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Twigger, Daryll; And Others – Journal of Computer Assisted Learning, 1991
Describes software that was designed in the United Kingdom to promote conceptual change in secondary school students studying mechanics. Direct Manipulation of Mechanical Microworlds, an interactive computer simulation, and VARILAB, a computer-based language for modelling systems, are explained; and two studies that will evaluate the effectiveness…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Computer Software Evaluation
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Henderson, Lyn; Klemes, Joel; Eshet, Yoram – Journal of Educational Computing Research, 2000
Describes a study that investigated whether second grade students internalized content and concepts embedded in a science computer simulation as opposed to treating it as a game to be played. Discusses cognitive outcomes and processes, thinking skills, use of scientific language, transfer to other contexts, and partner and gender considerations.…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Courseware
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Hartel, Hermann – Journal of Science Education and Technology, 2000
Discusses xyZET, a simulation program that allows 3D-space in numerous experiments in basic mechanics and electricity and was developed to support physics teaching. Tests course material for 11th grade at German high schools under classroom conditions and reports on their stability and effectiveness. (Contains 15 references.) (Author/YDS)
Descriptors: Computer Simulation, Computer Uses in Education, Foreign Countries, Grade 11
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Willden, Jeff – TechTrends, 2001
"Bohr's Atomic Model" is a small interactive multimedia program that introduces the viewer to a simplified model of the atom. This interactive simulation lets students build an atom using an atomic construction set. The underlying design methodology for "Bohr's Atomic Model" is model-centered instruction, which means the central model of the…
Descriptors: Animation, Atomic Structure, Computer Assisted Instruction, Computer Graphics
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Klassen, Johanna; Drummond, Damon – International Journal of Educational Technology, 2000
Describes and evaluates the design and development of an interactive multimedia simulation package for management education called Business Simulation which combines the concepts of case study methods with business simulation games. It is designed to provide students with skills-based training in human resources management, particularly…
Descriptors: Administrator Education, Business Administration Education, Case Method (Teaching Technique), Computer Simulation
Johnson, Larry; O'Neill-Jones, Peggy – Educational Technology, 1999
Describes "Wyzt's Playground", a fourth grade math multimedia title that emulates and simulates the real-life scenario of building a playground and supports the instruction of mathematics and measures proficiency in five NCTM (National Council of Teachers of Mathematics) standards. Explains the multimedia production process and the…
Descriptors: Academic Achievement, Computer Simulation, Educational Environment, Elementary School Mathematics
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Dugdale, Julie; Pallamin, Nico; Pavard, Bernard – Simulation & Gaming, 2006
Training firefighters is a difficult process in which emotions and nonverbal behaviors play an important role. The authors have developed a mixed reality environment for training a small group of firefighters, which takes into account these aspects. The assessment of the environment was made up of three phases: assessing the virtual agents to…
Descriptors: Foreign Countries, Decision Making, Training Methods, Experiential Learning
Nejad, Mahmoud Arshadi – 1995
With the advent of the microcomputer has come an increase in the use of educational simulations. Distinct from software used for drill and practice, tutorials, or problem-solving, simulation software recreates events, devices, or phenomena and can provide the student with a scientific experience which might otherwise be too expensive, dangerous,…
Descriptors: Age, Computer Assisted Instruction, Computer Simulation, Computer Software
Hidaka, Kazuyoshi – 1994
A software tool called 3D-LAB has been developed for learning and teaching three-dimensional geometry. With this microworld, educators and students can display three dimensional solid objects, rotate them, modify them, open them up, draw points and segments, and measure lengths, areas, volumes, and angles. The major characteristics of this tool…
Descriptors: Computer Simulation, Computer Software Development, Computer Uses in Education, Courseware
Ryan, Christopher; Koschmann, Timothy – 1994
The Collaborative Learning Laboratory (CCL) is a technology-enriched environment for the support of collaborative learning activities. Networking, multimedia, and other computer facilities combine to augment Problem-Based Learning, a collective and student-centered method of instruction that has been used in professional education and is being…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer Networks, Computer Simulation
Mandinach, Ellen B.; Cline, Hugh F. – 1992
This paper describes a theoretical perspective in which teacher performance and classroom procedures in technology-based settings can be observed and compared. The paper uses as an example the Systems Thinking and Curriculum Innovation Network (STACIN) Project, which implements a simulation-modeling software package as an analytic problem solving…
Descriptors: Classroom Techniques, Computer Simulation, Computer Software, Course Content
Ponte, Joao Pedro; And Others – 1991
This collection of case studies of classroom experiences in middle and secondary schools throughout the European Community describes the use of computers in mathematics education. The 16 studies are organized in four main groups: (1) experience in geometry using educational software and Logo in grades 5-10; (2) arithmetic number concepts,…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Games, Computer Simulation
Sherwood, Robert D. – 1984
Designed to focus on student learning and to illustrate techniques that might be used with computers to facilitate that process, this paper discusses five types of computer use in educational settings: (1) learning ABOUT computers; (2) learning WITH computers; (3) learning FROM computers; (4) learning ABOUT THINKING with computers; and (5)…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Managed Instruction, Computer Simulation
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Thompson, Steven R. – American Biology Teacher, 1988
Describes an approach to teaching population genetics and evolution and some of the ways models can be used to enhance understanding of the processes being studied. Discusses the instructional plan, and the use of models including utility programs and analysis with models. Provided are a basic program and sample program outputs. (CW)
Descriptors: Biological Sciences, College Science, Computer Simulation, Computer Software
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Shuker, Leon; And Others – Education and Computing, 1987
Three articles address different uses of computers in education. British inservice training for primary school teachers using microcomputer-based adventure software is described; fundings of two Canadian projects using computer teleconferencing are reviewed; and the use of computer-assisted instruction for primary school mathematics education is…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Concept Teaching
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