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Prager, Phillip – American Journal of Play, 2014
In a review of the methodology of the Bauhaus (Germany's famous art school of the Weimar Republic era) in light of more recent scientific research on creativity and especially in light of the work of László Moholy-Nagy, the author examines the emphasis the school placed on play and positive emotions and concludes that it evinced a highly…
Descriptors: Creativity, Cognitive Processes, Play, Associative Learning
Morreall, John – Educational Philosophy and Theory, 2014
This article begins by examining the bad reputation humor traditionally had in philosophy and education. Two of the main charges against humor--that it is hostile and irresponsible--are linked to the Superiority Theory. That theory is critiqued and two other theories of laughter are presented--the Relief Theory and the Incongruity Theory. In the…
Descriptors: Humor, Reputation, Cognitive Processes, Correlation
Ejersbo, Lisser Rye; Leron, Uri; Arcavi, Abraham – For the Learning of Mathematics, 2014
The observation that the human mind operates in two distinct thinking modes--intuitive and analytical- have occupied psychological and educational researchers for several decades now. Much of this research has focused on the explanatory power of intuitive thinking as source of errors and misconceptions, but in this article, in contrast, we view…
Descriptors: Intuition, Cognitive Processes, Mathematics Instruction, Workshops
Grubbs, Michael E.; Strimel, Greg J.; Kim, Eunhye – International Journal of Technology and Design Education, 2018
Cultivating students' design abilities can be highly beneficial for the learning of science, technology, engineering, and mathematics (STEM) concepts, and development of higher-order thinking capabilities (National Academy of Engineering and National Research Council in STEM integration in k-12 education: status, prospects, and an agenda for…
Descriptors: Design, Engineering Education, Technology Education, Developmentally Appropriate Practices
Barbieri, Richard – Independent School, 2015
More has been learned about the human brain in the past few decades than in the whole prior history of humanity. In this article Richard Barbieri considers learning and the brain from a few different perspectives. He begins by examining the practice of neuroscience itself and what was understood about the brain before neuroscience. This leads to a…
Descriptors: Brain, Brain Hemisphere Functions, Neurosciences, Influence of Technology
Wass, Sam V.; Smith, Tim J. – Developmental Science, 2015
Younger brains are noisier information processing systems; this means that information for younger individuals has to allow clearer differentiation between those aspects that are required for the processing task in hand (the "signal") and those that are not (the "noise"). We compared toddler-directed and adult-directed TV…
Descriptors: Toddlers, Cognitive Processes, Visual Stimuli, Semantics
Yang, Hongyan – English Language Teaching, 2015
Discourse coherence is a common phenomenon in linguistic studies, and plays an important role in discourse analysis. As a common and extremely important type of language phenomena, discourse coherence has drawn more and more scholars' attention, but they emphasis on partial discourse coherence, paying a little attention to holistic coherence. The…
Descriptors: Discourse Analysis, Connected Discourse, Guidelines, Stereotypes
Soudien, Crain – Pedagogy, Culture and Society, 2015
This paper draws on intentionality systems theory to begin a discussion about the relationship between the act of violence and thinking. The context against which the paper is developed is the widespread incidence of violence amongst young male South Africans. With the objective of beginning a discussion about an education which responds to this…
Descriptors: Correlation, Metacognition, Violence, Cognitive Processes
Varonis, Evangeline Marlos; Varonis, Maria Evangeline – International Journal of Information and Learning Technology, 2015
Purpose: The purpose of this paper is to explore four general design features of King Digital Entertainment's game "Candy Crush Saga" -- structural, social, cognitive, and emotional -- that reflect the principles of Universal Design for Learning and discusses how these features can be applied to course design in order to motivate learner…
Descriptors: Instructional Design, Games, Access to Education, Motivation
Ganon-Shilon, Sherry; Schechter, Chen – Educational Management Administration & Leadership, 2017
Effective education reform depends on its successful realization by the school leadership carrying out the reform. School principals and middle leaders in the 21st century re-examine their traditional role so as to understand complexities and ambiguities characterizing their various responsibilities within the context of school reform. As critical…
Descriptors: Educational Change, Instructional Leadership, Holistic Approach, Administrator Role
Picciano, Anthony G. – Online Learning, 2017
This article examines theoretical frameworks and models that focus on the pedagogical aspects of online education. After a review of learning theory as applied to online education, a proposal for an integrated "Multimodal Model for Online Education" is provided based on pedagogical purpose. The model attempts to integrate the work of…
Descriptors: Online Courses, Blended Learning, Learning Theories, Models
Welch, James, IV – Issues in Interdisciplinary Studies, 2017
The identification of conflict and development of common ground, important steps in the interdisciplinary research process, become challenging when applied to solving complex real-world problems that involve opposing interest groups, especially those whose members do not possess academic or interdisciplinary training. This article examines…
Descriptors: Conflict Resolution, Interdisciplinary Approach, Research, Problem Solving
Hundhausen, C. D.; Olivares, D. M.; Carter, A. S. – ACM Transactions on Computing Education, 2017
In recent years, learning process data have become increasingly easy to collect through computer-based learning environments. This has led to increased interest in the field of "learning analytics," which is concerned with leveraging learning process data in order to better understand, and ultimately to improve, teaching and learning. In…
Descriptors: Learning Analytics, Computer Science Education, Programming, Learning Processes
Merkulova, T. V. – Russian Education & Society, 2016
This article explores "comparison" as a universal metasubject learning action, a key curricular element envisaged by the Russian Federal State Educational Standards. Representing the modern learner's fundamental pragmatic skill embedding such core capacities as information processing, critical thinking, robust decision-making, and…
Descriptors: Foreign Countries, Comparative Analysis, Cognitive Processes, Critical Thinking
Lewin, David – Studies in Philosophy and Education, 2016
Is physical presence an essential aspect of a rich educational experience? Can forms of virtual encounter achieve engaged and sustained education? Technophiles and technophobes might agree that authentic personal engagement is educationally normative. They are more likely to disagree on how authentic engagement is best achieved. This article…
Descriptors: Educational Technology, Attention, Educational Theories, Role of Education