chinese character learning. In playing the "Chinese-PP" game in a 1:1 (one-device-per-student) setting, each of the 31 target students in Primary 3 (9 years old) is assigned a Chinese character component. A student may make use of his/her own and peers' character…
Descriptors: Foreign Countries, Primary Education, Elementary School Students, Grade 3
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Veraksa, Alexander N. – International Journal of Early Years Education, 2011
This article used two studies to investigate sign and symbol mediation in children aged 8-11 years. In role play, children exist at one at the same time in objective reality and their representation of reality. We cannot observe their mental representation directly, but the issue of whether signs or symbols mediate early role play is an important…
Descriptors: Factor Analysis, Cognitive Development, Cognitive Processes, Children
Caner, Mustafa; Subasi, Gonca; Kara, Selma – Online Submission, 2010
The purpose of the study was to examine whether teacher beliefs would play a role in their actual practices while teaching target language in early phases of primary education, principally, in kindergarten and first grades in a state school. As it is a very broad research area, the researchers exclusively analyzed teaching practices and teaching…
Descriptors: Teaching Methods, Questionnaires, Second Language Instruction, Video Technology