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Showing 16 to 30 of 360 results Save | Export
Hutchins, Edwin – 1987
This discussion of the utilization by computer designers and users of metaphors as organizing structures for dealing with the complexity of behavior of human/computer interfaces begins by identifying three types of metaphor that describe various aspects of human-computer interface design, i.e., activity, mode of interaction, and task domain. The…
Descriptors: Computers, Interaction, Language Processing, Man Machine Systems
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Noerr, K. T. Bivins; Noerr, P. L. – Electronic Library, 1983
This discussion of the role and effects of microcomputers in the information industry considers technological advances of recent times and how they may affect the future. Complexity of systems and systems control, problems of communication (machine-to-machine, machine-to-human), spread of microcomputers, and information networks and systems are…
Descriptors: Information Networks, Man Machine Systems, Microcomputers, Online Systems
Peer reviewed Peer reviewed
Brockmann, R. John – Journal of Technical Writing and Communication, 1997
Questions how anthropomorphic human computer interface design should be. Observes: the impulse to anthropomorphize technology has been longstanding, employed with artifacts besides computers; evolution of technologies proceeds through an introductory phase wherein a culture becomes acclimatized to the new technology; and the perception of…
Descriptors: Computer Interfaces, Computer System Design, Man Machine Systems, Technological Advancement
Peer reviewed Peer reviewed
Gromala, Diana J. – Visible Language, 1997
Discusses issues of identity, human agency, and the body created by the proliferation of virtual avatars. Defines avatars as ranging from textual representations to graphic, or much less often, aural representations of a user. Examines notions of subjectivity as relating to users' experiences through their avatars. (PA)
Descriptors: Computer Mediated Communication, Man Machine Systems, Multimedia Materials, Virtual Reality
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Jackson, Gregory A. – EDUCAUSE Review, 2007
For most of the past decade, IT leaders in higher education felt on top of things. Challenges were usually comprehensible and addressable, doing reasonable things yielded reasonable results, and for the most part, IT was a substantial contributor to institutional progress. But these days, IT leaders rarely feel on top of things. Instead, some days…
Descriptors: Higher Education, Coping, Information Technology, Technology Integration
Fayen, Emily Gallup – 1986
A common command language has been proposed for use by systems designers and those developing new user interfaces. There is controversy over the appropriateness of a standard command language, and those who are working in artificial intelligence believe that natural language interfaces will make it unnecessary for users to learn such a language,…
Descriptors: Databases, Information Retrieval, Man Machine Systems, Online Systems
Miller, Ralph – Online, 1985
Reviews two software products--INSTANTCOM and PC WRITE--that work well in tandem and possess the following capabilities: make logon easy and memory-independent; allow prewritten search statements to be uploaded; allow downloading of results; permit easy editing and other data management options. Examples done on the IBM PC/AT are provided. (EJS)
Descriptors: Computer Oriented Programs, Computer Software, Man Machine Systems, Microcomputers
Mizokawa, Donald T.; Levin, Joel – Educational Technology, 1988
Presents a set of guidelines for the display features and content of information that should be given to the learner in a computer-generated error message. Examples of common errors and suggested message displays are given. (8 references) (CLB)
Descriptors: Computer Assisted Instruction, Courseware, Guidelines, Interactive Video
Peer reviewed Peer reviewed
Shneiderman, Ben – Educational Media International, 1989
This reprint from "Designing the User Interface: Strategies for Effective Human-Computer Interaction" (Shneiderman) discusses the impact of computers on individuals and society. Highlights include individual opportunities for learning, entertainment, and cooperation through networking; problems with the use of computer systems; and the…
Descriptors: Computer Networks, Computer System Design, Interaction, Man Machine Systems
Weiss, Elaine – Performance and Instruction, 1994
Discusses how to design effective user interfaces for computer-based training (CBT) programs. Four types of interfaces are described: presentation, including consistency; conversation, including feedback and flexibility; navigation; and explanation, including online help. A job aid for evaluating CBT interfaces is included. (Contains 13…
Descriptors: Computer Assisted Instruction, Evaluation Methods, Feedback, Man Machine Systems
Carr, Clay – Training and Development, 1992
Virtual reality, a three-dimensional simulation technology, may best be used (1) when training mistakes would be costly; (2) when the environment cannot be experienced in the real world; (3) to improve human-machine interfaces; (4) to make training situations real; and (5) to make the perceptible imperceptible. (SK)
Descriptors: Computer Simulation, Educational Technology, Experiential Learning, Job Training
Peer reviewed Peer reviewed
Weller, Herman G.; Hartson, H. Rex – Computers in Human Behavior, 1992
Describes human-computer interface needs for empowering environments in computer usage in which the machine handles the routine mechanics of problem solving while the user concentrates on its higher order meanings. A closed-loop model of interaction is described, interface as illusion is discussed, and metaphors for human-computer interaction are…
Descriptors: Computers, Interaction, Man Machine Systems, Metaphors
Miller, Carmen – Online, 1992
The first of two articles discusses virtual reality (VR) and online databases; the second one reports on an interview with Thomas A. Furness III, who defines VR and explains work at the Human Interface Technology Laboratory (HIT). Sidebars contain a glossary of VR terms and a conversation with Toni Emerson, the HIT lab's librarian. (LRW)
Descriptors: Computer Simulation, Consortia, Databases, Glossaries
Peer reviewed Peer reviewed
Smith, Kitty – Information Technology and Libraries, 1993
Reexamines human factors of human-machine systems from an individual and organizational behavior standpoint, particularly as they relate to library automation. Attitudes about automation, the successful introduction of change, the impact of automation on organizational structure, the impact on humans, and leadership within the human-machine system…
Descriptors: Attitudes, Change Strategies, Leadership, Library Automation
Lucas, Leslie – Educational Technology, 1991
Discusses elements involved in the visual design of the computer-learner interface. Topics discussed include the need for consistency in screen layout; information representation, including accuracy in images and visual cuing strategies; and menu selection interfaces, or command representations, including their placement on the screen. (11…
Descriptors: Computer Assisted Instruction, Design Requirements, Man Machine Systems, Menu Driven Software
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