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Özdemir, Derya – International Journal on Social and Education Sciences, 2022
The "new digital art? genre has emerged to describe various works of art that have evolved with the development of digital technologies. In its broadest sense, digital art encompasses everything from high-end machine learning applications to the use of interactive elements in traditional media. There is also an increase in the interaction…
Descriptors: Computer Use, Art Expression, Computer Graphics, Visual Arts
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Rodrigues, Marcelo José; Simeão Carvalho, Paulo – Physics Education, 2022
Nowadays, students have digital skills that are much larger than any other student in the past. Traditional experiments in a real laboratory are still fundamental, however an increasing number of computers can be used to simulate experiments close to the experimental environment. This can be seen as a great advantage for science learning, as…
Descriptors: Computer Simulation, Science Experiments, Science Activities, Physics
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Mei, Bing; Huang, Shuo; Zhao, Qian – RELC Journal: A Journal of Language Teaching and Research, 2022
With the exponential growth of information and communication technology, many digital tools that can provide immediate feedback on pronunciation have been developed in recent years. Among them, one recent noteworthy tool is "Clips," which is capable of creating fun videos with automatically generated captions. This technology review…
Descriptors: Educational Technology, Technology Uses in Education, Oral Language, Feedback (Response)
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Rachel Jung-Hoo Kim – Music Educators Journal, 2023
Technology can help expand communities of practice in music education and promote a democratic schooling process vital to culturally sustaining pedagogy. Through careful and effective implementation, technology helps connect students to relevant musical communities and supports educators in achieving student-centered thinking and practices. The…
Descriptors: Music Education, Communities of Practice, Technology Uses in Education, Culturally Relevant Education
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Pelletier, Kathe – New Directions for Higher Education, 2021
In the past, technological tools were considered a "solution" to advising challenges. However, successful advising transformation efforts have also incorporated shifts in institutional culture and workforce in addition to the adoption of new technologies. Approaching advising redesign as a digital transformation (Dx) initiative can…
Descriptors: Educational Technology, Technology Uses in Education, Academic Advising, Higher Education
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Jon M. Wargo; Kierstin Giunco – Reading Teacher, 2024
Offering a heuristic to apprentice young children into the disciplines, we examine how one multiage classroom teacher leveraged the resources of personal digital inquiry to forward students' knowledge building.
Descriptors: Educational Technology, Literacy, Elementary School Teachers, Elementary School Students
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Jim Astrove – Montessori Life: A Publication of the American Montessori Society, 2024
Technology offers a new set of challenges for Montessori educators, as there are concerns of how freedom within limits can best be applied to technology use and how boundaries can be set for safety while not extinguishing children's natural curiosity. For students to have a comprehensive and meaningful understanding of technology and its benefits…
Descriptors: Family School Relationship, Montessori Schools, Technology Uses in Education, Technology
Robert Babirad – Knowledge Quest, 2024
School librarians have a critical role to play in supporting the use of Ed Tech within our schools. It is an ever-changing field. Additionally, it is often the school librarian who has the unique responsibility of introducing and sharing new technology with their school community. However, school librarians also have the added responsibility of…
Descriptors: School Libraries, Librarians, Library Role, Educational Technology
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Anna R. Oliveri; Jeffrey Paul Carpenter – Information and Learning Sciences, 2024
Purpose: The purpose of this conceptual paper is to describe how the affinity space concept has been used to frame learning via social media, and call for and discuss a refresh of the affinity space concept to accommodate changes in social media platforms and algorithms. Design/methodology/approach: Guided by a sociocultural perspective, this…
Descriptors: Social Media, Learning Strategies, Algorithms, Informal Education
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Kenneth Holman; Matthew T. Marino; Trey Vasquez; Michelle Taub; Jessica H. Hunt; Yacine Tazi – Journal of Special Education Preparation, 2024
Integrating Artificial Intelligence-Powered Personalized Learning (AI-PPL) in special education teacher preparation represents a shift toward tailoring educational experiences to meet the unique needs of preservice teachers and students with disabilities. This article explores the implementation of AI-PPL tools in teacher preparation programs,…
Descriptors: Artificial Intelligence, Special Education, Individualized Instruction, Preservice Teacher Education
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Teresa Swist; Thilakshi Mallawa Arachchi; Jenna Condie; Benjamin Hanckel – Learning, Media and Technology, 2024
The COVID-19 pandemic sparked an unprecedented expansion of educational technologies and digitisation of the university sector, and also amplified existing inequalities and crises. In this paper, we introduce the 'socio-technically just pedagogies framework' to systemically explore curriculum-making, student-staff partnerships, knowledge…
Descriptors: Foreign Countries, College Students, College Faculty, Teacher Student Relationship
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Dana C. Ernst; Jeffrey Slye – PRIMUS, 2024
The algebraic group Spin[subscript 3 × 3] arises from spinning collections of the numbers 1-9 on a 3×3 game board. The authors have been using this group, as well as a corresponding online application, to introduce undergraduate students to core concepts in group theory. We discuss the benefits of using this deceptively simple, toy-like puzzle in…
Descriptors: Algebra, Numbers, Computer Oriented Programs, Undergraduate Students
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Zachariah Beck; Brandon Alpert; Alexander Bowman; William R. Watson; Adrian B. Tepole – Biomedical Engineering Education, 2024
Video games have emerged as a medium for learning by creating engaging environments, encouraging creative and deep thinking, and exposing learners to complex problems. Unfortunately, even though there are increasing examples of video games for many basic science and engineering concepts, similar efforts for higher level engineering concepts such…
Descriptors: Video Games, Technology Uses in Education, Biomedicine, Engineering Education
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Lisa Azure; Sheridan Mcneil; Leah Woodke; Monte Schaff – Strategic Enrollment Management Quarterly, 2024
Enrollment of American Indian and Alaska Native (AI/AN) students in postsecondary education in the United States has been increasing over the past three decades (Chee, Shorty, and Robinson Kurpius 2019). The Tribal College Movement began more than 40 years ago with the establishment of the first tribally-controlled community college in 1968.…
Descriptors: Educational Improvement, Minority Serving Institutions, Tribally Controlled Education, American Indians
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Mike Douse – Educational Planning, 2024
This article addresses how those who plan education will be profoundly affected by Artificial Intelligence and suggests ways in which the potential benefits may be optimised. UNESCO's contributions to the AI debate are recognised and applauded, despite AI having, as yet, no direct voice in its discussions. Most significantly, there is a widespread…
Descriptors: Artificial Intelligence, Curriculum Development, Technology Uses in Education, Educational Technology
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