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Loy, David P.; Autry, Cari; Janke, Megan C.; Fish, Matthew; Burnworth, Rebecca; Whisner, Wendy; Harrell, Lauren – Schole: A Journal of Leisure Studies and Recreation Education, 2023
In response to academic and healthcare restrictions from the COVID-19 pandemic, the Pirate Wellness Program (PWP), a recreational therapy telehealth program, was developed and implemented in May of 2020 by East Carolina University Recreational Therapy (RT) faculty to provide virtual services and interventions to quarantined individuals with…
Descriptors: COVID-19, Pandemics, Wellness, Health Promotion
Ishan Sudeera Abeywardena – International Review of Research in Open and Distributed Learning, 2023
Extended reality (XR), which encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR), offers powerful affordances for improving teaching and learning experiences in a post-pandemic world. Increasingly, many governments and institutions around the world are making major investments in XR technologies to prepare education…
Descriptors: Computer Simulation, Technology Uses in Education, Sustainable Development, Barriers
Charlotte A. Dodson; Stephen E. Flower; Mark Thomas – Journal of Chemical Education, 2023
Industrial drug discovery teams encompass scientists from multiple specialties and require participants to communicate effectively across disciplinary boundaries. In this paper, we present an undergraduate or graduate classroom simulation of this environment. Over a series of five workshops, student teams of mixed scientific backgrounds perform…
Descriptors: Drug Therapy, Pharmacy, Teamwork, Interdisciplinary Approach
Wehrbein, William M. – Physics Teacher, 2022
Recognized as one of the most beautiful experiments of all time, the oil drop experiment performed by Robert Millikan and his graduate students (primarily Harvey Fletcher) is a standard in the repertoire of experiments performed by undergraduate physics students. However, "as a teaching lab it does not enjoy a good reputation for three…
Descriptors: Science Experiments, Science Laboratories, Undergraduate Students, College Science
Pulley, Melissa; Rodriguez, Leoncio; Lewis, Matthew; Kohler, Brynja; Gordillo, Luis – PRIMUS, 2022
Inspired by the approach first employed by C.S. Holling in his classic "disc experiment," this article provides a sequence of learning activities that increase students' understanding of the mechanisms behind saturating effects in predator-prey scenarios. The proposed lesson is recommended for inclusion in courses that address…
Descriptors: Biology, Science Instruction, Interdisciplinary Approach, Learning Activities
Hemmerich, Abby; Hoepner, Jerry – Journal of Teaching and Learning with Technology, 2022
A common challenge for clinical training programs is helping students apply academic knowledge to clinical settings. Authentic assessment using simulation offers a unique approach to bridging this gap. Miller's pyramid provides a framework for competency-based education that integrates formative assessment and feedback at each stage of student…
Descriptors: Video Technology, Computer Simulation, Technology Uses in Education, Clinical Experience
Hirsh-Pasek, Kathy; Zosh, Jennifer M.; Hadani, Helen Shwe; Golinkoff, Roberta M.; Clark, Kevin; Donohue, Chip; Wartella, Ellen – Center for Universal Education at The Brookings Institution, 2022
As technology advances to bring new immersive and imaginary worlds, how children are educated and how teachers are prepared must also advance to meet these new opportunities. Today, as the metaverse infrastructure is still under construction, researchers, educators, policymakers, and digital designers have a chance to lead the way rather than get…
Descriptors: Technology Uses in Education, Computer Simulation, Educational Practices, Educational Technology
Yadav, Savita; Chakraborty, Pinaki – Childhood Education, 2021
Children like to play with smartphones and other touchscreen-based devices, and suitably developed apps can help in entertaining, nurturing, and educating children. For the last three years, the authors have been studying how children interact with smartphones and other touchscreen-based devices. They assert that knowing the capabilities of…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
Fernandes, Henrique S.; Cerqueira, Nuno M. F. S. A.; Sousa, Sergio F. – Journal of Chemical Education, 2021
Visualization can be a motivating way to teach students about molecules. Nowadays, the available experimental data and accurate computational results allow students to build realistic and accurate molecular models. These models include the representation of complex systems such as proteins, membranes, or nanotubes. However, the visualization of…
Descriptors: Computer Simulation, Virtual Classrooms, Internet, Handheld Devices
Reis, Helena Macedo; Alvares, Danilo; Jaques, Patrícia A.; Isotani, Seiji – Informatics in Education, 2021
Emotions can influence cognitive development and are key elements to the teaching-learning process. Positive emotions (e.g., engagement) can improve the ability to solve problems, store information, and make decisions. On the other hand, negative emotions (e.g., boredom) reduce the capacity to process information at a deeper level, preventing…
Descriptors: Emotional Response, Teaching Methods, Algebra, Mathematics Instruction
Bobowski, Jake Stanley – Physics Teacher, 2021
Due to the COVID-19 outbreak, academic institutions across the globe have been forced to move to online learning environments. It has been particularly challenging for the experimental sciences to develop and deliver authentic lab-based experiences. Some of the strategies that have been adopted for first-year physics labs include: providing a…
Descriptors: Science Instruction, Online Courses, COVID-19, Pandemics
McCarthy, Chris; Lan, Jie; Li, Jieying – PRIMUS, 2019
We present noncompetitive adsorption as "particles in a box with one sticky wall." We start with a general model that can be modeled as a simple ordinary differential equation (ODE). To verify the ODE students run a computer simulation. The ODE's solution imperfectly fits the simulation's data. This leads to the diffusion partial…
Descriptors: Equations (Mathematics), Mathematical Models, Problem Solving, Computer Simulation
Patterson, Timothy; Han, Insook – TechTrends: Linking Research and Practice to Improve Learning, 2019
In this article we make recommendations based on our qualitative inquiry into one elementary teacher's iterative processes of designing and implementing technology-enhanced instruction using virtual reality (VR). The use of VR has gained more attention from educational researchers and practitioners but evidence-based demonstrations of how teachers…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Simulation
Krumphals, Ingrid – Physics Education, 2019
The main objective of this paper is to provide an explanation on a conceptual level of how the Mirascope and the occurring image formation work. The physics behind a Mirascope--a well-known device consisting of two concave mirrors--is very complex. In literature, only either high level or very simplified and deficient explanations can be found.…
Descriptors: Physics, Measurement Equipment, Science Equipment, Optics
Absher, Mikayla L.; Piephoff, Caroline C.; Sitar, David J. – Physics Teacher, 2019
Throughout time people have been measuring the rising and setting positions of celestial objects with respect to the horizon. The motivation for this paper is to provide a link between mathematical and observational approximations for the Sun's declination (angular distance from the celestial equator). One source had students do an experiment with…
Descriptors: Science Instruction, Physics, Mathematics, Astronomy