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Pavlik, Philip, Jr.; Toth, Joe – Online Submission, 2010
The plethora of different subfields in intelligent tutoring systems (ITS) are often difficult to integrate theoretically when analyzing how to design an intelligent tutor. Important principles of design are claimed by many subfields, including but not limited to: design, human-computer interaction, perceptual psychology, cognitive psychology,…
Descriptors: Intelligent Tutoring Systems, Interdisciplinary Approach, Design, Computer Interfaces
Poor, G. Michael; Leventhal, Laura M.; Barnes, Julie; Hutchings, Duke R.; Albee, Paul; Campbell, Laura – ACM Transactions on Computing Education, 2012
Usability and accessibility have become increasingly important in computing curricula. This article briefly reviews how these concepts may be included in existing courses. The authors conducted a survey of student attitudes toward these issues at the start and end of a usability engineering course that included a group project with an…
Descriptors: Majors (Students), Student Projects, Student Attitudes, Engineering
Lazzari, Marco – Computers & Education, 2009
This paper describes an academic experience of podcasting, which involved a group of students of a course on multimedia communication and human-computer interaction. These students acted both as users of the university's podcasting service, and as creators of podcasted lessons. A comprehensive analysis based on the evaluation of the effects on…
Descriptors: Student Attitudes, College Students, Computer Mediated Communication, Man Machine Systems
Zhang, Lingxian; Zhang, Xiaoshuan; Duan, Yanqing; Fu, Zetian; Wang, Yanwei – Turkish Online Journal of Educational Technology - TOJET, 2010
This paper presents a method of assessment on how Human-Computer Interaction (HCI) and animation influence the psychological process of learning by comparing a traditional web design course and an e-learning web design course, based on the Change of Internal Mental Model of Learners. We constructed the e-learning course based on Gagne's learning…
Descriptors: Foreign Countries, Electronic Learning, Learning Theories, Animation
Johnson, L.; Adams, S.; Cummins, M.; Estrada, V. – New Media Consortium, 2012
The "Technology Outlook for STEM+ Education 2012-2017" reflects a collaborative effort between the New Media Consortium (NMC), the Centro Superior para la Enseñanza Virtual (CSEV), Departamento de Ingeniería Eléctrica, Electrónica y de Control at the Universidad Nacional de Educación a Distancia (UNED), and the Institute of Electrical…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Information Technology
Hussain, Fehmida – International Association for Development of the Information Society, 2012
Web 3.0, termed as the semantic web or the web of data is the transformed version of Web 2.0 with technologies and functionalities such as intelligent collaborative filtering, cloud computing, big data, linked data, openness, interoperability and smart mobility. If Web 2.0 is about social networking and mass collaboration between the creator and…
Descriptors: Foreign Countries, Electronic Learning, Learning Theories, Data
Adams, Catherine A.; Pente, Patti – E-Learning and Digital Media, 2011
Schooled in an earlier time, educators are laboring to find meaningful purchase in new media environments, unable to match the fluency and sophistication of their "digital native" students. Yet is Marc Prensky's portrayal of teachers as "digital immigrants" really an accurate rendering of the today's situation? Drawing on phenomenological and…
Descriptors: Information Technology, Handheld Devices, Familiarity, Generational Differences
What Works Clearinghouse, 2009
The I CAN Learn[R] Education System is an interactive, self-paced, mastery-based software system that includes the I CAN Learn[R] Fundamentals of Math (5th-6th grade math) curriculum, the I CAN Learn[R] Pre-Algebra curriculum, and the I CAN Learn[R] Algebra curriculum. College algebra credit is also available to students in participating schools…
Descriptors: Computer Software Evaluation, Man Machine Systems, Algebra, Mathematics Curriculum
Patokorpi, Erkki – Educational Technology & Society, 2007
Abduction is a method of reasoning that people use under uncertainty in a context in order to come up with new ideas. The use of abduction in this exploratory study is twofold: (i) abduction is a cross-disciplinary analytic tool that can be used to explain certain key aspects of human-computer interaction in advanced Information Society Technology…
Descriptors: Science and Society, Constructivism (Learning), Man Machine Systems, Thinking Skills
Ellington, Beth – Journal of Web Librarianship, 2008
This study evaluates the usability of the Journal Finder integrated search interface, developed at the Jackson Library at the University of North Carolina at Greensboro. This interface provides electronic access to publications including journals, newsletters, newspapers, and magazines. This study was conducted to determine how intuitive and…
Descriptors: Undergraduate Students, Graduate Students, Electronic Publishing, Protocol Analysis
Wilson, Brent G.; Jonassen, David H. – Performance Improvement Quarterly, 1989
Discusses the use of hypertext as an instructional tool and compares hypertext instruction with traditional instructional formats. Instructional design guidelines for hypertext are presented that focus on learner control, multiuser management, user interface, knowledge organization, and content representation. Limitations of learner control as an…
Descriptors: Conventional Instruction, Guidelines, Instructional Design, Man Machine Systems
Wilson, T. D. – Information Research: An International Electronic Journal, 2006
Introduction: Activity theory, developed in the USSR as a Marxist alternative to Western psychology, has been applied widely in educational studies and increasingly in human-computer interaction research. Argument: The key elements of activity theory, Motivation, Goal, Activity, Tools, Object, Outcome, Rules, Community and Division of labour are…
Descriptors: Information Seeking, Man Machine Systems, Investigations, Information Systems
Melby, Alan K. – Meta, 1981
Discusses fundamental questions about the nature of machine translation and outlines its history. Also describes an experiment in cooperative translation called ITS (Interactive Translation System), evaluating the system's capabilities and predicting future developments. Finally, offers suggestions for translators interested in preparing to use…
Descriptors: Computers, Evaluation, Interaction, Interpreters
Carroll, John M. – Performance Improvement Quarterly, 1994
An approach to the design of computer systems and applications in which scenarios of human-system interaction are a central working design representation are described and illustrated by examples from the design of a multimedia information system. (Contains 21 references.) (KRN)
Descriptors: Computer System Design, Man Machine Systems, Models, Social Environment

Hjerppe, Roland; Olander, Birgitta – Journal of the American Society for Information Science, 1989
Describes a project that developed two expert systems for library cataloging using the second edition of the Anglo American Cataloging Rules (AACR2) as a knowledge base. The discussion covers cataloging as interpretation, the structure of AACR2, and the feasibility of using expert systems for cataloging in traditional library settings. (26…
Descriptors: Algorithms, Cataloging, Expert Systems, Library Automation