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Shrader, Charles B.; Ravenscroft, Sue Pickard; Kaufmann, Jeffrey B.; Hansen, Kyle – Decision Sciences Journal of Innovative Education, 2021
Although classroom cheating violates academic standards of behavior, it occurs frequently. Although the research on cheating is extensive, few researchers have interviewed students directly involved in cheating behaviors. We explore interview responses gathered from a cohort of graduate accounting students, some of whom colluded on an assignment,…
Descriptors: Graduate Students, Accounting, Student Attitudes, Cheating
Orchard, Ryan K. – Journal of Educational Technology Systems, 2019
Learning management systems (LMS) allow for a variety of ways in which online multiple-choice assessments ("tests") can be configured, including the ability to allow for multiple attempts and options for which of and how the attempts will count. These options are usually chosen according to the instinct of the instructor; however, LMS…
Descriptors: Integrated Learning Systems, Data Use, Electronic Learning, Assignments
Kulpa, Anastasia – College Teaching, 2017
This piece reports on an early attempt at gamification (reframing post-secondary classrooms drawing on the structure of games). The attempt began in the 2011-2012 academic year and is structured to allow students substantial autonomy in determining which assignments, and how many of them, to complete over the course of the semester. Initial…
Descriptors: Postsecondary Education, Academic Achievement, Assignments, Student Centered Learning
Richardson, Mary; Healy, Mary – Assessment & Evaluation in Higher Education, 2013
The role of assessment is constantly evolving and systematically scrutinised within the realm of higher education. It is often argued that students learn faster and more effectively when they have a clear sense of how they are doing and how they can improve through the use of consistent and timely feedback. This paper presents research with a…
Descriptors: Undergraduate Students, Ethics, Student Evaluation, Student Attitudes
Song, Pengfei – Online Submission, 2013
Class attendance is directly tied to student learning and student-faculty satisfaction. Although learning style and attitudes have evolved in college students of the internet generation, the reasons why students skip classes and assignments, and measures to improve the situation have not been comprehensively studied. Increased numbers of students…
Descriptors: Attendance Patterns, Transportation, Family School Relationship, Student Employment
Ness, Bryan M.; Sohlberg, McKay Moore – Learning Disabilities: A Contemporary Journal, 2013
The purpose of this study was to evaluate the impact of a classroom-based strategy instruction package grounded in self-regulated learning. The Self-Regulated Assignment Attack Strategy (SAAS) targeted self-regulation of assignment management and related academic-behavioral variables for 6th grade students in resource support classrooms. SAAS was…
Descriptors: Independent Study, Learning Strategies, Grade 6, Resource Room Programs
Cummins, Stephen; Burd, Liz; Hatch, Andrew – Computer Science Education, 2011
This article presents an investigation into the usage of shareable feedback tags as a way of delivering feedback to three different cohorts of programming students. A series of research questions are examined; these include investigating any perceived benefit from students using feedback tags and exploring how students interact with their…
Descriptors: Feedback (Response), Programming, Investigations, Student Behavior
Belter, Ronald W.; du Pre, Athena – Teaching of Psychology, 2009
This study evaluated how effective an online academic integrity module was at reducing the occurrence of plagiarism in a written assignment for a university course. In a preintervention comparison group, plagiarism was detected in 25.8% of papers submitted, compared with only 6.5% in the group that completed the academic integrity module. The…
Descriptors: Plagiarism, Cheating, Integrity, Student Behavior
Sindre, G.; Natvig, L.; Jahre, M. – IEEE Transactions on Education, 2009
The question/answer-based computer game "Age of Computers" was introduced to replace traditional weekly paper exercises in a course in computer fundamentals in 2003. Questionnaire evaluations and observation of student behavior have indicated that the students found the game more motivating than paper exercises and that a majority of the…
Descriptors: Foreign Countries, Educational Games, Computers, Games
Conley, David T.; McGaughy, Charis L.; Kirtner, Jody; van der Valk, Adrienne; Martinez-Wenzl, Mary Theresa – Online Submission, 2010
Educational Policy Improvement Center (EPIC) researchers visited 38 public high schools around the United States in 2007 and 2008 with the goal of validating and operationalizing a definition of college readiness. Schools in the sample were selected because they were demonstrating success at enabling more students from underrepresented groups to…
Descriptors: High Schools, Public Schools, College Preparation, School Readiness
Klimas, Anna; McLaughlin, T. F. – International Journal of Special Education, 2007
The purpose of the present case report was to evaluate the effects of an individual token economy with a young child with severe behavior disorders. Three behaviors were recorded; time to completion, the number of assignments completed, and the frequency of inappropriate behavior. These data were gathered for 30 minutes each morning. The overall…
Descriptors: Social Behavior, Behavior Disorders, Token Economy, Behavior Modification
Slusser, Suzanne R.; Erickson, Rebecca J. – Teaching Sociology, 2006
Research has documented that collaborative learning groups improve student learning and increase the likelihood that students will have positive attitudes about both the subject matter and their peers. However, researchers know much less about how collaborative learning groups may influence student behavior and the extent to which their utility…
Descriptors: Control Groups, Student Behavior, Testing, Cooperative Learning
Howard, Jay R. – Teaching Sociology, 2005
The last decade has seen an increased emphasis on assessment of student learning and on the use of instructional technologies in higher education. This emphasis has caused sociologists to pay closer attention to learning theories as they seek to increase learning in sociology courses by more effectively engaging students. Thus, to promote greater…
Descriptors: Learning Theories, Student Behavior, Sociology, Educational Technology
Ackerman, David S.; Gross, Barbara L. – Journal of Marketing Education, 2005
Procrastination can have a negative effect on learning. Many previous studies have examined personality factors that contribute to procrastination. This study examines selected assignment characteristics controllable by the instructor that might influence student procrastination. Results found less procrastination on assignments that were…
Descriptors: Motivation, Personality Traits, Personality, Time Management
Rapaport, Ross J. – 1992
This document describes a form of curriculum infusion for college instruction in which information about alcohol and other drug problems relevant to the content of a course is provided and related assignments are made. Specifically, the paper focuses on an English writing assignment that involved student self-reflection on his or her use or…
Descriptors: Alcohol Abuse, College English, College Programs, College Students
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