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Gordon, Sue; Thomas, Ian – Environmental Education Research, 2018
Use of role-plays to develop deep student-learning has many advocates. Role-play is a powerful approach for learning that develops relevant skills in a range of disciplines and situations. In Higher Education, sustainability programmes role-play pedagogy appears to have great relevance for developing the competencies that these graduates will…
Descriptors: Case Studies, Sustainability, Foreign Countries, Role Playing
Cahill, Helen; Coffey, Julia; Smith, Kylie – Journal of Pedagogy, 2016
The development of gendered identities during early childhood and youth occurs in a context of "body culture" and the hyper-visibility of "perfect" bodies, which align with traditional gender ideals. Embodied methods can assist to make complexity more visible, and to allow participants to see fluidity, shifts, and becoming.…
Descriptors: Early Childhood Education, Youth, Sexual Identity, Social Change
Roever, Carsten; Al-Gahtani, Saad – ELT Journal, 2015
ESL learners can find it challenging to use English in a way that is pragmatically appropriate to the situation and interlocutor. In this article, we explore the impact of increased proficiency on learners' pragmatic performance. ESL learners in Australia at four proficiency levels completed three role plays, and we analysed how the learners…
Descriptors: Foreign Countries, English (Second Language), Language Proficiency, Role Playing
Zajda, Joseph – Education and Society, 2018
This article discusses research on teaching and learning values education in schools. It offers researchers and teachers an insight as to why values education should be incorporated in classroom teaching. It is suggested that values education, in addition to focusing on moral education, is connected to active citizenship education, social justice…
Descriptors: Values Education, Social Justice, Civil Rights, Teaching Methods
Fong, Michelle – Journal of Information Technology Education: Research, 2015
There is a dearth of research into teaching strategies and learning approaches for units involving sensitive topics that can provoke an emotional response in students. In a business ethics unit, attempts to strike a balance between conceptual knowledge and theory and skills training can be challenging because the unit can involve personal,…
Descriptors: Foreign Countries, Ethical Instruction, Technology Uses in Education, Blended Learning
Howard, Jonathon Leigh – Journal of Geography in Higher Education, 2011
Teaching conservation management means more than just learning about solving complex and difficult environmental issues. Such learning must also consider the likely administrative context that students will end up working in. This article outlines the development of a role-play that uses online technology to teach several administrative processes…
Descriptors: Role Playing, Conservation (Environment), Parks, Computer Uses in Education
Brady, Laurie – Australian Journal of Teacher Education, 2011
Intrigued by the notion that effective teaching is as much about relationship as it is about "technical" proficiency, the author examines the values of teachers that inform classroom relationships, and poses the question as to whether there are particular teacher values that are necessary for quality values education. This question is…
Descriptors: Teacher Effectiveness, Values, Values Education, Teaching Methods
Russell, Carol; Shepherd, John – British Journal of Educational Technology, 2010
As online environments and tools have evolved over the last 15-20 years, their use for role-based learning has expanded. This analysis draws on work for an Australian project that has been sharing and developing knowledge about the use of online role-plays in higher education. We describe the learning needs that online role-play can meet, and give…
Descriptors: Foreign Countries, Learning Activities, Program Descriptions, Electronic Learning
Bennett, Kellie; Lyons, Zaza – Education Research and Perspectives, 2011
The importance of teaching communication skills in any undergraduate medical curriculum cannot be overstated. Effective doctor-patient communication is widely recognised as an essential aspect of quality patient care. A communication skills module developed for first year medical students at the University of Western Australia (UWA) is described…
Descriptors: Foreign Countries, Communication Skills, Medical Education, Medical Students
Riddle, Matthew D. – ALT-J: Research in Learning Technology, 2009
This article undertakes a detailed case study of "The Campaign", a teaching and learning innovation in media and communications that uses an online educational role-play. The case study draws on the qualitative analysis of classroom observations, online communications and semi-structured interviews, employing an interpretive approach…
Descriptors: Program Effectiveness, Communications, Social Theories, Educational Strategies
Francis, Paul – Astronomy Education Review, 2005
Since 1998, I've been experimenting with the use of role-playing games to teach astronomy. Students play the role of competing teams of researchers, racing to solve some astrophysical mystery. In this article, I review what has been learned from using these games around the world over the last eight years. The most common problem encountered is a…
Descriptors: Astronomy, Role Playing, Science Instruction, Educational Games

Marsh, C.; Peers, J. – Educational Evaluation and Policy Analysis, 1981
A teacher education program was developed to enable preservice teachers to discuss and role-play the kinds of behavior associated with being a classroom teacher. This evalution report examines the curriculum design and trialing procedures, and reports the findings from experimental use of the curriculum in four institutions. (Author/BW)
Descriptors: Curriculum Development, Curriculum Evaluation, Foreign Countries, Higher Education
Thomas, Angela – E-Learning, 2005
This article argues that children in a particular virtual community are learning through their participation in the discursive and social practices of the community. Using Wenger's model of "communities of practice" the article illuminates examples of children's learning that were a direct result of collaboration towards a common goal.…
Descriptors: Internet, Educational Technology, Computer Uses in Education, Cooperative Learning
Appleby, Ellen – Australian Journal of Environmental Education, 2005
This paper focuses on a case study of the collaborative development of an environmental education unit involving the use of puppetry and drama. The collaboration was between an experienced classroom teacher beginning to use drama, and a drama/environmental educator and researcher. The critical lens for the analysis was sustainability education,…
Descriptors: Environmental Education, Foreign Countries, Drama, Teaching Methods
Thomas, Angela – E-Learning, 2006
In this article the author explores the seamlessness between children's online and offline worlds. For children, there is no dichotomy of online and offline, or virtual and real; the digital is so much intertwined into their lives and psyche that the one is entirely enmeshed with the other. Despite early research pointing to the differences that…
Descriptors: Ethnography, Children, Childhood Attitudes, Longitudinal Studies
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