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Posch, Konrad; Stenberg, Matthew – Journal of Political Science Education, 2021
International relations is often confusing for students. IR theories are introduced as parsimonious and elegant and then systematically challenged as students learn more about detailed events. There are rules, there are norms, and states follow them until they don't. East Asia increases these challenges because it often undermines IR theory.…
Descriptors: Political Science, Simulation, Role Playing, Teaching Methods
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Bhaskar, Anand – Advances in Physiology Education, 2014
Theory lectures are boring and sleep inducing for students, and it is difficult to get their full attention during 1 h of lecture. The ability of students to concentrate diminishes 20-25 min after the start of the lecture. There is also a lack of active participation of students during theory lectures. In an effort to break the monotony of the…
Descriptors: Physiology, Teaching Methods, Educational Games, Lecture Method
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Sweetser, Penelope – Journal of Learning Design, 2013
Level design is often characterised as "where the rubber hits the road" in game development. It is a core area of games design, alongside design of game rules and narrative. However, there is a lack of literature dedicated to documenting teaching games design, let alone the more specialised topic of level design. Furthermore, there…
Descriptors: Design, Educational Games, Action Research, Educational Technology
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Bruner, Darlene Y.; Bartlett, Marilyn J. – Action in Teacher Education, 2008
Schools today function in an environment of complicated rules and regulations. Training preservice teachers in educational law is not only necessary; it is important work. Professors and administrators were surveyed on the methods, materials, and strategies that they employed to teach education law to preservice teachers. The predominant teaching…
Descriptors: Preservice Teacher Education, School Law, Lecture Method, Discussion (Teaching Technique)
Thiagarjan, Sivasailam – Performance and Instruction, 1986
Presents examples of alternative lecture formats, including those that utilize active learner participation, take playful approach, focus on instructional goals and objectives, employ unusual methods for following an outline format; and involve media equipment and entertainment. (MBR)
Descriptors: Audiovisual Aids, Educational Games, Educational Objectives, Instructional Design
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Brozik, Dallas; Zapalska, Alina – Social Studies, 1999
Contends that active learning allows students to become involved in learning by exploring issues and ideas under the guidance of the instructor. Describes the Market Game as an example of active learning that is an interactive game that simulates the behavior of a competitive market. Explores the students' reactions to the game. (CMK)
Descriptors: Active Learning, Economics, Economics Education, Educational Games
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Sulzman, Elizabeth W. – Journal of Natural Resources and Life Sciences Education, 2004
An optional 1-credit recitation course was developed to supplement a traditionally taught 4-credit lecture-plus-laboratory course in soil science at Oregon State University. Popular, competitive games that would be familiar to students were revised to be "soils-based" and were employed in the recitation class. These games were seen as a…
Descriptors: Science Curriculum, Soil Science, Lecture Method, Comparative Analysis