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Showing 1 to 15 of 115 results Save | Export
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Trendowski, Thomas – Journal of Physical Education, Recreation & Dance, 2022
Escape rooms are an increasingly popular activity that many people engage in recreationally. This modality adapted for education purposes consists of a series of content driven puzzles and challenges that lead students to transverse their way out of a room. The purpose of this article is to: (a) align escape rooms with educational theory (b)…
Descriptors: Health Education, Educational Games, Puzzles, Experiential Learning
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William J. Howitz; Taylor Frey; Shannon J. Saluga; Melanie Nguyen; Kameryn Denaro; Kimberly D. Edwards – Journal of Chemical Education, 2023
This paper describes the creation of a theme-based first quarter, of a two quarter sequence, general chemistry laboratory course following an argument driven inquiry format and employing specifications grading. The course contains four, two-week projects investigating the chemistry of a popular sports drink. The sugar content, dye concentration,…
Descriptors: Chemistry, Science Laboratories, Laboratory Training, Persuasive Discourse
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Qing Wang; Xizhen Cai – Journal of Statistics and Data Science Education, 2024
Support vector classifiers are one of the most popular linear classification techniques for binary classification. Different from some commonly seen model fitting criteria in statistics, such as the ordinary least squares criterion and the maximum likelihood method, its algorithm depends on an optimization problem under constraints, which is…
Descriptors: Active Learning, Class Activities, Classification, Artificial Intelligence
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Antti Kauppinen – Sport Management Education Journal, 2025
Introducing ChatGPT offered higher education students a chance to use artificial intelligence to automatically generate assignment texts, and some might cheat in behaviorist tasks by using generative artificial intelligence. However, the introduction of ChatGPT could also lead instructors to expect more (rather than less) academic integrity in…
Descriptors: Artificial Intelligence, College Students, Technology Uses in Education, Athletics
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Law, Monica – Journal of Instructional Pedagogies, 2021
The author has written a class activity based on real life experience. After sitting through many years of unproductive and frustrating team meetings, the author decided to incorporate those experiences into a simulated exercise that could be incorporated during classes that include a chapter(s) on teams and /or teamwork. The goal of the activity…
Descriptors: Videoconferencing, Meetings, Class Activities, Student Participation
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Frank Bird – Taboo: The Journal of Culture and Education, 2024
More than fifty years ago, an idea took hold in Georgia. Eventually called the Foxfire Approach, its main idea is centered around a view of a democratic classroom. Following a general sense of John Dewey's pragmatism, Eliot Wigginton invested his energy and skills into his English classroom to propel students to choose worthwhile activities. This…
Descriptors: English Curriculum, Student Centered Learning, Teachers, Story Telling
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Riforgiate, Sarah E. – Communication Teacher, 2019
Play provides an opportunity for students to learn information and concepts in an active format while facilitating different ways of learning. This puzzle activity is designed to increase student engagement, leverage different learning styles, help students make connections in communication theories, and enhance memory of important communication…
Descriptors: Puzzles, Teamwork, Communication (Thought Transfer), Active Learning
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Raelin, Joseph A. – Action Learning: Research and Practice, 2019
Is there a viable pedagogical method to prepare people, as they engage together in their practice, for the assumption of collective leadership? In this article the author makes the case that such a method is already available via action learning but for its adoption as a collective leadership development approach. The author's agenda is twofold:…
Descriptors: Active Learning, Teaching Methods, Leadership Qualities, Teamwork
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Padraic Casserly; Ademola Dare; Joy Onuh; Williams Baah; Ashley Taylor – Biomedical Engineering Education, 2024
Amidst the dual challenges of an eight-month university closure from nationwide public university strikes in Nigeria and the lingering impacts of the COVID-19 pandemic, we needed to innovate the delivery of BME graduate curriculum to ensure graduate students continued to progress in their studies. To ensure BME graduate students were engaging in…
Descriptors: Biomedicine, Engineering Education, Video Technology, Lecture Method
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Stoica, Michael; Nizovtsev, Dmitri; Smith, Russell E. – International Association for Development of the Information Society, 2021
The paper details a course offering that centers on student transformational experience and self-efficacy growth in an international environment by merging business, entrepreneurship and cultural experiences. Self-efficacy is achieved through both a mastery experience, mastering a task and controlling the environment, and vicarious experience…
Descriptors: Course Descriptions, Self Efficacy, Transformative Learning, Entrepreneurship
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Bulanda, Jennifer Roebuck; Frye, Shelby – Teaching Sociology, 2020
Team-Based Learning (TBL) is a highly structured, immersive teaching strategy that emphasizes active learning through peer teams. Despite its many potential benefits for teaching introductory sociology, it has been slow to gain traction in the discipline. Instructors may debate whether the value of TBL is sufficient to justify its challenges,…
Descriptors: Introductory Courses, Sociology, Teamwork, Cooperative Learning
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Ruder, Suzanne M.; Stanford, Courtney – Journal of Chemical Education, 2020
Active learning environments are ideal settings to help students develop process skills such as teamwork, critical thinking, and problem solving. However, implementing active learning pedagogies where students have the opportunity to develop these skills can be challenging in large enrollment courses. With the assistance of undergraduate teaching…
Descriptors: Undergraduate Students, Teaching Assistants, Skill Development, Large Group Instruction
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Musgrove, Hannah B.; Ward, William M.; Hiatt, Leslie A. – Journal of Chemical Education, 2021
A Quantitative Analysis Lab class was developed that began with 9 weeks of student preparation for the Quant Escape Game (QEG) where the students learned the fundamentals of quantitative analysis. The preparation was followed by the four-week QEG, an active-learning, cooperative-learning, and problem-based learning experience in which the students…
Descriptors: Learner Engagement, Student Motivation, Student Projects, Undergraduate Students
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Cai, Xizhen; Wang, Qing – Journal of Statistics Education, 2020
To incorporate active learning and cooperative teamwork in statistics classroom, this article introduces a creative three-dimensional educational tool and an in-class activity designed for introducing the topic of agglomerative hierarchical clustering. The educational tool consists of a simple bulletin board and color pushpins (it can also be…
Descriptors: Active Learning, Class Activities, Teaching Methods, Statistics Education
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Fodness, Dale; Bell, Greg – Management Teaching Review, 2023
Effective class discussions are often frustrated by dual challenges: lack of participation and poor quality of contribution. To address both challenges, we describe an experiential exercise for managing classroom discussion that is based on an adaptation of a classic creativity model. It motivates student participation by generating structured…
Descriptors: Teaching Methods, Group Discussion, Perspective Taking, Classroom Techniques
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