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Downes, Stephen – Journal of Learning for Development, 2019
While previous work has recognised the potential for open badges and blockchain to play a role in online courses, this potential has yet to be realised in a fully decentralized cMOOC. This paper describes the design objectives of an application that integrates open badges and blockchain with a cMOOC. The work described was undertaken during the…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
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Shafiq, Nusrat; Kumari, Savita; Kumar, Vivek; Suri, Vinita; Jayashree, Muralidharan; Duseja, Ajay; Bansal, Arun; Malhotra, Samir – Research Ethics, 2021
Monitoring of clinical trials is important to ensure adherence to protocol, to safeguard the rights of research participants and to achieve compliance with principles of good clinical practice. Recent regulatory changes in India require Ethics Committees to keep an oversight of ongoing clinical trials including on-site monitoring. In this article,…
Descriptors: Ethics, Medical Research, Outcomes of Treatment, Foreign Countries
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Kožuh, Anna; Maksimovic, Jelena; Osmanovic Zajic, Jelena – World Journal on Educational Technology: Current Issues, 2021
The new era of the 4IR requires changes in teachers' initial education and in their professional advancement. Serbia is a developing country whose institutions of education are technologically underdeveloped and whose expansion in the field of digitalization is still insufficient to be on par with the developed western countries. The authors'…
Descriptors: Foreign Countries, Developing Nations, Teacher Competencies, Technological Literacy
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Salar, Hursit Cem; Hamutoglu, Nazire Burcin – Open Praxis, 2022
It has been suggested that individuals' technology acceptance are affected by personality traits. This paper aims to emphasise the importance of personality traits beyond BIG 5 on the acceptance and individual usage of Cloud Computing Systems (CCSs) with Perceived Ease of Use (PEU) and Perceived Usefulness (PU). Based on this, a quantitative…
Descriptors: Foreign Countries, College Students, Perception, Difficulty Level
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Gush, Jason; Smith, Jacksón – Childhood Education, 2019
Innovations that are transforming society at large can be important vehicles for change in the education sector as well. What advances does blockchain technology offer to the learners of today and tomorrow?
Descriptors: Technology Uses in Education, Information Storage, Shared Resources and Services, Access to Information
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Al-araibi, Asma Ali Mosa; Naz'ri bin Mahrin, Mohd; Yusoff, Rasimah Che Mohd; Chuprat, Suriayati Binti – Education and Information Technologies, 2019
The rate of adoption of e-learning has increased significantly in most higher education institutions in the world. E-learning refers to the use of electronic media, educational technology, also; information and communication technology (ICT) in the educational process. The aim for adopting e-learning is to provide students with educational…
Descriptors: Electronic Learning, Learning Readiness, Educational Technology, Information Technology
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Harrington, Ingrid; Mellors, Marc J. – International Journal of Higher Education, 2021
The role of gamification in Australian higher educational learning has gained increasing currency in recent years, with many proponents promoting its usefulness for improving the university student experience by increasing progression and lowering attrition, particularly among first year students (Charles, Charles, McNeill, Bustard, & Black,…
Descriptors: Foreign Countries, Higher Education, College Students, Game Based Learning
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Brooks, Collin; McMullen, Jaimie – Strategies: A Journal for Physical and Sport Educators, 2021
The aim of this paper is to provide strategies for coaches to improve their ability to implement goal setting practices with groups or teams. First, an overview of effective goal setting practices is provided. Next, a three-step goal setting system is introduced to assist when setting goals with teams. Concrete examples from a variety of different…
Descriptors: Goal Orientation, Physical Education, Learner Engagement, Game Based Learning
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Carey, Kimberly L.; Stefaniak, Jill E. – Educational Technology Research and Development, 2018
The use of digital badges is a trend in today's education and professional settings. We conducted an exploration to see how badges are being used in higher education. Digital badges and more specifically, open badges, are used in a multitude of learning contexts and serve many purposes. This study conducted interviews with individuals leading…
Descriptors: Information Storage, Recognition (Achievement), Educational Technology, Technology Uses in Education
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Sutikno, Tole; Aisyahrani, Asa Ismia Bunga – Journal of Education and Learning (EduLearn), 2023
The pandemic has accelerated technological advances in higher education. Learning management systems that make use of the persistent platform, a wide range of communication options, and profoundly immersive qualities quickly become the platform of choice for learning management systems. The blockchain enables non-fungible tokens (NFTs) and uses…
Descriptors: Web 2.0 Technologies, Technology Uses in Education, Educational Technology, Artificial Intelligence
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Cummings, Jeff; Janicki, Thomas N. – Journal of Information Systems Education, 2020
In the fields of information technology and information systems, faculty must consistently adjust curriculum to meet the demands of the field. However, a challenge they often face is understanding what should be covered, especially given the limited number of courses most universities are able to offer. This research explores the knowledge and…
Descriptors: Job Skills, Technological Literacy, Employment Qualifications, Information Technology
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Wolfenden, Freda; Adinolfi, Lina; Cross, Simon – Journal of Learning for Development, 2020
This case study concerns findings from a workshop with senior teacher educators from three Indian states as part of the TESS-India teacher professional development initiative. The workshop explored how open digital badges might be used to support, capture and validate changes in teachers' classroom practice. Workshop participants drew on the…
Descriptors: Foreign Countries, Teacher Educators, Teacher Education Programs, Educational Technology
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Simeone, Michael – portal: Libraries and the Academy, 2020
Governments around the world propose to improve urban life by creating smart cities filled with sensors and other digital technologies that would collect large amounts of data about citizens and their activities. Ideally, smart cities would use the information they gather to enhance the urban environment and improve the quality of life of their…
Descriptors: Municipalities, Urban Environment, Data Collection, Quality of Life
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Brun, Armelle; Bonnin, Geoffray; Castagnos, Sylvain; Roussanaly, Azim; Boyer, Anne – International Journal of Information and Learning Technology, 2019
Purpose: The purpose of this paper is to present the METAL project, a French open learning analytics (LA) project for secondary school, that aims at improving the quality of teaching. The originality of METAL is that it relies on research through exploratory activities and focuses on all the aspects of a learning analytics environment.…
Descriptors: Foreign Countries, Learning Analytics, Secondary Schools, Educational Quality
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Ogborn, Matt; Harp, Matthew; Kurtz, Debra Hanken – portal: Libraries and the Academy, 2019
As academic libraries focus on delivering new services in such areas as research data, digital preservation, and data curation, they have begun to explore alternative funding models and approaches to research. The Arizona State University (ASU) Library in Tempe works with the university's Office of Knowledge Enterprise Development to collaborate…
Descriptors: Academic Libraries, State Universities, Library Services, Research Libraries
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