Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Adolescents | 1 |
Case Studies | 1 |
Empowerment | 1 |
Exhibits | 1 |
Experiential Learning | 1 |
Middle School Students | 1 |
Video Games | 1 |
Source
Innovate: Journal of Online… | 1 |
Publication Type
Journal Articles | 1 |
Opinion Papers | 1 |
Education Level
Middle Schools | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Lee, Joey J.; Hoadley, Christopher M. – Innovate: Journal of Online Education, 2007
In this article, Joey J. Lee and Christopher M. Hoadley argue that not enough attention has been given to video games' role in identity development and exploration, important corequisites for learning. This oversight has resulted in the failure of many attempts at edutainment, in spite of the acknowledged potential of video games to engage…
Descriptors: Empowerment, Video Games, Experiential Learning, Exhibits