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Brown, Abbie; Sugar, William – Themes in Science and Technology Education, 2009
Second Life is a three-dimensional, multi-user virtual environment that has attracted particular attention for its instructional potential in professional development and higher education settings. This article describes Second Life in general and explores the benefits and challenges of using it for teaching and learning.
Descriptors: Computer Simulation, Virtual Classrooms, Teaching Methods, Technology Uses in Education
Yadgir, Sheri A. – Educational Research and Reviews, 2011
Technology is advancing more rapidly than at any time in history since the beginning of the Industrial Revolution. In fact, experts say that the world is leaving the Industrial Age of the 20th century and entering an Information Age that will lead into the future. These advances mean that important changes are being made in all areas of life--and…
Descriptors: Technical Support, Campuses, Continuing Education, Educational Technology
Ryan, Jenna; Porter, Marjorie; Miller, Rebecca – Journal of Information Technology Education, 2010
Current literature on libraries is abundant with articles about the uses and the potential of new interactive communication technology, including Web 2.0 tools. Recently, the advent and use of virtual worlds have received top billing in these works. Many library institutions are exploring these virtual environments; this exploration and the…
Descriptors: Academic Libraries, Virtual Classrooms, Social Environment, Library Automation
Limniou, M.; Smith, M. – European Journal of Engineering Education, 2010
The aim of this investigation was to get an insight into how teachers and students responded to the use of virtual learning environments (VLE) in engineering education and what their expectations were from online courses. Teachers designed their online courses with the assistance of a support e-learning team and questionnaires were used for…
Descriptors: Electronic Learning, Engineering Education, Online Courses, Teaching Methods
Hall, Richard; Hall, Melanie – Learning, Media and Technology, 2010
This article scopes the connections between the educational use of Web 2.0 technologies in social learning spaces, and the concept of individual self-efficacy. At issue is whether the individual learner can be empowered "both" in her/his engagement with a task based upon a perception that s/he will be successful "and" in taking…
Descriptors: Socialization, Self Efficacy, Individual Development, Decision Making
Shurville, Simon; Rospigliosi, Asher – Action Learning: Research and Practice, 2009
We report upon implementing blended self-managed action learning (SMAL) within graduate and postgraduate courses in digital entrepreneurship. In four out of five cases, we found that SMAL was highly motivating to our learners and integrated well with a blended and flexible approach to learning. We report a case where a SMAL set broke down due to…
Descriptors: Higher Education, Experiential Learning, Blended Learning, Active Learning
Communication and Education in a Virtual World: Avatar-Mediated Teaching and Learning in Second Life
Mon, Lorri – International Journal of Virtual and Personal Learning Environments, 2010
Education within Second Life frequently recapitulates the "sage on the stage" as students sit their avatars down in chairs in the virtual world and listen to or read an instructor's lecture while watching a slideshow. This conceptual article explores alternative active learning techniques supporting independent and collaborative learning…
Descriptors: Virtual Classrooms, Computer Mediated Communication, Computer Simulation, Teaching Methods
Beckett, Gulbahar H.; Amaro-Jimenez, Carla; Beckett, Kelvin S. – Distance Education, 2010
Our universities are becoming increasingly diverse at the same time as online asynchronous discussions (OADs) are emerging as the most important forum for computer mediated communication (CMC) in distance education. But there is shortage of studies that explore how graduate students from different ethnic, linguistic and cultural backgrounds use…
Descriptors: Academic Discourse, Graduate Students, Socialization, Computer Mediated Communication
Guasch, Teresa; Alvarez, Ibis; Espasa, Anna – Teaching and Teacher Education: An International Journal of Research and Studies, 2010
This paper attempts to shed light on the competencies a university teacher must have in order to teach in virtual learning environments. A teacher training experience was designed by taking into account the methodological criteria established in line with previous theoretical principles. The main objective of our analysis was to identify the…
Descriptors: Virtual Classrooms, Teacher Competencies, Educational Environment, College Faculty
Kelly, Debbie M.; Bischof, Walter F. – Cognition, 2008
We investigated how human adults orient in enclosed virtual environments, when discrete landmark information is not available and participants have to rely on geometric and featural information on the environmental surfaces. In contrast to earlier studies, where, for women, the featural information from discrete landmarks overshadowed the encoding…
Descriptors: Cues, Infants, Spatial Ability, Geometric Concepts
Ribeiro, Luis Roberto de Camargo; de Oliveira, Marcia Rozenfeld Gomes; Mill, Daniel – European Journal of Open, Distance and E-Learning, 2011
This article examines distance education (DE) in the context to which is most frequently applied, i.e., higher education, and from the perspective of some of its most important actors, i.e., teachers. This study, of a qualitative nature, was conducted at a public university in Brazil. Data were collected by means of unstructured interviews,…
Descriptors: Higher Education, Distance Education, Foreign Countries, College Faculty
Zajac, Maria – Campus-Wide Information Systems, 2009
Purpose: The purpose of this paper is to present the results of research aimed at collecting the data necessary for preparing personalised content of e-learning courses. Its aim is to show how the information describing individual learning styles can be linked to the rules of creating tailored online courses. Design/methodology/approach: The paper…
Descriptors: Multiple Intelligences, Online Courses, Electronic Learning, Cognitive Style
McLuckie, Joseph A.; Naulty, Michael; Luchoomun, Dharmadeo; Wahl, Harald – Industry and Higher Education, 2009
This article explores the transition in course delivery from a paper-based format to blended learning, and highlights the role of the virtual learning environment (VLE) in this process. Professional practice in postgraduate programmes in particular is investigated during this transition stage at the University of Dundee (UoD) in Scotland, and the…
Descriptors: Electronic Learning, Constructivism (Learning), Information Systems, Foreign Countries
Minocha, Shailey; Reeves, Ahmad John – Learning, Media and Technology, 2010
"Second Life" (SL) is a three-dimensional (3D) virtual world, and educational institutions are adopting SL to support their teaching and learning. Although the question of how 3D learning spaces should be designed to support student learning and engagement has been raised among SL educators and designers, there is hardly any guidance or…
Descriptors: Informal Education, Guidance, Space Utilization, Mail Surveys
Nelson, Brian C. – Journal of Science Education and Technology, 2007
This study examines the patterns of use and potential impact of individualized, reflective guidance in an educational Multi-User Virtual Environment (MUVE). A guidance system embedded within a MUVE-based scientific inquiry curriculum was implemented with a sample of middle school students in an exploratory study investigating (a) whether access to…
Descriptors: Females, Scores, Males, Virtual Classrooms