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Hawley, Chandra L.; Duffy, Thomas M. – 1998
This paper presents a model for designing computer-based simulation environments within a constructivist framework for the K-12 school setting. The following primary criteria for the development of simulations are proposed: (1) the problem needs to be authentic; (2) the cognitive demand in learning should be authentic; (3) scaffolding supports a…
Descriptors: Banking, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Lautenbacher, Glenn E.; Mahling, Dirk E. – 1997
This paper presents interface guidelines from research at the University of Pittsburgh (Pennsylvania) School of Information Sciences in developing a collaborative, problem-based learning environment for the World Wide Web. The lessons learned are based on student use and evaluation of three interface prototypes over the course of 3 years and…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Mediated Communication, Cooperative Learning
Ikegulu, Patricia R.; Ikegulu, T. Nelson – 1999
The primary purpose of this article is to review the literature on research studies conducted in the last five years on the effectiveness of window presentation strategies and the cognitive dependence status of field-dependent/independent (FD/FI) learners in a computer-mediated instruction (CMI). Secondary to this purpose is to summarize research…
Descriptors: Academic Achievement, Cognitive Style, Computer Assisted Instruction, Computer Software Development
Colby, Susan; Smith, Kim; Shelton, Jim – Bridgespan Group, 2005
The Bridgespan Group, NewSchools Venture Fund, and the Bill & Melinda Gates Foundation have been working individually and collectively with a wide range of school development organizations to increase the number of high-performing centers of learning. Through this work, we have sought answers to persistent questions of how to replicate the…
Descriptors: Academic Achievement, Educational Facilities Design, Public Education, Educational Quality
Jones, Marshall G. – 1998
A difficult task in creating rich, exploratory interactive learning environments is building an environment that is truly engaging. Engagement can be defined as the nexus of intrinsic knowledge and/or interest and external stimuli that promote the initial interest in, and continued use of a computer-based learning environment. Complete and total…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Interfaces, Computer Software Development
Neumann, Gaby; Ziems, Dietrich; Hopner, Christian – 1998
This paper introduces a multimedia-based educational system on logistics developed at the University of Magdeburg (Germany), reports on development and implementation of the prototype, and discusses ideas for redesign. The system was tested, used, and evaluated at the university and within a European network of 24 universities, colleges, and…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software Development, Computer Software Evaluation
Winfield, William; Mealy, Martha; Scheibel, Pamela – 1998
The University of Wisconsin Learning Innovations Center's instructional design model for World Wide Web delivered courses incorporates a range of collaborative discussions and interactive experiences for the learner. In addition, these courses capitalize on the multimedia learning environment that the web offers to accommodate many kinds of…
Descriptors: Computer Uses in Education, Cooperative Learning, Course Evaluation, Design Preferences
Small, Ruth V. – 1997
As the number of World Wide Web sites continues to grow at an explosive rate, the need for design guidelines also increases. Although there are a number of resources that provide guidance on structure and content, few address the motivational aspects of Web sites. The Website Motivational Analysis Checklist (WebMAC) was developed to help diagnose…
Descriptors: Attention Control, Computer Graphics, Computer Networks, Data Collection
Brittain, Michael; Chambers, Mark; Marriott, Philip – 1998
This paper reports on the first phase of a research project undertaken by a team at the University of South Australia and Victoria University of Wellington (New Zealand) to design and deliver educational applications of digital learning media and to identify criteria for assessment of the efficacy and quality of the use of such media from a…
Descriptors: Case Studies, Comparative Analysis, Computer Assisted Instruction, Constructivism (Learning)