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Andrés Torres Carceller – Digital Education Review, 2024
After years of development in the background, Artificial Intelligence (AI) has burst onto the global stage thanks to open tools for generating textual, visual, auditory, and audiovisual content. In this emerging context, AI is not only emerging as a technological phenomenon but also as a catalyst for innovation in the artistic and educational…
Descriptors: Art Education, Artificial Intelligence, Technology Uses in Education, Futures (of Society)
Jan Jagodzinski – International Journal of Art & Design Education, 2024
This essay is a plea to art educators in what is a global climate in a "permacrisis" both politically and physically. This is a deliberate and persuasive provocation to reorientate art education to avoid a reiteration that is taking place when the 20th and 21st centuries are compared in relation to the striking changes that are taking…
Descriptors: Art Education, Educational Change, History, Sciences
Chantraine Braillon, Cécile; Idmhand, Fatiha – Education for Information, 2023
In the framework of DiMPAH (Digital Methods Platform for Arts and Humanities), an online course "e-spect@tor for performing arts" has been designed to make available digital methods created by the Digital Humanities project "The spectator's school" to the scientific community and the students. The main aim of this course is to…
Descriptors: Theater Arts, Art Education, Video Technology, Electronic Learning
Johann Engelbrecht; Marcelo C. Borba – ZDM: Mathematics Education, 2024
In this paper we review selected significant developments in the use of digital technology in the teaching and learning of mathematics over the last five years. We focus on a number of important topics in this field, including the evolvement of STEAM and critical making as well as the process of redefining learning spaces in the transformation of…
Descriptors: STEM Education, Art Education, COVID-19, Pandemics
Makemson, Justin – International Journal of Art & Design Education, 2021
Teaching complex studio processes requires methods beyond linear step-by-step instruction and methods more consistent with authentic studio practices. Instructors have to be able to deconstruct their own decision-making processes, processes that have become somewhat automatic through experience, and then use this insight to anticipate how learners…
Descriptors: Studio Art, Teaching Methods, Decision Making, Preservice Teachers
Krauss, Sarah; LaRiviere, Mark – Art Education, 2022
For the past 10 years, Creative Classrooms has partnered with schools to develop learner-centered visual arts programs for students in kindergarten through 8th grade. This program is part of the Children's Arts Guild, a New York City nonprofit. The program works with schools to train art educators through monthly professional development…
Descriptors: Art Education, COVID-19, Pandemics, Visual Arts
Lim, Kyungeun; Lee, Soon Goo – Art Education, 2022
Virtual reality (VR) is no longer a surprisingly novel technology. Most art educators have heard about VR, although they may not have a detailed knowledge of or experience with it. However, as VR has become commercialized, education researchers have also looked at using VR for teaching, and they have discussed its effects on students' learning.…
Descriptors: Computer Simulation, Art Education, Educational Technology, Technology Integration
Kwon, Hyunji; Morrill, Kenneth – Art Education, 2022
Due to the science, technology, engineering, and mathematics movement and the immersive aspects of virtual reality technology, the use of virtual reality in education has grown rapidly. In the field of art education, many researchers have demonstrated the potential of using digital art and virtual worlds. Based on how technology and convincing…
Descriptors: Computer Simulation, Art Education, Situated Learning, Photography
DenHouter, John; Whetstone, Rodrick; Dickman, Therese Zoski – Art Education, 2023
Can a building's ornamentation grow and change? Can it inspire artists, educators, and other scholars to be creative in new ways? In this article, the authors, an instructional faculty team of two studio art professors and the fine arts librarian at Southern Illinois University Edwardsville (SIUE), describe how its collection of Louis H. Sullivan…
Descriptors: Art Education, Cooperative Learning, Student Projects, Influence of Technology
Wellington, Angela; Easton, Genevieve; Davis, James; Yeh, Andy – Teaching Science, 2020
An important element of STEAM education that teachers struggle with is the adoption and application of digital technologies. Digital technologies have the potential to enhance social inclusion and student-centred learning, and for this reason it is important for teachers across all levels of schooling to develop skills and confidence in this area…
Descriptors: STEM Education, Art Education, Interdisciplinary Approach, Teaching Methods
How, Meng-Leong; Hung, Wei Loong David – Education Sciences, 2019
In science, technology, engineering, arts, and mathematics (STEAM) education, artificial intelligence (AI) analytics are useful as educational scaffolds to educe (draw out) the students' AI-Thinking skills in the form of AI-assisted human-centric reasoning for the development of knowledge and competencies. This paper demonstrates how STEAM…
Descriptors: STEM Education, Art Education, Artificial Intelligence, Educational Technology
Zollinger, Rachel; DiCindio, Carissa – Journal of Museum Education, 2021
This article considers the inequities of digital museum programming during the COVID-19 pandemic and their alignment with audiences historically excluded from access to STEAM learning opportunities, primarily communities with low incomes and people of color. We employ an ecosystem framework to assert the critical role museums can play within…
Descriptors: Museums, Exhibits, COVID-19, Pandemics
Thierry Noah Dana-Picard; Sara Hershkovitz – International Journal for Technology in Mathematics Education, 2023
Relying on the students' cultural background to teach mathematics may be a strong incitement for the learning process. This background can include artistic creations, items from the news, among others. Because of the strong presence of space related news (in particular the almost simultaneous launching of three spacecrafts towards Mars), we…
Descriptors: Visual Arts, Astronomy, Mathematics Activities, Mathematics Instruction
Kerry Chappell; Lindsay Hetherington – Cultural Studies of Science Education, 2024
This paper delves deeply into the creative pedagogies which support cutting edge digital STEAM practice across primary and secondary school settings. It contextualises the research within current STEAM agendas including transdisciplinarity, and STEAM and technology and goes on to offer insight from the novel context of ocean learning to develop…
Descriptors: STEM Education, Art Education, Elementary Secondary Education, Oceanography
Sarvanovic, Ana; Fredriksen, Biljana C. – Art Education, 2022
There is nothing new about teacher educators collaborating across Europe, but when the surging pandemic required extraordinary creativity in the spring of 2020, two art teachers in early childhood education (ECE) in Serbia and Norway--improvised by teaching with what they had on hand: short videos of the first author's son that simulated what…
Descriptors: Learner Engagement, Food, Video Technology, Art Education