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Kranzler, John H.; Floyd, Randy G.; Benson, Nicholas; Zaboski, Brian; Thibodaux, Lia – International Journal of School & Educational Psychology, 2016
In this rejoinder, the authors describe the aim of the original study as an effort to conduct a critical test of an important postulate underlying the Cross-Battery Assessment PSW approach (XBA PSW; Kranzler, Floyd, Benson, Zaboski, & Thibodaux, this issue). The authors used classification agreement analysis to examine the concordance between…
Descriptors: Identification, Learning Disabilities, Criticism, Evidence Based Practice
Ghaffarzadegan, Navid; Stewart, Thomas R. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2011
Elwin, Juslin, Olsson, and Enkvist (2007) and Henriksson, Elwin, and Juslin (2010) offered the constructivist coding hypothesis to describe how people code the outcomes of their decisions when availability of feedback is conditional on the decision. They provided empirical evidence only for the 0.5 base rate condition. This commentary argues that…
Descriptors: Decision Making, Feedback (Response), Constructivism (Learning), Hypothesis Testing
Young, Michael F.; Slota, Stephen T.; Lai, Benedict – Review of Educational Research, 2012
In large measure the authors agree with Tobias and Fletcher's (2012) comments stating that clearer operational definitions of game features are needed to enable research on games and learning. The authors cannot accept that games are a subset of simulations, preferring to identify instances when games and simulations overlap and when they do not.…
Descriptors: Definitions, Cognitive Processes, Academic Achievement, Trend Analysis
Apperly, Ian A. – Cognition, 2008
The debate between Simulation-Theory (ST) and Theory-Theory (TT) provides the dominant theoretical framework for research on "theory of mind" (ToM). Behavioural research has failed to provide clear methods for discriminating between these theories, but a number of recent studies have claimed that neuroimaging methods do allow key predictions of ST…
Descriptors: Models, Cognitive Processes, Simulation, Behavioral Science Research
Zwaan, Rolf A. – Language Learning, 2008
The purpose of this article is to propose a view of language processing, and particularly the role of aspect therein, from a mental-simulation perspective. I argue that situation model theories can account for the flow between and interconnectedness of event representations but that mental simulation theories are needed to account for the internal…
Descriptors: Language Processing, Simulation, Time Perspective, Theories
Hewes, Dean E. – Human Communication Research, 2009
The purpose of the author's contribution to this colloquy was to spark conversation on the theoretical nature of communication processes and the evidentiary requirements for testing their relationship to group outcomes. Co-discussants have raised important issues concerning the philosophical basis of the socioegocentric model (SM) and dual-level…
Descriptors: Communication (Thought Transfer), Group Dynamics, Influences, Theories

Goodman, Frederick L. – Simulation & Gaming, 1995
Discussion of games and game-like exercises developed by the author at the University of Michigan focuses on the relationship between theory and practice in education. Highlights include simulation games, metaphoric games, literal games, and puzzle-based games. (LRW)
Descriptors: Educational Games, Game Theory, Higher Education, Metaphors
Rockler, Michael J. – Simulation/Games for Learning, 1979
Describes and defines the education for improving human potential movement, and examines the contributions of Dewey, Lewin, Maslow, and Thelen. Also discussed are the need for this movement and the role of simulation/gaming in relation to human potential development. Brief descriptions of five games for achieving growth are appended. (Author/CMV)
Descriptors: Educational Games, Educational Theories, Game Theory, Human Development

Marcus, Gary F. – Cognition, 1998
Demonstrates that connectionist models described in "Rethinking Innateness" (Elman, et al., 1996) depend on innately assumed representations and do not offer a genuine alternative to nativism. Presents simulation results showing that the models are incapable of deriving genuine abstract representations that are not presupposed. Maintains…
Descriptors: Cognitive Development, Constructivism (Learning), Learning Processes, Learning Theories
Greenwald, Anthony G.; Rudman, Laurie A.; Nosek, Brian A.; Zayas, Vivian – Psychological Review, 2006
Blanton and Jaccard questioned the 4-test regression method used by Greenwald et al. to test a pure multiplicative theory. The present authors address Blanton and Jaccard's concerns with a combination of simulations and meta-analysis. Simulations show that (a) Blanton and Jaccard's preferred simultaneous regression method has a severe power loss…
Descriptors: Predictor Variables, Regression (Statistics), Theories, Hypothesis Testing
Crookall, David; And Others – Simulation/Games for Learning, 1987
Redefines some of the central concepts related to simulation in relation to two perspectives, i.e., representation and reality. Highlights include discussions of systems, models, rules, simulators, simulation, role play, and games. Error consequence and the nature of rules and strategy are discussed to draw distinctions between various concepts.…
Descriptors: Game Theory, Simulation, Systems Approach

Ohlsson, Stellan – Scandinavian Journal of Educational Research, 1983
Newell and Simon's new theory of thinking is summarized and some educational implications developed. The enaction theory implies that thinking is a skill and should be taught like other skills, by teaching methods of how to perform it. The traditional theory of thinking and its influence are briefly discussed. (Author/MH)
Descriptors: Cognitive Ability, Cognitive Processes, Cognitive Structures, Deduction
Gredler, Margaret Bell – Simulation/Games for Learning, 1990
Discussion of the design of games and simulations focuses on the fundamental defining features called deep structure. The two main levels of interaction in games and simulations are described; generalized reinforcers are discussed; types of defective contingencies are explained, including escape or avoidance behaviors; and the concept of negative…
Descriptors: Contingency Management, Game Theory, Interaction, Reinforcement
Goldin, Sarah E., Ed.; Thorndyke, Perry W., Ed. – 1980
The 16 papers in this collection discuss options and areas for future research on teams, including performance requirements, structure, communications, training techniques, and organizational determination of team performance, from the perspectives of varied disciplines; e.g., psychology, computer science, management science, and decision theory.…
Descriptors: Decision Making, Game Theory, Group Dynamics, Human Factors Engineering
Stolovitch, Harold D. – NSPI Journal, 1979
The innovative technology of simulations and games offers an attractive alternative for satellite transmission programing. They can help provide programs that involve the participants and make maximum use of the unique characteristics of long-distance transmission. (Author/JEG)
Descriptors: Communications Satellites, Educational Games, Game Theory, Role Playing