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London, Herbert; Draper, Mark – Academic Questions, 2008
Higher education today fails to exploit the power of emergent educational technology. If it did, the authors contend that "everyone on the planet would already have access to a top-quality college education for pennies a day acquired in less than half the traditional four years." The authors envision a college education that replaces the lecture…
Descriptors: Higher Education, Educational Technology, Learning Experience, Educational Innovation
Bugeja, Michael J. – Education Digest: Essential Readings Condensed for Quick Review, 2008
An article this author wrote about avatar harassment and assault in Second Life (SL) inspired a considerable response after it was published. Perhaps the most notable reply was from Linden Lab, the company that created the virtual-reality world. In his initial essay ("The Chronicle of Higher Education," September 14, 2007; "The Education Digest,"…
Descriptors: Higher Education, Civil Rights, Computer Simulation, Technology Education
Whitton, Nicola; Hollins, Paul – ALT-J: Research in Learning Technology, 2008
There is growing interest in the use of virtual gaming worlds in education, supported by the increased use of multi-user virtual environments (MUVEs) and massively multi-player online role-playing games (MMORPGs) for collaborative learning. However, this paper argues that collaborative gaming worlds have been in use much longer and are much wider…
Descriptors: Higher Education, Educational Benefits, Virtual Classrooms, Educational Games
Bertolo, Emilia – Bioscience Education e-Journal, 2008
Web 2.0 tools are changing the way we work online. As lecturers, we need to understand how these emerging technologies impact both on our students' learning and on our own teaching practice. This means we must ourselves become more confident in our use of Web 2.0, to be able to cope with the rapidly changing nature of these technologies. In most…
Descriptors: Educational Technology, Teaching Methods, Virtual Classrooms, Internet
Hogarth, Karah; Dawson, Drew – International Journal on E-Learning, 2008
This article explores the applicability of interdisciplinary research on the implementation of technological innovations to the field of e-learning research. Arguing that there are important ways in which e-learning systems can be treated as "technological innovations," this article presents a review of several key theoretical and research design…
Descriptors: Research Design, Educational Technology, Instructional Innovation, Technology Integration
Kok, Ayse – Online Submission, 2008
With the rapid advances in technology, several online learning tools come onto the stage. Being an online learning delivery tool to support a full range of teaching and learning activities conducted by educational institutions Moodle facilitates online content creation and collaboration by entailing various social and communication tools that…
Descriptors: Constructivism (Learning), Discussion Groups, Foreign Countries, Educational Experience

Hargis, Jace – International Journal of Instructional Media, 2005
A virtual community is defined as "an area of cyberspace that connects users and enables them to interact with each other in a variety of ways and the problem with defining virtual communities is that they come in many shapes and sizes." A virtual community allows teachers, administrators, parents and students not only access to information, but…
Descriptors: Cooperation, Community, Teaching Methods, Virtual Classrooms
Reilly, Benjamin – History Teacher, 2008
In fall of 2004, Carnegie Mellon University embarked on a bold educational experiment, the establishment of an overseas branch campus at Education City in the Persian Gulf state of Qatar. Carnegie Mellon's decision to open up shop in the Middle East was by no means unique; indeed, Carnegie Mellon is just one of a growing number of institutions to…
Descriptors: Multicampus Colleges, Arabs, Information Technology, Foreign Countries
Weller, Martin – Computers & Education, 2007
This paper argues that the internet is built around key technology design features of openness, robustness and decentralisation. These design features have transformed into social features, which are embodied within the cultural values of the internet. By examining applications that have become popular on the net, the importance of these values is…
Descriptors: Values, Learning Experience, Internet, Socialization
Enger, K. Brock – EDUCAUSE Quarterly, 2006
Colleges and universities in the United States often have rather homogenous environments in which cultural gaps exist between minority students and the institution. Campuses may unwittingly create a conflict between students' ethnic and cultural values and the dominant values of academe. After all, the American university models precepts from…
Descriptors: Online Courses, Minority Groups, Virtual Classrooms, Social Values
Gunderson, Kari – Environmental Education and Training Partnership (EETAP), 2006
Environmental education is just beginning to tap the potential of the virtual classroom, with courses offered by University of Wisconsin-Stevens Point, Project Learning Tree, and others. The courses fill gaps in the learning opportunities available to formal and nonformal educators, and have drawn students, educators, resource management…
Descriptors: Virtual Classrooms, Distance Education, Environmental Education, Online Courses
Tekaat-Davey, Diana – Techniques: Connecting Education and Careers, 2006
In this article, the author discusses how in California, high school students are learning about real business through a virtual world. Virtual enterprise programs are helping students learn about the real business world. Learning about the business world has become about as real as it can in California high schools. Enrollment in the programs…
Descriptors: High Schools, Business Education, Virtual Classrooms, Computer Assisted Instruction

Kelly, M. Frances – Higher Education in Europe, 2002
Proposes five implications of Internet-based education: separate but unequal access, rising personal expectations, loss of face-to-face connectivity, the equation of a larger number of credentials with a job, and the movement to standardize across boundaries. (EV)
Descriptors: Distance Education, Educational Trends, Higher Education, Online Courses

Jones, Gwyneth – Computers and Composition, 2002
Presents an autobiographical sketch of a science fiction writer's relationship with the Information Technology revolution, from the Commodore PET to Microsoft 2000: a creator of imaginary futures privileged to observe an "imaginary future" in the act of becoming present reality. Touches on the nature of narrative and technology, the changing…
Descriptors: Higher Education, Internet, Science Fiction, Story Telling
Donnelly, Roisin; O'Rourke, K. C. – Journal of Further and Higher Education, 2007
The Internet has made it impossible for higher education institutions to ignore technology in fulfilling their strategic mission and responding to the expectations of a diverse student body. In the Republic of Ireland, as elsewhere, the use of online technologies has become an increasingly important challenge in academic staff development, and on…
Descriptors: Teaching Methods, Foreign Countries, Staff Development, Distance Education