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Williams-Pierce, Caro; Katirci, Nihal; Simpson, Amber; Shokeen, Ekta; Bih, Janet – North American Chapter of the International Group for the Psychology of Mathematics Education, 2021
We offer this synthesized framework as a tool to reveal mathematical activity in a non-formal makerspace. In particular, we connect research at different grain sizes to illustrate and explain how mathematics plays a crucial, if often implicit, role in this activity. We begin with describing the Approximate Number System and the Ratio-Processing…
Descriptors: Mathematics Activities, Numbers, Prediction, Mathematics Instruction
Stevenson, Anne – Science and Children, 2013
"I Wonder" boards are a teaching strategy that can be used in the classroom, as well as during science learning opportunities in nonformal settings, such as after-school science programs or summer camps.This simple strategy has led to deeper science exploration in 4-H, as young people learn alongside program staff, teachers, or…
Descriptors: Science Instruction, Inquiry, Teaching Methods, Nonformal Education
Clark, Kevin; Brandt, Jami; Hopkins, Rhonda; Wilhelm, Jason – Educational Technology, 2009
Participatory design principles were used with primarily African-American and Latino children in the Washington, DC area in the development of sports-themed digital game prototypes in an after-school program. The three stages in participatory design are the discovery stage, the evaluative stage, and prototyping. Within the participatory design…
Descriptors: Educational Games, Mathematics, Student Participation, Design