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Jasmin Bastian; Christian Toth; Christina Wolf – International Association for Development of the Information Society, 2022
The authors developed, implemented, and evaluated a digital simulation game for media education in teacher training. The aim of the simulation game is to simulate decision-making processes in schools for the implementation of hybrid teaching in the context of the pandemic. The question is whether the participation in a digital simulation games…
Descriptors: Computer Games, Computer Simulation, Media Education, Blended Learning
Learning Approaches as Bricolage: Student Reflections on Fluidity and Tensions in Learning Practices
Dumitrica, Delia; Jarmula, Paulina – About Campus, 2022
When analyzing student reflection assignments from a mandatory research methods course, the authors were struck by the tension between students' own approaches to learning and the challenges, uncertainties, and frustrations accompanying their efforts. Students' ideas about what constitutes learning, how learning is to be done, and how they…
Descriptors: Reflection, Learning Processes, Undergraduate Students, Media Education