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Rhodes, Matthew G. – Teaching of Psychology, 2019
Metacognition refers to a set of processes an individual uses in monitoring ongoing cognition so as to effectively control his or her own behavior. In this article, I discuss key frameworks for characterizing metacognition and describe approaches to measuring metacognition. Modern research in metacognition assumes that monitoring of cognition…
Descriptors: Metacognition, Learning Processes, Accuracy, Concept Formation
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Michael, Elizabeth Loftin; Ray, Amber; McKeown, Debra – Preventing School Failure, 2022
Strategy instruction is an effective method for improving the writing skills of students who struggle when writing. It is critical when implementing strategy instruction that assessment of the strategy takes place in addition to assessment of writing. Practitioners should consider strategy assessment to ensure student proper use of strategy. This…
Descriptors: Writing Strategies, Writing Instruction, Teaching Methods, Writing Evaluation
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Chavarria-Soto, Maria del Mar; Cox, Dannon G. – Strategies: A Journal for Physical and Sport Educators, 2022
The purpose of this article is to provide physical education and classroom teachers basic bilingual yoga postures and cues that can be used as part of their curriculum content or as physical activity breaks or transitions during their lessons.
Descriptors: Metacognition, Physical Activities, Spanish, Second Language Learning
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Wonder, Kelly – English Teaching Forum, 2020
With the emphasis on building twenty-first-century skills in learners, English language teachers are challenged to find activities that will build English language proficiency while promoting higher-order thinking in the target language. One reason is that an individual learner's zone of proximal development (ZPD) for language proficiency and for…
Descriptors: Inquiry, Student Journals, 21st Century Skills, Skill Development
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Fishovitz, Jennifer; Crawford, Garland L.; Kloepper, Kathryn D. – Journal of Chemical Education, 2020
Games are a way to engage students with course material in a low-stakes environment. In the popular game app "Heads Up!", participants give clues to a guesser who is holding a word on their forehead. Here, we present a modified version of this game where students are required to give clues in a specific order that emphasizes higher-order…
Descriptors: Metacognition, Computer Software, Computer Games, Cues
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Jagaiah, Thilagha; Howard, Deborah; Olinghouse, Natalie – Reading Teacher, 2019
Writer's checklists are evidence-based procedural facilitators that prompt students to actively engage in the writing process. Students with diverse learning needs experience problems when composing texts because of the complex steps involved. To write effectively, students must focus on understanding prompts; setting goals; generating,…
Descriptors: Check Lists, Writing Difficulties, Writing Processes, Teaching Methods
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Sims, Sarah – Journal of Museum Education, 2018
Like many museums, the Missouri Historical Society wants to empower students to engage with history on their own terms. In our quest to create museum literate learners and push the student-centered field trip model to its maximum, we've internalized the crucial role of metacognition, or how we facilitate opportunities for students to think about…
Descriptors: Museums, History Instruction, Field Trips, Metacognition
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Koriat, Asher – Psychological Review, 2012
How do people monitor the correctness of their answers? A self-consistency model is proposed for the process underlying confidence judgments and their accuracy. In answering a 2-alternative question, participants are assumed to retrieve a sample of representations of the question and base their confidence on the consistency with which the chosen…
Descriptors: Stimuli, Validity, Computation, Task Analysis
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Jang, Yoonhee; Wallsten, Thomas S.; Huber, David E. – Psychological Review, 2012
We present a signal detection-like model termed the stochastic detection and retrieval model (SDRM) for use in studying metacognition. Focusing on paradigms that relate retrieval (e.g., recall or recognition) and confidence judgments, the SDRM measures (1) variance in the retrieval process, (2) variance in the confidence process, (3) the extent to…
Descriptors: Metacognition, Models, Recall (Psychology), Recognition (Psychology)
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Savino, Jennifer Ann – Journal of Adolescent & Adult Literacy, 2011
Shakespeare, who worked actively with words through punning, playing, and inventing, serves as the model for students to experience a deepening knowledge of vocabulary and love of words. Through instructional activities aimed at increasing word play, word exposure, and word consciousness, students gain the verbal capacity needed to understand…
Descriptors: English Literature, Vocabulary Development, Vocabulary Skills, Reading Comprehension
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Whitby, Peggy J. Schaefer; Travers, Jason C.; Harnik, Jamie – Beyond Behavior, 2009
Autism is one of the fastest developing childhood disorders. The increase in the prevalence of autism spectrum disorders (ASD) has been highlighted in the media once again. The prevalence of school-age children with ASD has a considerable impact on the schools and teachers who are responsible for their education. Children with ASD served in the…
Descriptors: Incidence, Autism, Asperger Syndrome, Learning Disabilities
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Winne, Philip H. – International Journal of Educational Research, 2004
Calibration concerns (a) the deviation of a person's judgment from fact, introducing notions of bias and accuracy; and metric issues regarding (b) the validity of cues' contributions to judgments and (c) the grain size of cues. Miscalibration hinders self-regulated learning (SRL). Considering calibration in the context of Winne and Hadwin's…
Descriptors: Computer Software, Learning Processes, Cues, Metacognition
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Lee, Carol D. – International Journal of Qualitative Studies in Education (QSE), 2006
This article explicates the Cultural Modeling Framework for designing robust learning environments that leverage everyday knowledge of culturally diverse students to support subject-matter-specific learning. It reports a study of Cultural Modeling in the teaching of response to literature in an urban underachieving high school serving…
Descriptors: Models, Urban Schools, African American Students, Low Income Groups
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Schoen, Lawrence M. – Teaching of Psychology, 1996
Recommends using mnemonics as an introduction to the study of human memory and cognitive processes. Students generally have some familiarity with mnemonics and the device lends itself to a number of interesting games and experiments. Includes suggested activities using mnemonics and the Monopoly board game. (MJP)
Descriptors: Cues, Educational Games, Games, Higher Education