NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Hortin, John A. – 1982
One theoretical model for understanding the visual event suggests that a visual event has both a surface (descriptive) and a deeper (experience) level of understanding. Both levels are needed to comprehend and appreciate images, with each level affecting the other. A person's perspective is an important part of the visual event, which depends upon…
Descriptors: Cognitive Processes, Creative Thinking, Memory, Models
Peer reviewed Peer reviewed
Hirst, Russel Keith – Journal of Technical Writing and Communication, 1990
Reviews ancient theory and modern research regarding the effect of imagery on memory. Suggests present-day technical communicators use, where possible, a particular kind of image to illustrate proceduralized instructions. Provides examples and illustrations that create special images. (KEH)
Descriptors: Cues, Learning Strategies, Memory, Mnemonics
Peer reviewed Peer reviewed
Greeson, Larry E.; Zigarmi, Drea – Journal of Humanistic Education and Development, 1985
Proposes guidelines for the development of a curriculum of visual thinking for early childhood education. Outlines suggestions derived from Piaget's theory and research as they apply to developing children's mental imagery skills in the school setting. Relates Piaget's findings to those of learning theory and "split brain" research. (MCF)
Descriptors: Cerebral Dominance, Cognitive Development, Cognitive Style, Curriculum Development
Peer reviewed Peer reviewed
Carey, Susan; Xu, Fei – Cognition, 2001
Examines evidence that the research community studying infants' object concept and the community concerned with adult object-based attention have been studying the same natural kind. Maintains that the discovery that the object representations of young infants are the same as the object files of mid-level visual cognition has implications for both…
Descriptors: Adults, Attention, Attention Control, Cognitive Development
Peer reviewed Peer reviewed
McFarland, Ronald D. – T.H.E. Journal, 1995
Ten ways to design an effective Human-Computer Interface are explained. Highlights include material delivery that relates to user knowledge; appropriate screen presentations; attention value versus learning and recall; the relationship of packaging and message; the effectiveness of visuals and text; the use of color to enhance communication; the…
Descriptors: Computer Graphics, Computer System Design, Computer Uses in Education, Electronic Text