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Kucirkova, Natalia; Littleton, Karen – Learning, Media and Technology, 2017
Massive open online courses (MOOCs) are online courses aimed at global unlimited participation, originally conceptualised to carry no fee and offer no formal accreditation to the students (McAuley et al. 2010). Although their pedagogies vary, the most popular MOOC providers (e.g., Coursera, FutureLearn and EdX) are turning towards what Rodriguez…
Descriptors: Online Courses, Models, Educational Practices, Educational Methods
Oslund, Joy A. – Educational Studies in Mathematics, 2012
The purpose of this article is to consider what methods from ethnopoetics--a field at the intersection of linguistics and anthropology--may add to narrative inquiry in mathematics education. I build a theoretical framework to argue for the use of narrative inquiry and ethnopoetics in studies of teacher knowledge. I report ethnopoetic analyses of…
Descriptors: Mathematics Education, Teacher Characteristics, Anthropology, Personal Narratives
Daniel, John – Open Learning, 2012
In the title the author asked whether dual-mode institutions were a stable "final" model for higher education or a step on the way to something else. Only a few institutions seem able to function in dual mode (i.e. with distinct groups of distance and classroom students) in a successful and sustainable way. Some institutions now claim…
Descriptors: Blended Learning, Higher Education, Open Universities, Universities
Anderson, Terry – Journal of Distance Education, 2009
This article presents the author's response to Randy Garrison's article titled, "Implications of Online and Blended Learning for the Conceptual Development and Practice of Distance Education." Garrison's article seems to have missed many important developments relating to distance education and obscures the evolution of distance…
Descriptors: Educational Innovation, Criticism, Foreign Countries, Distance Education
Lincoln, Margaret – Knowledge Quest, 2010
Since 2007 the author has been teaching a hybrid Information Literacy course at Lakeview High School in Battle Creek, Michigan. It combines an online information literacy focus with real-world library work experience in her media center. This blended course has just been revised so that high school graduates will be able to fulfill Michigan's…
Descriptors: Units of Study, High School Graduates, Graduation Requirements, Information Literacy
Lim, Wei-Ying; So, Hyo-Jeong; Tan, Seng-Chee – Interactive Learning Environments, 2010
While the growing prevalence of Web 2.0 in education opens up exciting opportunities for universities to explore expansive, new literacies practices, concomitantly, it presents unique challenges. Many universities are changing from a content delivery paradigm of eLearning 1.0 to a learner-focused paradigm of eLearning 2.0. In this article, we…
Descriptors: Models, Internet, Electronic Learning, Technology Uses in Education
Di Nitto, Elisabetta; Mainetti, Luca; Monga, Mattia; Sbattella, Licia; Tedesco, Roberto – Educational Technology & Society, 2006
E-learning has the potential to offer significant advantages over traditional classroom learning. However, it requires a complete redefinition of the dynamics of interaction between the various actors of a classroom. Moreover, in this context, the authoring of instructional material requires much more time than in traditional learning. Therefore,…
Descriptors: Computer System Design, Standards, Web Based Instruction, Electronic Learning
Blake, Nigel – Educational Philosophy and Theory, 2002
As an educational theorist, the author finds Dreyfus' reflections on education, on skill, competence and proficiency, on embodiment and on commitment and risk, to be of deep importance and deserving widespread debate. Moreover, as an educator whose teaching is done at a terminal and whose practice is inextricable from the Internet, the author…
Descriptors: Educational Technology, Schools, Interaction, Distance Education
Ravenscroft, Andrew; McAlister, Simon – E-Learning, 2006
Currently there is considerable enthusiasm for exploring how we can apply digital gaming paradigms to learning. But these approaches are often weak in linking the game-playing activity to transferable social or conceptual processes and skills that constitute, or are related to, learning. In contrast, this article describes a "dialogue…
Descriptors: Electronic Learning, Social Studies, Game Theory, Cognitive Processes
Muirhead, Brent – Educational Technology & Society, 2007
In this article, the author provides a concise discussion on creativity, defining the term, sharing theoretical background information and offering insights into promoting creativity in online university classes. Emphasis will be placed on relevant ways to integrate creativity into instructional activities across the academic disciplines. He…
Descriptors: Teaching Methods, College Instruction, Creativity, Online Courses