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Majd, Mariam; Page-Hoongrajok, Amanda – Journal of Economic Education, 2023
The authors of this article propose a classroom simulation designed for advanced economics or finance courses whereby student teams role-play Moody's sovereign credit risk analysts. Despite the importance of sovereign credit risk ratings in affecting the funding liquidity of countries, the process generating ratings is a black box. The authors use…
Descriptors: Economics Education, Finance Occupations, Risk, Credit (Finance)
Shanklin, Stephen B.; Ehlen, Craig R. – American Journal of Business Education, 2017
This paper extends the use of the Monopoly® board game as an economic simulation exercise designed to reinforce an understanding of how the accounting cycle impacts the financial statements used to evaluate management performance. This extension adds elements of debt not previously utilized to allow for an introduction of the fundamentals of ratio…
Descriptors: Games, Teaching Methods, Simulation, Accounting
Thornton, Joel B. – Behavioral & Social Sciences Librarian, 2011
The author describes how investment research workshops were used to prepare students at Texas A&M University (TAMU) to compete in the 2008 Equitrader Collegiate Challenge. The Equitrader Collegiate Challenge is a simulated equity trading competition that enables students to match wits against the market and other contestants. This paper…
Descriptors: College Students, Competition, Money Management, Investment
Drayer, Joris; Rascher, Dan – Simulation & Gaming, 2010
Simulations have long been used in business schools to give students experience making real-world decisions in a relatively low risk environment. The OAKLAND A'S BASEBALL BUSINESS SIMULATOR takes a traditional business simulation and applies it to the sport industry, in which sales of tangible products are replaced by sales of experiences provided…
Descriptors: Expenditures, Revenue Sharing, Simulation, Athletics
Manuel, Tim; Tangedahl, Lee – Journal of Teaching in International Business, 2009
This article describes an experiential exercise that uses a brief simulation model intended to introduce undergraduate international finance students to the complexities in corporate investments in foreign countries. Use of the model requires one or preferably two class periods. Student learning goals include: (a) understanding how different…
Descriptors: Investment, Purchasing, Foreign Countries, Ethics
Hampden-Turner, Charles – Cambridge University Press, 2009
Is it possible to teach someone to be an entrepreneur? Is innovation something that can be assessed and taught in a classroom? Teaching Innovation and Entrepreneurship answers these and other questions by focusing on a teaching experiment in Singapore at Nanyang Technological University, wherein classes of English-speaking Singaporeans and…
Descriptors: Speech Communication, Intellectual Property, Instructional Innovation, Innovation
Markovich, Denise – 1983
A simulation game being used in the economics department at the University of North Dakota to introduce students to the world of banking is described. The rationale for this approach is that the economics curriculum tends to be more conceptual than practical in content, and provides limited internship opportunities. The simulation game approach…
Descriptors: Banking, College Students, Economics Education, Finance Occupations
McGuinness, Michael J. – Journal of Teaching in International Business, 2004
An international business simulation game designed for an introductory International Business course. The simulation game allows for student decision making and allows for the ready introduction of many topics which are covered in an International Business course. The simulation game has continued to be improved with student suggestions and has…
Descriptors: Introductory Courses, Educational Games, International Trade, Simulation
Lave, Janice; And Others – 1976
Pilot testing was conducted on parts of the Occupational Exploration Program (OEP), a classroom program designed to enhance the career awareness and career understandings of seventh and eighth grade students through simulations, games, and small group and individualized activities. The Introduction to Occupational Exploration unit and three…
Descriptors: Building Trades, Career Education, Career Exploration, Curriculum Evaluation